Player Matchup

Danzaburou
Danzaburou
Itskevork9020
Danzaburou
Level 24
God Stats
21W - 31L
1,316 SR
Queue Stats
108W - 164L
1,239 Elo+
Party 1
Poseidon
Poseidon
MoBuckets7093
Poseidon
Level 78
God Stats
28W - 22L
1,491 SR
Queue Stats
599W - 677L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
shawnntee123
Cthulhu
Level 67
God Stats
25W - 23L
1,527 SR
Queue Stats
421W - 507L
1,313 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,312 Elo+

VS

Team Averages
Level 52
1,402 SR
1,230 Elo+
Chaac
Chaac
DismissedHail27
Chaac
Level 32
God Stats
7W - 9L
1,523 SR
Queue Stats
31W - 62L
1,019 Elo+
Party 2
Hades
Hades
Keshpower
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Neith
Neith
Kozzm
Neith
Level 101
God Stats
0W - 4L
1,182 SR
Queue Stats
108W - 171L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Itskevork9020
Danzaburou
17
6 / 7 / 5
13,962
735
15,131
17,212
5,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MoBuckets7093
Poseidon
16
6 / 8 / 5
12,719
669
16,555
17,240
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
shawnntee123
Cthulhu
17
4 / 5 / 9
12,637
665
14,164
21,950
20,651
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
11,426
601
15,142
22,715
13,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Keshpower
Hades
17
5 / 7 / 9
12,287
647
9,301
17,510
9,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Kozzm
Neith
18
12 / 6 / 5
13,752
724
20,424
15,270
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
16
Kills
20
20
Deaths
16
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Danzaburou
Itskevork9020
Danzaburou
6
7
5
1.21
L
Hades
Keshpower
Hades
5
7
9
1.36
L
Neith
Kozzm
Neith
12
6
5
2.42
W
Poseidon
MoBuckets7093
Poseidon
6
8
5
1.06
W
Cthulhu
shawnntee123
Cthulhu
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,850
Damage
44,867
56,402
Taken
55,495
30,414
Mitigated
29,571
10,286
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,142
3,442
207
8,813
22,715
13,873
0
11,982
10,733
0
41,823
W
Danzaburou
Itskevork9020
Danzaburou
15,131
8,445
429
4,129
17,212
5,052
158
4,683
12,529
0
33,833
L
Hades
Keshpower
Hades
9,301
1,404
44
3,461
17,510
9,034
267
10,674
6,836
28,036
0
L
Neith
Kozzm
Neith
20,424
9,528
0
2,615
15,270
6,664
2,733
8,063
7,207
0
59,796
W
Poseidon
MoBuckets7093
Poseidon
16,555
1,485
395
2,909
17,240
4,711
1,402
2,103
15,137
62,428
0
W
Cthulhu
shawnntee123
Cthulhu
14,164
1,003
1,116
1,308
21,950
20,651
123
2,515
19,435
44,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
37,465
195
Minions Killed
167
0
Camps Cleared
0
820,461
Distance Traveled
767,248
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,426
601
42
2
0
261,540
1
W
Danzaburou
13,962
735
46
2
0
247,147
1
L
Hades
12,287
647
45
2
0
243,453
0
L
Neith
13,752
724
80
4
0
262,255
0
W
Poseidon
12,719
669
86
5
0
274,400
0
W
Cthulhu
12,637
665
63
3
0
298,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role