Player Matchup

Cthulhu
Cthulhu
ChaosOlympian
Cthulhu
Level 14
God Stats
4W - 1L
1,755 SR
Queue Stats
236W - 221L
1,378 Elo+
Solo
Neith
Neith
Queenana07
Neith
Level 5
God Stats
6W - 2L
1,726 SR
Queue Stats
20W - 17L
1,487 Elo+
Party 1
Anubis
Anubis
SlickJoey552235
Anubis
Level 95
God Stats
3W - 4L
1,440 SR
Queue Stats
21W - 18L
1,477 Elo+
Party 1
Kali
Kali
beckyphate
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Solo
Cerberus
Cerberus
narcotic_pastry
Cerberus
Level 29
God Stats
6W - 2L
1,721 SR
Queue Stats
115W - 132L
1,505 Elo+
Solo
Team Averages
Level 32
1,628 SR
1,495 Elo+

VS

Team Averages
Level 16
1,470 SR
1,482 Elo+
Olorun
Olorun
JarringSplash29
Olorun
Level 5
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Bacchus
Bacchus
SpartanMingle
Bacchus
Level 18
God Stats
8W - 10L
1,357 SR
Queue Stats
47W - 44L
1,394 Elo+
Solo
Heimdallr
Heimdallr
kingpin945
Heimdallr
Level 28
God Stats
8W - 7L
1,691 SR
Queue Stats
101W - 122L
1,458 Elo+
Solo
Thor
Thor
saltmaxdoy59
Thor
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 11L
1,374 Elo+
Solo
Mulan
Mulan
tankore
Mulan
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 59L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 0 / 14
9,622
1,069
10,145
3,835
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
3 / 0 / 15
9,700
1,078
8,298
3,417
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 0 / 11
11,840
1,316
14,034
3,266
1,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 12
9,856
1,095
8,133
7,428
4,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
3 / 1 / 19
10,365
1,152
13,870
15,623
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

339

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,178
909
5,268
14,326
3,624
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
14
2 / 8 / 0
8,503
945
6,856
15,055
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
kingpin945
Heimdallr
12
0 / 3 / 2
7,670
852
2,461
3,332
985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 10 / 1
7,775
864
2,857
12,360
3,291
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
tankore
Mulan
14
0 / 1 / 1
8,444
938
6,595
15,808
10,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
8
30
Kills
3
3
Deaths
30
71
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
14
11
L
1
8
1
0.19
W
Neith
3
0
15
10.5
W
14
0
11
19.5
L
Bacchus
2
8
0
0.25
W
6
2
12
6
L
Heimdallr
kingpin945
Heimdallr
0
3
2
0.33
W
Cerberus
3
1
19
12.5
L
0
10
1
0.05
L
Mulan
tankore
Mulan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
24,037
33,569
Taken
60,881
30,025
Mitigated
28,328
7,576
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,145
840
647
115
3,835
3,037
0
1,242
2,593
27,440
0
L
5,268
2,039
548
983
14,326
3,624
0
10,665
3,661
11,699
0
W
Neith
8,298
4,368
0
756
3,417
1,391
0
2,073
1,344
0
19,424
W
14,034
295
0
0
3,266
1,828
0
1,607
1,659
37,424
0
L
Bacchus
6,856
424
0
0
15,055
9,830
0
9,326
5,729
16,029
0
W
8,133
5,291
0
2,210
7,428
4,276
0
2,401
5,027
0
14,608
L
Heimdallr
kingpin945
Heimdallr
2,461
1,391
0
69
3,332
985
0
2,237
1,095
0
6,647
W
Cerberus
13,870
1,532
0
3,848
15,623
19,493
0
4,801
10,822
23,558
0
L
2,857
1,401
0
45
12,360
3,291
0
8,607
3,753
0
9,799
L
Mulan
tankore
Mulan
6,595
1,058
0
923
15,808
10,598
0
7,214
8,594
0
39,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
40,570
166
Minions Killed
134
6
Camps Cleared
3
866,149
Distance Traveled
604,118
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,622
1,069
38
4
1
179,146
0
L
Olorun
8,178
909
22
2
1
128,953
0
W
Neith
9,700
1,078
19
2
0
159,959
0
W
Anubis
11,840
1,316
61
7
0
178,889
0
L
Bacchus
8,503
945
19
2
0
120,872
1
W
Kali
9,856
1,095
18
2
2
175,349
0
L
Heimdallr
7,670
852
5
1
0
70,777
0
W
Cerberus
10,365
1,152
30
3
3
172,806
0
L
Thor
7,775
864
8
1
0
101,925
0
L
Mulan
8,444
938
80
9
2
181,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role