Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
NоthingCоmpares
Ullr
Level 49
God Stats
4W - 0L
1,811 SR
Queue Stats
10W - 1L
1,874 Elo+
Party 1
Nemesis
Nemesis
Zephyros12
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,295 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,534 Elo+

VS

Team Averages
Level 89
1,640 SR
1,498 Elo+
Fafnir
Fafnir
CandyPebble
Fafnir
Level 137
God Stats
2W - 4L
1,752 SR
Queue Stats
139W - 133L
1,556 Elo+
Solo
Neith
Neith
Carnicero41
Neith
Level 44
God Stats
10W - 13L
1,621 SR
Queue Stats
59W - 62L
1,537 Elo+
Solo
Achilles
Achilles
Djoal
Achilles
Level 160
God Stats
7W - 10L
1,474 SR
Queue Stats
322W - 356L
1,510 Elo+
Solo
Loki
Loki
OGranny
Loki
Level 88
God Stats
16W - 13L
1,635 SR
Queue Stats
158W - 127L
1,527 Elo+
Solo
Kukulkan
Kukulkan
dreamfaucheur
Kukulkan
Level 17
God Stats
2W - 4L
1,717 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 0 / 33
12,636
903
8,587
8,574
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
 
Tyr
18
8 / 0 / 15
11,888
849
15,949
16,897
17,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
 
Janus
16
3 / 1 / 17
10,357
740
12,967
5,173
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 1 / 9
15,132
1,081
40,378
15,017
9,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Zephyros12
Nemesis
16
4 / 1 / 15
10,325
738
9,558
11,640
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 6 / 1
8,167
583
4,868
19,550
20,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 1
7,401
529
4,934
10,433
3,821
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Djoal
Achilles
16
2 / 6 / 0
9,379
670
7,291
24,193
19,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
OGranny
Loki
15
1 / 10 / 0
8,579
613
5,772
22,820
16,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
dreamfaucheur
Kukulkan
14
0 / 12 / 2
8,105
579
10,276
19,510
7,850
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
7
40
Kills
3
3
Deaths
40
89
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
33
18.5
W
Tyr
 
Tyr
8
0
15
15.5
W
Janus
 
Janus
3
1
17
11.5
L
Fafnir
0
6
1
0.08
L
0
6
1
0.08
L
Achilles
Djoal
Achilles
2
6
0
0.33
W
23
1
9
27.5
L
Loki
OGranny
Loki
1
10
0
0.1
W
Nemesis
Zephyros12
Nemesis
4
1
15
11.5
L
Kukulkan
dreamfaucheur
Kukulkan
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,439
Damage
33,141
57,301
Taken
96,506
44,006
Mitigated
67,762
14,116
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,587
130
510
2,244
8,574
9,585
0
2,181
4,684
13,878
0
W
Tyr
 
Tyr
15,949
2,567
0
7,476
16,897
17,041
231
4,394
11,787
0
38,103
W
Janus
 
Janus
12,967
354
0
702
5,173
2,185
947
1,536
3,577
39,258
0
L
Fafnir
4,868
451
0
1,842
19,550
20,508
1
4,735
14,634
22,858
0
L
4,934
1,720
0
1,036
10,433
3,821
0
2,873
7,560
0
12,579
L
Achilles
Djoal
Achilles
7,291
1,011
0
2,465
24,193
19,360
0
4,816
18,999
627
26,469
W
40,378
20,113
0
605
15,017
9,599
2,665
4,234
10,639
0
100,913
L
Loki
OGranny
Loki
5,772
854
0
1,130
22,820
16,223
1
3,872
18,948
0
24,963
W
Nemesis
Zephyros12
Nemesis
9,558
3,843
0
2,579
11,640
5,596
1,647
3,842
6,269
0
26,582
L
Kukulkan
dreamfaucheur
Kukulkan
10,276
451
0
504
19,510
7,850
0
5,437
14,073
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,338
Gold Earned
41,631
325
Minions Killed
220
10
Camps Cleared
5
1,558,760
Distance Traveled
1,098,106
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,636
903
11
1
0
307,017
1
W
Tyr
11,888
849
49
4
5
346,415
0
W
Janus
10,357
740
75
5
1
310,151
0
L
Fafnir
8,167
583
43
3
0
235,525
3
L
Neith
7,401
529
19
1
2
162,227
1
L
Achilles
9,379
670
50
4
2
277,481
2
W
Ullr
15,132
1,081
146
10
3
277,447
2
L
Loki
8,579
613
50
4
1
226,204
3
W
Nemesis
10,325
738
44
3
1
317,730
2
L
Kukulkan
8,105
579
58
4
0
196,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role