Player Matchup

Ymir
Ymir
Dr Burtik
Ymir
Level 26
God Stats
10W - 5L
1,725 SR
Queue Stats
91W - 64L
1,584 Elo+
Solo
Xbalanque
Xbalanque
Fayssal-_-TrQl
Xbalanque
Level 29
God Stats
4W - 2L
2,015 SR
Queue Stats
194W - 153L
1,574 Elo+
Solo
Ra
Ra
JackandDaxterXD
Ra
Level 21
God Stats
25W - 27L
1,492 SR
Queue Stats
32W - 39L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
LeonardoChifari
Gilgamesh
Level 14
God Stats
4W - 7L
1,595 SR
Queue Stats
21W - 27L
1,580 Elo+
Solo
Anhur
Anhur
PtitBonhomme394
Anhur
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
2W - 3L
1,489 Elo+
Solo
Team Averages
Level 24
1,683 SR
1,544 Elo+

VS

Team Averages
Level 22
1,494 SR
1,526 Elo+
Mercury
Mercury
CyberCrim35776
Mercury
Level 17
God Stats
6W - 3L
1,573 SR
Queue Stats
83W - 85L
1,449 Elo+
Solo
Tyr
Tyr
DavidLopester
Tyr
Level 29
God Stats
60W - 67L
1,549 SR
Queue Stats
122W - 118L
1,545 Elo+
Solo
Ares
Ares
JaMy_HeRbAsKy
Ares
Level 13
God Stats
36W - 45L
1,407 SR
Queue Stats
234W - 294L
1,480 Elo+
Solo
The Morrigan
The Morrigan
lvl2crook
The Morrigan
Level 24
God Stats
2W - 1L
1,371 SR
Queue Stats
38W - 24L
1,600 Elo+
Solo
Izanami
Izanami
those_carbide3
Izanami
Level 28
God Stats
37W - 29L
1,567 SR
Queue Stats
227W - 241L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 3 / 4
10,199
486
6,588
14,934
11,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Fayssal-_-TrQl
Xbalanque
20
5 / 2 / 1
12,674
604
14,865
14,517
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 1
9,356
446
3,144
9,234
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LeonardoChifari
Gilgamesh
17
3 / 3 / 2
10,306
491
6,535
14,709
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 6 / 3
7,419
353
3,514
7,876
1,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,852
517
2,955
14,842
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 1 / 2
13,685
652
10,422
11,813
9,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 8
9,597
457
4,856
13,170
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
lvl2crook
The Morrigan
18
2 / 3 / 3
11,298
538
7,088
12,731
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 1
13,330
635
15,293
11,672
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
18
18
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
4
1
2
5
L
Ymir
4
3
4
2
L
Xbalanque
Fayssal-_-TrQl
Xbalanque
5
2
1
2.75
W
0
5
8
0.8
L
0
4
1
0.13
L
Gilgamesh
LeonardoChifari
Gilgamesh
3
3
2
1.33
L
1
6
3
0.42
W
The Morrigan
lvl2crook
The Morrigan
2
3
3
1.17
W
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
40,614
61,270
Taken
64,228
30,592
Mitigated
38,108
13,658
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,955
654
0
5,993
14,842
5,376
61
94
14,748
0
86,760
W
10,422
624
0
5,815
11,813
9,904
0
2,725
9,088
0
100,442
L
Ymir
6,588
758
0
1,540
14,934
11,927
0
4,486
10,448
61,822
0
L
Xbalanque
Fayssal-_-TrQl
Xbalanque
14,865
7,064
0
7,200
14,517
6,862
0
3,344
11,173
0
119,851
W
4,856
280
0
1,625
13,170
11,474
955
3,347
9,823
17,613
0
L
3,144
253
977
3,483
9,234
3,667
296
625
8,609
59,244
0
L
Gilgamesh
LeonardoChifari
Gilgamesh
6,535
3,128
0
458
14,709
6,491
305
1,661
13,048
0
77,993
L
3,514
2,068
0
0
7,876
1,645
150
464
7,412
0
25,684
W
The Morrigan
lvl2crook
The Morrigan
7,088
1,704
0
4,632
12,731
6,072
88
341
12,387
86,013
5,071
W
15,293
9,791
0
2,266
11,672
5,282
3,896
3,225
8,447
0
111,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
58,762
621
Minions Killed
742
0
Camps Cleared
0
1,699,848
Distance Traveled
2,008,087
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,852
517
139
7
0
435,123
1
W
Tyr
13,685
652
236
11
0
401,902
9
L
Ymir
10,199
486
101
5
0
369,304
4
L
Xbalanque
12,674
604
219
10
0
355,988
12
W
Ares
9,597
457
32
2
0
393,638
0
L
Ra
9,356
446
119
6
0
345,451
15
L
Gilgamesh
10,306
491
139
7
0
402,063
8
L
Anhur
7,419
353
43
2
0
227,042
0
W
The Morrigan
11,298
538
154
7
0
377,297
6
W
Izanami
13,330
635
181
9
0
400,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role