Player Matchup

Susano
Susano
Feratkr
Susano
Level 106
God Stats
0W - 2L
1,048 SR
Queue Stats
18W - 34L
1,316 Elo+
Party 2
Ganesha
Ganesha
ImTheOK
Ganesha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 164L
1,407 Elo+
Solo
Bellona
Bellona
KaYoZzz
Bellona
Level 48
God Stats
1W - 5L
1,425 SR
Queue Stats
17W - 31L
1,322 Elo+
Party 2
Anubis
Anubis
KingOfWrath16
Anubis
Level 36
God Stats
9W - 5L
1,567 SR
Queue Stats
24W - 31L
1,383 Elo+
Solo
Izanami
Izanami
xd_AM-thisen_xd
Izanami
Level 48
God Stats
2W - 3L
1,458 SR
Queue Stats
130W - 165L
1,432 Elo+
Solo
Team Averages
Level 56
1,400 SR
1,372 Elo+

VS

Team Averages
Level 68
1,388 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlertedCoyoteX
Sun Wukong
Level 35
God Stats
10W - 13L
1,346 SR
Queue Stats
48W - 61L
1,346 Elo+
Solo
Horus
Horus
Alfereza
Horus
Level 98
God Stats
3W - 3L
1,306 SR
Queue Stats
28W - 26L
1,541 Elo+
Party 1
Fenrir
Fenrir
SRBUZZY
Fenrir
Level 49
God Stats
2W - 1L
1,286 SR
Queue Stats
43W - 52L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Feratkr
Susano
12
3 / 3 / 3
8,573
408
3,710
11,889
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ImTheOK
Ganesha
12
0 / 2 / 5
8,663
413
7,977
13,102
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
KaYoZzz
Bellona
15
5 / 2 / 3
9,535
454
6,891
12,449
7,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 4 / 6
9,451
450
13,110
10,374
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 2
11,099
529
10,436
12,863
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 2 / 5
11,508
548
13,389
12,506
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
17
2 / 5 / 5
10,034
478
6,147
13,455
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AlertedCoyoteX
Sun Wukong
15
0 / 4 / 4
9,413
448
6,348
12,714
8,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Alfereza
Horus
15
2 / 1 / 12
10,584
504
8,189
16,387
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
SRBUZZY
Fenrir
18
7 / 3 / 5
11,283
537
10,289
17,836
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
15
15
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
5
3.25
W
Chang'e
 
Chang'e
2
5
5
0.9
W
Sun Wukong
AlertedCoyoteX
Sun Wukong
0
4
4
0.5
W
Horus
Alfereza
Horus
2
1
12
8
L
Susano
Feratkr
Susano
3
3
3
1.5
L
Ganesha
ImTheOK
Ganesha
0
2
5
1.25
L
Bellona
KaYoZzz
Bellona
5
2
3
3.25
L
3
4
6
1.5
W
Fenrir
SRBUZZY
Fenrir
7
3
5
3.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,124
Damage
44,362
60,677
Taken
72,898
33,600
Mitigated
40,341
15,358
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,389
6,569
0
5,683
12,506
4,698
742
1,341
11,091
0
87,657
W
Chang'e
 
Chang'e
6,147
588
1,732
5,161
13,455
4,282
952
6,202
6,908
49,496
0
W
Sun Wukong
AlertedCoyoteX
Sun Wukong
6,348
699
0
1,403
12,714
8,812
546
1,338
11,376
0
57,322
W
Horus
Alfereza
Horus
8,189
2,755
805
3,827
16,387
14,820
792
7,326
8,796
0
27,745
L
Susano
Feratkr
Susano
3,710
1,280
0
2,436
11,889
3,766
280
415
11,474
0
38,838
L
Ganesha
ImTheOK
Ganesha
7,977
774
0
3,280
13,102
12,812
432
1,023
12,079
30,612
0
L
Bellona
KaYoZzz
Bellona
6,891
588
0
1,342
12,449
7,813
444
871
11,578
0
37,648
L
13,110
557
0
3,397
10,374
5,042
141
1,595
8,779
60,613
0
W
Fenrir
SRBUZZY
Fenrir
10,289
1,625
0
3,429
17,836
7,729
0
4,338
13,303
0
90,632
L
10,436
7,044
0
4,903
12,863
4,167
1,517
2,243
10,620
0
79,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
52,822
471
Minions Killed
498
0
Camps Cleared
0
1,901,627
Distance Traveled
1,952,283
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,508
548
143
7
0
403,717
5
W
Chang'e
10,034
478
94
4
0
325,853
3
W
Sun Wukong
9,413
448
108
5
0
371,920
0
W
Horus
10,584
504
30
1
0
431,438
12
L
Susano
8,573
408
80
4
0
332,910
4
L
Ganesha
8,663
413
16
1
0
398,196
6
L
Bellona
9,535
454
84
4
0
440,548
2
L
Anubis
9,451
450
101
5
0
354,460
5
W
Fenrir
11,283
537
123
6
0
419,355
9
L
Izanami
11,099
529
190
9
0
375,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role