Player Matchup

Guan Yu
Guan Yu
Chuckyb0y
Guan Yu
Level 105
God Stats
2W - 1L
1,481 SR
Queue Stats
117W - 124L
1,506 Elo+
Solo
Vamana
Vamana
Koozik
Vamana
Level 150
God Stats
4W - 6L
1,593 SR
Queue Stats
1,449W - 1,509L
1,507 Elo+
Solo
Nox
Nox
SlIing
Nox
Level 148
God Stats
4W - 3L
1,783 SR
Queue Stats
316W - 288L
1,588 Elo+
Solo
Fafnir
Fafnir
Tr3Xart
Fafnir
Level 119
God Stats
2W - 1L
1,551 SR
Queue Stats
124W - 105L
1,566 Elo+
Solo
Bakasura
Bakasura
Weeny69
Bakasura
Level 83
God Stats
2W - 0L
1,780 SR
Queue Stats
26W - 21L
1,471 Elo+
Solo
Team Averages
Level 121
1,638 SR
1,528 Elo+

VS

Team Averages
Level 142
1,538 SR
1,571 Elo+
Chiron
Chiron
Borduzhe
Chiron
Level 140
God Stats
5W - 5L
1,234 SR
Queue Stats
376W - 386L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Ducandyreeves
Danzaburou
Level 129
God Stats
10W - 11L
1,472 SR
Queue Stats
521W - 513L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SRO100
Ah Muzen Cab
Level 121
God Stats
5W - 2L
1,782 SR
Queue Stats
113W - 97L
1,639 Elo+
Solo
Nike
Nike
prudish
Nike
Level 160
God Stats
0W - 1L
1,686 SR
Queue Stats
47W - 36L
1,639 Elo+
Party 1
Ra
Ra
uAbesar
Ra
Level 159
God Stats
1W - 4L
1,516 SR
Queue Stats
402W - 437L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chuckyb0y
Guan Yu
17
3 / 3 / 20
10,113
722
10,046
32,457
26,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Koozik
Vamana
17
4 / 6 / 19
10,484
749
14,214
20,379
21,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
SlIing
Nox
16
1 / 2 / 14
9,476
677
14,482
11,249
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Tr3Xart
Fafnir
18
5 / 2 / 19
10,774
770
11,350
24,521
35,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Weeny69
Bakasura
20
13 / 5 / 9
12,445
889
20,297
21,683
13,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Borduzhe
Chiron
19
7 / 5 / 9
11,796
843
14,044
15,079
6,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Ducandyreeves
Danzaburou
15
2 / 6 / 10
9,608
686
18,932
14,053
6,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SRO100
Ah Muzen Cab
17
5 / 5 / 7
10,815
773
20,659
11,729
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
prudish
Nike
17
1 / 5 / 13
10,840
774
11,561
24,391
23,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 11
9,569
684
18,094
13,516
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
26
Kills
18
18
Deaths
26
81
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chiron
Borduzhe
Chiron
7
5
9
2.3
W
Guan Yu
Chuckyb0y
Guan Yu
3
3
20
4.33
L
Danzaburou
Ducandyreeves
Danzaburou
2
6
10
1.17
W
Vamana
Koozik
Vamana
4
6
19
2.25
L
Ah Muzen Cab
SRO100
Ah Muzen Cab
5
5
7
1.7
W
Nox
SlIing
Nox
1
2
14
4
W
Fafnir
Tr3Xart
Fafnir
5
2
19
7.25
W
Bakasura
Weeny69
Bakasura
13
5
9
3.5
L
Nike
prudish
Nike
1
5
13
1.5
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,389
Damage
83,290
110,289
Taken
78,768
103,927
Mitigated
46,035
50,855
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Borduzhe
Chiron
14,044
5,417
2,112
3,033
15,079
6,586
599
5,380
8,559
0
32,677
W
Guan Yu
Chuckyb0y
Guan Yu
10,046
1,304
13,730
12,771
32,457
26,460
453
4,752
27,705
0
18,745
L
Danzaburou
Ducandyreeves
Danzaburou
18,932
4,976
753
2,669
14,053
6,035
571
4,824
8,819
0
31,680
W
Vamana
Koozik
Vamana
14,214
5,916
1,831
3,497
20,379
21,567
760
5,686
14,693
0
28,861
L
Ah Muzen Cab
SRO100
Ah Muzen Cab
20,659
10,689
0
2,670
11,729
4,437
803
4,311
7,114
0
33,072
W
Nox
SlIing
Nox
14,482
866
2,653
1,674
11,249
6,085
1,034
817
10,432
29,295
0
W
Fafnir
Tr3Xart
Fafnir
11,350
3,632
1,959
4,408
24,521
35,912
649
2,787
21,734
25,710
0
W
Bakasura
Weeny69
Bakasura
20,297
14,971
2,104
6,228
21,683
13,903
2,241
4,512
17,171
0
25,642
L
Nike
prudish
Nike
11,561
912
1,750
3,332
24,391
23,667
105
8,165
14,440
615
18,824
L
18,094
1,219
7,058
3,274
13,516
5,310
619
3,152
9,740
34,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,292
Gold Earned
52,628
155
Minions Killed
145
0
Camps Cleared
0
1,294,082
Distance Traveled
1,016,319
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,796
843
42
3
0
168,168
0
W
Guan Yu
10,113
722
28
2
0
267,792
1
L
Danzaburou
9,608
686
21
2
0
199,030
2
W
Vamana
10,484
749
25
2
0
249,541
0
L
Ah Muzen Cab
10,815
773
28
2
0
222,875
2
W
Nox
9,476
677
34
2
0
248,938
3
W
Fafnir
10,774
770
18
1
0
250,544
0
W
Bakasura
12,445
889
50
4
0
277,267
4
L
Nike
10,840
774
11
1
0
224,029
0
L
Ra
9,569
684
43
3
0
202,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role