Player Matchup

Bastet
Bastet
DolFyn00
Bastet
Level 68
God Stats
19W - 20L
1,397 SR
Queue Stats
160W - 154L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Khaning
Danzaburou
Level 89
God Stats
21W - 20L
1,478 SR
Queue Stats
135W - 135L
1,470 Elo+
Party 1
Hel
Hel
Lovelashes
Hel
Level 129
God Stats
137W - 108L
1,653 SR
Queue Stats
479W - 490L
1,487 Elo+
Solo
Osiris
Osiris
McArska50
Osiris
Level 57
God Stats
15W - 9L
1,632 SR
Queue Stats
316W - 302L
1,480 Elo+
Solo
Anubis
Anubis
VinsentoLow
Anubis
Level 88
God Stats
7W - 3L
1,664 SR
Queue Stats
53W - 43L
1,536 Elo+
Party 1
Team Averages
Level 86
1,565 SR
1,487 Elo+

VS

Team Averages
Level 94
1,578 SR
1,458 Elo+
Hera
Hera
Azroma
Hera
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 288L
1,495 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImDevilish
Tsukuyomi
Level 142
God Stats
37W - 29L
1,772 SR
Queue Stats
512W - 505L
1,436 Elo+
Solo
Anhur
Anhur
Le_Fynx
Anhur
Level 77
God Stats
0W - 4L
1,500 SR
Queue Stats
370W - 364L
1,445 Elo+
Party 2
Mulan
Mulan
Painkiller100209
Mulan
Level 69
God Stats
12W - 17L
1,541 SR
Queue Stats
246W - 255L
1,469 Elo+
Party 3
Artio
Artio
xlINero
Artio
Level 65
God Stats
32W - 21L
1,576 SR
Queue Stats
359W - 408L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DolFyn00
Bastet
12
1 / 4 / 4
6,972
536
5,683
9,422
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Khaning
Danzaburou
13
5 / 1 / 2
7,751
596
6,300
6,215
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 2
7,792
599
4,634
6,617
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
McArska50
Osiris
12
3 / 3 / 0
7,208
554
6,185
11,006
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
5 / 3 / 4
7,086
545
7,687
6,104
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azroma
Hera
13
6 / 2 / 2
7,885
607
6,917
7,915
3,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ImDevilish
Tsukuyomi
11
4 / 5 / 3
6,809
524
6,916
12,267
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Le_Fynx
Anhur
10
0 / 3 / 2
6,232
479
1,887
6,091
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
7,290
561
8,274
9,702
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
xlINero
Artio
9
0 / 5 / 3
5,805
447
2,172
11,005
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
17
Kills
13
14
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
Azroma
Hera
6
2
2
3.5
W
Bastet
DolFyn00
Bastet
1
4
4
0.75
L
Tsukuyomi
ImDevilish
Tsukuyomi
4
5
3
1.1
W
Danzaburou
Khaning
Danzaburou
5
1
2
6
L
Anhur
Le_Fynx
Anhur
0
3
2
0.33
W
3
3
2
1.33
W
Osiris
McArska50
Osiris
3
3
0
1
L
3
3
3
1.5
W
Anubis
5
3
4
2.33
L
Artio
xlINero
Artio
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
26,166
39,364
Taken
46,980
15,643
Mitigated
21,744
12,622
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azroma
Hera
6,917
2,252
0
2,593
7,915
3,704
441
3,136
4,779
45,638
0
W
Bastet
DolFyn00
Bastet
5,683
1,956
0
2,277
9,422
2,961
0
1,583
7,749
0
34,560
L
Tsukuyomi
ImDevilish
Tsukuyomi
6,916
1,760
0
4,400
12,267
4,174
37
1,972
10,295
0
29,355
W
Danzaburou
Khaning
Danzaburou
6,300
2,121
0
1,688
6,215
1,940
296
1,969
4,246
0
43,034
L
Anhur
Le_Fynx
Anhur
1,887
212
0
845
6,091
925
132
2,188
3,903
0
23,742
W
4,634
249
1,077
2,887
6,617
2,374
657
3,245
3,342
40,700
0
W
Osiris
McArska50
Osiris
6,185
3,041
0
4,193
11,006
5,936
704
1,172
9,347
0
36,887
L
8,274
755
0
1,944
9,702
8,032
54
1,255
8,447
8,069
27,133
W
Anubis
7,687
158
0
500
6,104
2,432
108
2,766
3,338
31,569
0
L
Artio
xlINero
Artio
2,172
37
420
4,242
11,005
4,909
0
3,770
7,235
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
34,021
341
Minions Killed
282
0
Camps Cleared
0
1,209,984
Distance Traveled
1,142,326
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,885
607
88
7
0
228,457
3
W
Bastet
6,972
536
62
5
0
266,385
1
L
Tsukuyomi
6,809
524
54
4
0
246,931
1
W
Danzaburou
7,751
596
64
5
0
236,589
4
L
Anhur
6,232
479
57
4
0
213,523
2
W
Hel
7,792
599
84
6
0
241,326
7
W
Osiris
7,208
554
75
6
0
252,626
0
L
Mulan
7,290
561
65
5
0
212,042
0
W
Anubis
7,086
545
56
4
0
213,058
4
L
Artio
5,805
447
18
1
0
241,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role