Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Eltmac1
Izanami
Level 42
God Stats
16W - 20L
1,451 SR
Queue Stats
104W - 118L
1,361 Elo+
Solo
Hades
Hades
TonhãoOEscavador
Hades
Level 37
God Stats
1W - 2L
1,719 SR
Queue Stats
97W - 80L
1,426 Elo+
Party 2
Mulan
Mulan
acostanico12
Mulan
Level 42
God Stats
4W - 5L
1,541 SR
Queue Stats
152W - 138L
1,478 Elo+
Solo
Team Averages
Level 51
1,542 SR
1,453 Elo+

VS

Team Averages
Level 121
1,502 SR
1,634 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TapaEmpanada
Janus
Level 108
God Stats
8W - 4L
1,539 SR
Queue Stats
341W - 196L
1,690 Elo+
Party 1
Kali
Kali
grulx
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,738 Elo+
Party 1
Jing Wei
Jing Wei
sillyx
Jing Wei
Level 160
God Stats
3W - 0L
1,473 SR
Queue Stats
48W - 20L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 4 / 2
5,573
557
4,324
6,798
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
6
1 / 7 / 2
4,510
451
3,380
10,113
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
Eltmac1
Izanami
7
1 / 5 / 0
4,755
476
1,119
6,029
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 2
4,333
433
2,767
8,728
3,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 1
4,836
484
4,346
7,100
3,990
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
5 / 1 / 5
5,817
582
5,693
7,025
3,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
 
Hercules
8
2 / 1 / 12
5,623
562
6,045
6,322
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 5
5,900
590
4,003
3,718
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
grulx
Kali
13
6 / 1 / 3
7,467
747
5,500
8,823
3,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
sillyx
Jing Wei
11
11 / 1 / 3
7,284
728
7,720
7,177
2,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
27
27
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
L
Ymir
 
Ymir
1
7
2
0.29
W
Ymir
 
Ymir
5
1
5
7.5
W
Hercules
 
Hercules
2
1
12
8
L
Izanami
Eltmac1
Izanami
1
5
0
0.2
W
3
2
5
2.75
L
0
6
2
0.17
L
1
5
1
0.3
W
Kali
grulx
Kali
6
1
3
7.5
W
Jing Wei
sillyx
Jing Wei
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
28,961
38,768
Taken
33,065
15,233
Mitigated
14,975
8,754
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,324
1,125
0
4,110
6,798
2,202
0
2,136
4,535
0
17,134
L
Ymir
 
Ymir
3,380
1,170
111
1,005
10,113
4,072
0
3,313
6,597
11,078
0
W
Ymir
 
Ymir
5,693
1,363
0
1,008
7,025
3,626
34
1,751
5,274
27,609
1,338
W
Hercules
 
Hercules
6,045
2,366
0
2,457
6,322
4,627
675
1,986
4,336
0
13,130
L
Izanami
Eltmac1
Izanami
1,119
548
0
824
6,029
1,115
0
714
5,096
0
20,193
W
4,003
169
0
500
3,718
866
78
923
2,795
25,322
0
L
2,767
419
62
1,789
8,728
3,854
0
3,077
5,341
14,054
0
L
4,346
1,430
0
853
7,100
3,990
0
0
7,070
0
16,695
W
Kali
grulx
Kali
5,500
2,904
0
6,141
8,823
3,658
0
0
8,823
0
44,451
W
Jing Wei
sillyx
Jing Wei
7,720
5,590
0
3,837
7,177
2,198
365
1,487
5,690
0
41,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
32,091
150
Minions Killed
293
0
Camps Cleared
0
900,907
Distance Traveled
953,735
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,573
557
46
5
0
197,798
2
L
Ymir
4,510
451
5
1
0
175,159
0
W
Ymir
5,817
582
51
5
0
187,957
2
W
Hercules
5,623
562
16
2
0
182,751
1
L
Izanami
4,755
476
46
5
0
176,987
2
W
Janus
5,900
590
48
5
0
184,746
1
L
Hades
4,333
433
26
3
0
180,429
0
L
Mulan
4,836
484
27
3
0
170,534
0
W
Kali
7,467
747
99
10
0
197,348
3
W
Jing Wei
7,284
728
79
8
0
200,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role