Player Matchup

Ymir
Ymir
Artayx
Ymir
Level 7
God Stats
3W - 1L
1,661 SR
Queue Stats
10W - 12L
1,314 Elo+
Solo
Nu Wa
Nu Wa
PatatoMaster35
Nu Wa
Level 21
God Stats
3W - 2L
1,370 SR
Queue Stats
12W - 14L
1,486 Elo+
Party 2
Bastet
Bastet
Santaclaus0
Bastet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Zeus
Zeus
Unpalumpa
Zeus
Level 18
God Stats
7W - 11L
1,213 SR
Queue Stats
14W - 15L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
emymupp
Kukulkan
Level 29
God Stats
24W - 21L
1,585 SR
Queue Stats
24W - 22L
1,474 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,421 Elo+

VS

Team Averages
Level 16
1,461 SR
1,290 Elo+
Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Apollo1426
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,188 Elo+
Party 1
Ares
Ares
Bogdan034
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,369 Elo+
Solo
Hades
Hades
Cyanphoenix95
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Bakasura
Bakasura
Thaceel
Bakasura
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 30L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Artayx
Ymir
16
7 / 3 / 18
9,565
1,196
7,830
7,757
6,841
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 0 / 22
10,471
1,309
12,020
7,528
2,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
17
15 / 1 / 14
11,439
1,430
18,340
8,601
3,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
15
3 / 4 / 17
9,215
1,152
11,411
4,747
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
emymupp
Kukulkan
16
5 / 0 / 18
9,452
1,182
13,598
4,155
1,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

349

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 12 / 2
8,168
1,021
9,385
13,981
4,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Apollo1426
Hercules
14
4 / 5 / 2
8,853
1,107
5,966
17,784
12,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
14
0 / 8 / 5
8,089
1,011
5,689
21,765
14,732
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 2
7,349
919
1,800
7,000
2,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Thaceel
Bakasura
14
2 / 8 / 3
8,494
1,062
5,708
15,964
5,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
36
Kills
8
8
Deaths
37
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
12
2
0.25
L
Hercules
Apollo1426
Hercules
4
5
2
1
W
Ymir
Artayx
Ymir
7
3
18
5.33
L
Ares
0
8
5
0.31
L
0
4
2
0.25
W
6
0
22
17
W
Bastet
15
1
14
22
L
Bakasura
Thaceel
Bakasura
2
8
3
0.44
W
Zeus
3
4
17
2.88
W
Kukulkan
emymupp
Kukulkan
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
28,548
32,788
Taken
76,494
16,076
Mitigated
38,964
3,379
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,385
1,320
479
1,280
13,981
4,243
0
5,632
8,349
19,433
0
L
Hercules
Apollo1426
Hercules
5,966
1,824
0
1,846
17,784
12,273
0
10,774
7,010
0
21,908
W
Ymir
Artayx
Ymir
7,830
2,072
0
0
7,757
6,841
0
3,328
4,176
11,739
0
L
Ares
5,689
442
0
0
21,765
14,732
0
13,621
8,144
23,113
0
L
1,800
116
0
538
7,000
2,079
0
4,414
2,586
9,511
0
W
12,020
7,393
0
3,303
7,528
2,727
0
4,002
3,376
29,352
0
W
Bastet
18,340
8,783
0
0
8,601
3,244
0
5,541
2,930
0
32,084
L
Bakasura
Thaceel
Bakasura
5,708
3,391
0
1,290
15,964
5,637
0
10,418
5,546
0
14,941
W
Zeus
11,411
1,584
0
0
4,747
1,559
0
2,024
2,668
22,073
0
W
Kukulkan
emymupp
Kukulkan
13,598
2,855
0
76
4,155
1,705
0
1,979
2,176
29,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
40,953
149
Minions Killed
101
6
Camps Cleared
4
675,531
Distance Traveled
553,705
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,168
1,021
16
2
3
111,015
0
L
Hercules
8,853
1,107
27
3
1
127,546
0
W
Ymir
9,565
1,196
10
1
0
122,282
0
L
Ares
8,089
1,011
17
2
0
132,204
1
L
Hades
7,349
919
21
3
0
51,577
1
W
Nu Wa
10,471
1,309
24
3
3
133,516
0
W
Bastet
11,439
1,430
44
6
1
176,177
4
L
Bakasura
8,494
1,062
20
3
0
131,363
0
W
Zeus
9,215
1,152
36
5
1
80,625
0
W
Kukulkan
9,452
1,182
35
4
1
162,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role