Player Matchup

Osiris
Osiris
ClappedGamer
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Skadi
Skadi
EVILTENSIONN
Skadi
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
19W - 42L
1,342 Elo+
Solo
Jormungandr
Jormungandr
Pepeaguilar2431
Jormungandr
Level 7
God Stats
4W - 2L
1,623 SR
Queue Stats
14W - 11L
1,641 Elo+
Solo
Kukulkan
Kukulkan
Splashbuckets301
Kukulkan
Level 9
God Stats
5W - 2L
1,369 SR
Queue Stats
57W - 82L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
THE_GEDO-KUN_
Gilgamesh
Level 27
God Stats
1W - 2L
1,779 SR
Queue Stats
7W - 3L
1,710 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,566 Elo+

VS

Team Averages
Level 16
1,503 SR
1,526 Elo+
Ra
Ra
Charger645
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,445 Elo+
Party 1
Ymir
Ymir
TerneraConQueso
Ymir
Level 8
God Stats
2W - 1L
1,868 SR
Queue Stats
85W - 47L
1,777 Elo+
Solo
Ares
Ares
broken37
Ares
Level 27
God Stats
2W - 3L
1,203 SR
Queue Stats
130W - 144L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l AJSenpai l
Tsukuyomi
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 4L
1,528 Elo+
Solo
Cupid
Cupid
marsilyloo
Cupid
Level 17
God Stats
1W - 2L
1,208 SR
Queue Stats
38W - 48L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 21 / 4
7,084
337
4,629
22,944
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 6 / 4
6,869
327
1,691
5,187
1,140
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Pepeaguilar2431
Jormungandr
17
8 / 10 / 6
10,808
515
14,086
28,444
14,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 10 / 5
10,018
477
6,406
19,837
11,183
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
THE_GEDO-KUN_
Gilgamesh
15
6 / 7 / 7
10,281
490
15,552
25,295
16,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 3
13,079
623
11,037
9,563
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
27 / 2 / 6
15,158
722
40,781
20,871
17,094
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
11 / 4 / 14
12,821
611
15,229
19,441
21,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
l AJSenpai l
Tsukuyomi
18
4 / 4 / 4
11,973
570
10,191
16,084
10,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
16
5 / 6 / 8
11,622
553
6,068
13,052
5,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
19
Kills
52
54
Deaths
19
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Osiris
0
21
4
0.1
L
0
6
4
0.33
L
Jormungandr
Pepeaguilar2431
Jormungandr
8
10
6
1.1
L
5
10
5
0.75
L
Gilgamesh
THE_GEDO-KUN_
Gilgamesh
6
7
7
1.36
W
27
2
6
15
W
Ares
11
4
14
4.5
W
Tsukuyomi
l AJSenpai l
Tsukuyomi
4
4
4
1.5
W
Cupid
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
83,306
101,707
Taken
79,011
53,930
Mitigated
59,849
5,838
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,037
1,239
341
2,455
9,563
4,915
4,181
4,313
5,250
86,963
0
L
Osiris
4,629
2,054
0
1,307
22,944
9,773
0
15,898
7,046
0
15,940
L
1,691
1,078
0
0
5,187
1,140
11
1,399
3,788
0
8,338
L
Jormungandr
Pepeaguilar2431
Jormungandr
14,086
3,437
0
1,768
28,444
14,906
0
21,277
7,167
52,447
0
L
6,406
936
0
1,120
19,837
11,183
0
13,278
6,559
31,443
0
L
Gilgamesh
THE_GEDO-KUN_
Gilgamesh
15,552
6,195
0
1,643
25,295
16,928
0
14,714
10,581
0
52,415
W
40,781
13,076
0
7,806
20,871
17,094
3,809
3,980
16,891
116,882
481
W
Ares
15,229
783
0
4,717
19,441
21,044
1,359
5,636
13,805
41,464
0
W
Tsukuyomi
l AJSenpai l
Tsukuyomi
10,191
2,559
0
1,880
16,084
10,798
882
2,816
13,268
0
107,315
W
Cupid
6,068
4,047
198
1,756
13,052
5,998
5,523
3,747
9,305
0
50,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
64,653
220
Minions Killed
620
0
Camps Cleared
0
1,509,234
Distance Traveled
1,890,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,079
623
182
9
0
365,218
0
L
Osiris
7,084
337
24
1
0
330,550
2
L
Skadi
6,869
327
16
1
0
160,079
0
L
Jormungandr
10,808
515
66
3
0
344,884
0
L
Kukulkan
10,018
477
40
2
0
336,373
0
L
Gilgamesh
10,281
490
74
4
0
337,348
1
W
Ymir
15,158
722
160
8
0
376,192
0
W
Ares
12,821
611
49
2
0
409,915
3
W
Tsukuyomi
11,973
570
142
7
0
398,520
1
W
Cupid
11,622
553
87
4
0
341,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role