Player Matchup

Morgan Le Fay
Morgan Le Fay
FlimsyAlibi
Morgan Le Fay
Level 121
God Stats
21W - 19L
1,354 SR
Queue Stats
721W - 784L
1,460 Elo+
Party 1
Medusa
Medusa
IeatYOURfaceYUM
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,413 Elo+
Party 1
Bacchus
Bacchus
yo2179
Bacchus
Level 25
God Stats
10W - 15L
1,386 SR
Queue Stats
37W - 54L
1,237 Elo+
Solo
Team Averages
Level 84
1,413 SR
1,370 Elo+

VS

Team Averages
Level 29
1,595 SR
1,287 Elo+
Ao Kuang
Ao Kuang
Derpman8
Ao Kuang
Level 45
God Stats
3W - 3L
1,739 SR
Queue Stats
277W - 291L
1,390 Elo+
Party 2
Khepri
Khepri
KavaProxy232
Khepri
Level 27
God Stats
15W - 9L
1,546 SR
Queue Stats
176W - 165L
1,409 Elo+
Party 2
Chernobog
Chernobog
xxhiled
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 28L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlimsyAlibi
Morgan Le Fay
12
1 / 3 / 2
8,946
596
10,735
9,686
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 2
10,049
670
15,885
8,780
3,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
yo2179
Bacchus
12
1 / 5 / 3
9,120
608
8,578
13,231
15,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Derpman8
Ao Kuang
15
7 / 2 / 1
10,095
673
7,960
19,488
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
15
1 / 1 / 6
9,705
647
9,998
17,606
16,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
xxhiled
Chernobog
5
0 / 2 / 2
7,464
498
299
3,435
1,036

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
8
8
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Derpman8
Ao Kuang
7
2
1
3.75
L
Morgan Le Fay
FlimsyAlibi
Morgan Le Fay
1
3
2
0.67
L
3
0
2
4
W
Khepri
1
1
6
4
W
Chernobog
xxhiled
Chernobog
0
2
2
0.5
L
Bacchus
yo2179
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
18,257
31,697
Taken
40,529
23,456
Mitigated
26,859
1,667
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Derpman8
Ao Kuang
7,960
1,725
116
5,347
19,488
9,445
0
10,305
9,183
26,213
1,186
L
Morgan Le Fay
FlimsyAlibi
Morgan Le Fay
10,735
569
0
1,010
9,686
3,847
150
5,846
3,840
32,252
0
L
15,885
6,778
0
0
8,780
3,645
1,384
5,428
3,352
0
53,126
W
Khepri
9,998
145
1,044
4,464
17,606
16,378
0
7,891
9,715
37,950
0
W
Chernobog
xxhiled
Chernobog
299
87
0
0
3,435
1,036
0
1,117
2,318
0
2,029
L
Bacchus
yo2179
Bacchus
8,578
759
438
219
13,231
15,964
328
6,458
6,773
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
27,264
150
Minions Killed
92
0
Camps Cleared
0
811,346
Distance Traveled
691,943
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,095
673
56
4
0
288,817
1
L
Morgan Le Fay
8,946
596
40
3
0
276,775
1
L
Medusa
10,049
670
85
6
0
273,378
1
W
Khepri
9,705
647
33
2
0
287,867
2
W
Chernobog
7,464
498
3
0
0
115,259
0
L
Bacchus
9,120
608
25
2
0
261,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role