Player Matchup

Jormungandr
Jormungandr
Evogenix
Jormungandr
Level 14
God Stats
14W - 13L
1,482 SR
Queue Stats
17W - 18L
1,394 Elo+
Party 2
Bellona
Bellona
MajesticElla
Bellona
Level 8
God Stats
1W - 2L
1,708 SR
Queue Stats
11W - 16L
1,303 Elo+
Party 2
Scylla
Scylla
Mephashm
Scylla
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 138L
1,489 Elo+
Solo
Jing Wei
Jing Wei
UmlunguInja
Jing Wei
Level 15
God Stats
15W - 19L
1,429 SR
Queue Stats
29W - 39L
1,355 Elo+
Party 2
Set
Set
WaTMaN7
Set
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
178W - 192L
1,445 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,397 Elo+

VS

Team Averages
Level 27
1,569 SR
1,476 Elo+
Chiron
Chiron
CudiChambers
Chiron
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,481 Elo+
Party 1
Apollo
Apollo
DeathNote1995
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 67L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyrakBabi
Kumbhakarna
Level 25
God Stats
11W - 2L
1,683 SR
Queue Stats
37W - 25L
1,476 Elo+
Party 1
Sol
Sol
Skordax
Sol
Level 27
God Stats
7W - 12L
1,462 SR
Queue Stats
39W - 43L
1,497 Elo+
Solo
Pele
Pele
VetMatriarch
Pele
Level 29
God Stats
6W - 7L
1,702 SR
Queue Stats
66W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evogenix
Jormungandr
17
1 / 4 / 4
11,141
429
7,964
20,599
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
MajesticElla
Bellona
18
3 / 7 / 7
11,714
451
14,871
21,865
18,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Mephashm
Scylla
20
6 / 4 / 3
13,202
508
9,642
18,545
8,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
UmlunguInja
Jing Wei
19
0 / 8 / 1
11,159
429
10,102
19,617
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
17
3 / 10 / 3
10,907
420
9,453
24,001
20,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 2 / 6
14,360
552
17,944
21,848
8,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 5 / 10
13,696
527
11,130
16,185
7,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MyrakBabi
Kumbhakarna
5
0 / 0 / 1
7,997
308
599
1,426
473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
20
6 / 5 / 11
13,535
521
26,339
23,014
9,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 1 / 6
15,080
580
17,164
18,377
14,924
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
33
33
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
6
4.5
W
6
5
10
2.2
L
Jormungandr
Evogenix
Jormungandr
1
4
4
0.75
L
Bellona
MajesticElla
Bellona
3
7
7
0.93
L
Scylla
Mephashm
Scylla
6
4
3
1.88
W
Kumbhakarna
MyrakBabi
Kumbhakarna
0
0
1
0.5
W
Sol
6
5
11
2.3
L
Jing Wei
UmlunguInja
Jing Wei
0
8
1
0.06
W
15
1
6
18
L
Set
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
73,176
104,627
Taken
80,850
75,138
Mitigated
40,988
25,923
Healing
42,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,944
10,270
796
14,590
21,848
8,678
458
3,154
18,694
0
122,419
W
11,130
5,200
0
2,810
16,185
7,243
3,019
3,544
12,641
0
83,689
L
Jormungandr
Evogenix
Jormungandr
7,964
860
534
3,095
20,599
20,956
268
3,422
17,177
51,015
0
L
Bellona
MajesticElla
Bellona
14,871
2,972
0
3,557
21,865
18,389
1,004
5,191
16,571
6,486
50,668
L
Scylla
Mephashm
Scylla
9,642
887
207
6,029
18,545
8,327
0
8,147
10,398
75,610
0
W
Kumbhakarna
MyrakBabi
Kumbhakarna
599
173
0
454
1,426
473
0
323
1,103
2,338
0
W
Sol
26,339
7,966
0
13,262
23,014
9,670
2,839
7,026
15,988
96,088
0
L
Jing Wei
UmlunguInja
Jing Wei
10,102
7,771
0
6,824
19,617
7,419
337
3,390
16,227
0
85,614
W
17,164
4,932
0
11,048
18,377
14,924
872
4,473
13,904
0
119,261
L
Set
9,453
5,966
279
5,398
24,001
20,047
276
6,788
17,133
0
65,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,123
Gold Earned
64,668
526
Minions Killed
637
0
Camps Cleared
0
2,322,218
Distance Traveled
1,975,414
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,360
552
179
7
0
470,463
2
W
Apollo
13,696
527
146
6
0
457,754
3
L
Jormungandr
11,141
429
88
3
0
480,863
4
L
Bellona
11,714
451
92
4
0
453,419
8
L
Scylla
13,202
508
120
5
0
443,493
2
W
Kumbhakarna
7,997
308
3
0
0
42,620
0
W
Sol
13,535
521
133
5
0
449,204
4
L
Jing Wei
11,159
429
136
5
0
486,457
6
W
Pele
15,080
580
176
7
0
555,373
1
L
Set
10,907
420
90
3
0
457,986
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role