Player Matchup

Chiron
Chiron
Gold V
Darayaraus25
Chiron
Gold V
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 5L
1,538 MMR
Party 1
Ah Puch
Ah Puch
Gold V
Fafa7991
Ah Puch
Gold V
Level 63
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 5L
1,538 MMR
Party 1
Terra
Terra
Gold V
iseviP
Terra
Gold V
Level 158
God Stats
3W - 1L
1,804 SR
Queue Stats
10W - 5L
1,538 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,600 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,461 SR
1,516 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
SurEgon
Ao Kuang
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,558 MMR
Solo
Sobek
Sobek
Bronze III
TheAndrew727
Sobek
Bronze III
Level 137
God Stats
0W - 2L
1,382 SR
Queue Stats
69W - 56L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 3
7,253
725
3,508
3,969
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Fafa7991
Ah Puch
11
2 / 1 / 3
6,992
699
6,386
4,136
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
iseviP
Terra
11
1 / 0 / 4
7,578
758
3,781
7,899
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PersephoneAphrodite

VS

Bans
ThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 3 / 0
5,958
596
3,294
4,355
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
SurEgon
Ao Kuang
10
1 / 2 / 0
6,462
646
1,960
6,548
2,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 2
6,140
614
3,100
7,842
4,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Chiron
2
1
3
3.5
W
Ah Puch
Fafa7991
Ah Puch
2
1
3
3.5
L
Ao Kuang
SurEgon
Ao Kuang
1
2
0
0.5
L
0
0
2
1
W
Terra
iseviP
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
8,354
16,004
Taken
18,745
8,577
Mitigated
8,127
5,588
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,294
1,062
0
560
4,355
1,569
0
2,709
1,467
0
17,112
W
Chiron
3,508
1,739
1,140
674
3,969
1,543
467
1,443
2,484
0
27,881
W
Ah Puch
Fafa7991
Ah Puch
6,386
500
0
504
4,136
1,608
971
1,462
2,674
25,172
0
L
Ao Kuang
SurEgon
Ao Kuang
1,960
466
0
1,853
6,548
2,003
0
3,130
3,223
15,291
0
L
3,100
138
0
3,860
7,842
4,555
0
3,523
3,888
14,364
0
W
Terra
iseviP
Terra
3,781
881
599
2,671
7,899
5,426
991
2,113
5,786
9,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,823
Gold Earned
18,560
118
Minions Killed
99
0
Camps Cleared
0
574,044
Distance Traveled
436,730
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,958
596
31
3
0
113,218
1
W
Chiron
7,253
725
54
5
0
181,216
2
W
Ah Puch
6,992
699
49
5
0
181,983
0
L
Ao Kuang
6,462
646
38
4
0
157,768
1
L
Sobek
6,140
614
30
3
0
165,744
1
W
Terra
7,578
758
15
2
0
210,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role