Player Matchup

Cerberus
Cerberus
Chewy1Savage
Cerberus
Level 67
God Stats
117W - 116L
1,564 SR
Queue Stats
637W - 624L
1,476 Elo+
Party 3
Loki
Loki
Imbruvx
Loki
Level 27
God Stats
20W - 13L
1,636 SR
Queue Stats
85W - 78L
1,557 Elo+
Party 1
Chaac
Chaac
MomoOntheBeat
Chaac
Level 68
God Stats
17W - 19L
1,548 SR
Queue Stats
288W - 280L
1,548 Elo+
Party 1
Scylla
Scylla
chalkOutline
Scylla
Level 41
God Stats
3W - 6L
1,379 SR
Queue Stats
120W - 160L
1,290 Elo+
Solo
Neith
Neith
kurupthomie01
Neith
Level 25
God Stats
82W - 108L
1,442 SR
Queue Stats
241W - 313L
1,345 Elo+
Party 3
Team Averages
Level 46
1,514 SR
1,443 Elo+

VS

Team Averages
Level 67
1,375 SR
1,460 Elo+
Ares
Ares
NoodlezTheeGreat
Ares
Level 88
God Stats
22W - 20L
1,526 SR
Queue Stats
796W - 807L
1,576 Elo+
Party 2
Zeus
Zeus
cjacinto11
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,536 Elo+
Party 2
Neith
Neith
jjtheegreat
Neith
Level 120
God Stats
3W - 11L
1,253 SR
Queue Stats
504W - 513L
1,452 Elo+
Party 2
Osiris
Osiris
soulzones
Osiris
Level 42
God Stats
15W - 23L
1,259 SR
Queue Stats
246W - 325L
1,270 Elo+
Solo
Thanatos
Thanatos
xFearTheChaos
Thanatos
Level 77
God Stats
4W - 7L
1,336 SR
Queue Stats
413W - 415L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chewy1Savage
Cerberus
12
2 / 5 / 2
8,060
424
8,291
22,103
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Imbruvx
Loki
17
8 / 5 / 2
10,486
552
9,397
13,393
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 5
10,779
567
10,202
12,308
14,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
1 / 5 / 2
8,454
445
4,797
11,427
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 2
7,795
410
6,058
11,485
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 7
11,305
595
13,735
13,693
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 4 / 4
9,855
519
4,627
8,110
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 11
10,345
544
14,847
12,020
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
soulzones
Osiris
15
0 / 3 / 3
8,753
461
4,297
11,378
9,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
xFearTheChaos
Thanatos
17
9 / 6 / 1
10,313
543
12,874
18,125
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
16
Kills
24
24
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chewy1Savage
Cerberus
2
5
2
0.6
L
Loki
Imbruvx
Loki
8
5
2
1.8
L
4
1
5
6.5
W
10
1
7
13.5
L
Scylla
1
5
2
0.4
W
0
4
4
0.5
W
5
2
11
5.25
L
1
8
2
0.25
W
Osiris
soulzones
Osiris
0
3
3
0.5
W
Thanatos
xFearTheChaos
Thanatos
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
50,380
70,716
Taken
63,326
41,280
Mitigated
35,066
20,557
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chewy1Savage
Cerberus
8,291
526
386
6,575
22,103
14,854
83
6,237
15,866
27,174
0
L
Loki
Imbruvx
Loki
9,397
2,652
0
3,694
13,393
4,634
1,168
3,832
9,561
0
64,394
L
10,202
1,622
0
5,789
12,308
14,919
234
2,387
9,921
0
68,664
W
13,735
465
0
4,193
13,693
10,963
0
5,135
8,436
31,486
0
L
Scylla
4,797
612
0
2,307
11,427
3,526
792
1,894
9,533
38,750
0
W
4,627
246
0
1,308
8,110
2,728
724
2,006
5,955
64,115
0
W
14,847
6,717
0
5,115
12,020
4,976
2,022
3,115
8,905
0
72,528
L
6,058
2,888
0
1,806
11,485
3,347
1,173
4,401
7,084
0
33,774
W
Osiris
soulzones
Osiris
4,297
840
0
1,750
11,378
9,217
456
792
10,577
1,510
42,482
W
Thanatos
xFearTheChaos
Thanatos
12,874
2,541
0
13,578
18,125
7,182
0
1,746
16,365
0
70,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
50,571
430
Minions Killed
487
0
Camps Cleared
0
1,724,101
Distance Traveled
1,764,779
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,060
424
36
2
0
357,288
0
L
Loki
10,486
552
120
6
0
379,336
2
L
Chaac
10,779
567
140
7
0
379,006
5
W
Ares
11,305
595
31
2
0
359,945
2
L
Scylla
8,454
445
75
4
0
307,553
6
W
Zeus
9,855
519
141
7
0
317,015
5
W
Neith
10,345
544
110
6
0
349,748
1
L
Neith
7,795
410
59
3
0
300,918
1
W
Osiris
8,753
461
87
5
0
374,917
1
W
Thanatos
10,313
543
118
6
0
363,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role