Player Matchup

Discordia
Discordia
Gold V
A01 RAYCAR
Discordia
Gold V
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
40W - 40L
1,413 MMR
Party 2
Skadi
Skadi
Gold II
l KRXNT EU l530
Skadi
Gold II
Level 65
God Stats
6W - 9L
1,419 SR
Queue Stats
59W - 75L
1,691 MMR
Party 2
Nike
Nike
Gold I
nG ALEX ENP
Nike
Gold I
Level 105
God Stats
6W - 3L
1,926 SR
Queue Stats
52W - 66L
1,746 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,628 SR
1,616 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,652 SR
1,598 MMR
Merlin
Merlin
Silver I
ALDFUI
Merlin
Silver I
Level 128
God Stats
1W - 1L
1,804 SR
Queue Stats
11W - 10L
1,633 MMR
Party 1
Chiron
Chiron
Silver I
DIICEisNIICE
Chiron
Silver I
Level 142
God Stats
2W - 1L
1,653 SR
Queue Stats
4W - 3L
1,633 MMR
Party 1
Cerberus
Cerberus
Bronze III
xsinanx04x
Cerberus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A01 RAYCAR
Discordia
18
9 / 4 / 10
13,478
749
24,052
12,819
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 8
12,885
716
12,662
9,622
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 14
12,459
692
14,918
18,471
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaCthulhuGilgameshAphroditeZeus

VS

Bans
KhepriChaacScyllaAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALDFUI
Merlin
15
4 / 6 / 2
11,334
630
11,569
17,018
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
1 / 7 / 4
10,640
591
7,264
15,921
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
xsinanx04x
Cerberus
15
3 / 6 / 3
11,032
613
9,719
24,459
28,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
8
9
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
A01 RAYCAR
Discordia
9
4
10
3.5
L
Merlin
ALDFUI
Merlin
4
6
2
0.83
L
Chiron
1
7
4
0.43
W
6
2
8
5
W
4
3
14
3.67
L
Cerberus
xsinanx04x
Cerberus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,632
Damage
28,552
40,912
Taken
57,398
24,541
Mitigated
41,499
13,738
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A01 RAYCAR
Discordia
24,052
1,522
196
2,656
12,819
3,760
874
8,012
4,807
52,711
0
L
Merlin
ALDFUI
Merlin
11,569
534
0
2,433
17,018
6,908
107
7,872
8,756
51,489
0
L
Chiron
7,264
3,742
953
3,575
15,921
6,280
368
7,739
7,930
0
36,427
W
12,662
5,682
466
3,185
9,622
2,723
1,860
5,860
3,762
0
63,441
W
14,918
1,616
978
6,257
18,471
18,058
228
7,416
11,055
0
53,024
L
Cerberus
xsinanx04x
Cerberus
9,719
296
915
4,859
24,459
28,311
152
8,441
15,478
25,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
33,006
218
Minions Killed
227
0
Camps Cleared
0
943,451
Distance Traveled
828,693
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,478
749
60
3
0
319,201
1
L
Merlin
11,334
630
78
4
0
279,171
2
L
Chiron
10,640
591
71
4
0
266,211
3
W
Skadi
12,885
716
116
6
0
303,292
1
W
Nike
12,459
692
42
2
0
320,958
6
L
Cerberus
11,032
613
78
4
0
283,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role