Player Matchup

Sol
Sol
Platinum I
Starxby
Sol
Platinum I
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
14W - 8L
2,125 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,700 SR
2,125 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,515 SR
1,585 MMR
Bellona
Bellona
Platinum II
VKrishna
Bellona
Platinum II
Level 127
God Stats
1W - 3L
1,515 SR
Queue Stats
29W - 35L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 1 / 0
9,706
1,078
10,852
12,399
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetTiamatGilgameshAnhur

VS

Bans
PoseidonSkadiAnubisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
VKrishna
Bellona
13
1 / 7 / 0
7,423
825
7,181
13,807
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
0
7
L
Bellona
VKrishna
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,852
Damage
7,181
12,399
Taken
13,807
5,961
Mitigated
10,758
6,411
Healing
355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,852
4,389
0
6,411
12,399
5,961
2,445
0
12,399
57,210
2,295
L
Bellona
VKrishna
Bellona
7,181
3,340
0
355
13,807
10,758
0
10,371
3,436
0
36,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,706
Gold Earned
7,423
110
Minions Killed
66
0
Camps Cleared
0
178,515
Distance Traveled
175,726
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,706
1,078
110
12
0
178,515
0
L
Bellona
7,423
825
66
7
0
175,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role