Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BΩNKMASTER
Jing Wei
Level 6
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 1
Ares
Ares
Colasky9
Ares
Level 11
God Stats
1W - 0L
1,356 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 1
Hou Yi
Hou Yi
CristianGP109
Hou Yi
Level 21
God Stats
1W - 1L
1,359 SR
Queue Stats
11W - 13L
1,416 Elo+
Party 3
Hades
Hades
Dade1317
Hades
Level 12
God Stats
4W - 1L
1,579 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 1
Team Averages
Level 16
1,425 SR
1,409 Elo+

VS

Team Averages
Level 16
1,491 SR
1,441 Elo+
Kali
Kali
ElisaVonEverek
Kali
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
45W - 36L
1,503 Elo+
Solo
Vulcan
Vulcan
HorbenkoHomie
Vulcan
Level 14
God Stats
0W - 8L
1,179 SR
Queue Stats
28W - 28L
1,417 Elo+
Party 2
Mulan
Mulan
beastmastersven
Mulan
Level 26
God Stats
7W - 8L
1,516 SR
Queue Stats
144W - 149L
1,456 Elo+
Solo
Athena
Athena
weebcapo
Athena
Level 15
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 5L
1,441 Elo+
Solo
Izanami
Izanami
whixzzz
Izanami
Level 18
God Stats
4W - 5L
1,350 SR
Queue Stats
47W - 47L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 3 / 6
11,644
554
8,261
13,242
6,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
BΩNKMASTER
Jing Wei
15
5 / 8 / 11
10,452
498
11,319
14,666
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
1 / 2 / 17
10,325
492
5,778
15,742
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 1 / 6
12,282
585
19,426
13,069
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Dade1317
Hades
17
13 / 4 / 9
12,321
587
21,550
19,434
12,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,616
458
7,099
16,219
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 6
9,929
473
8,859
15,300
5,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 9 / 3
9,952
474
14,705
19,319
18,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
weebcapo
Athena
11
1 / 14 / 4
7,937
378
2,732
21,542
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
whixzzz
Izanami
17
4 / 3 / 6
10,355
493
14,773
16,103
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
38
Kills
18
18
Deaths
39
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
3
6
3.67
W
Jing Wei
BΩNKMASTER
Jing Wei
5
8
11
1.31
W
Ares
1
2
17
4.75
W
11
1
6
14
W
Hades
Dade1317
Hades
13
4
9
4.38
L
3
7
2
0.57
L
4
6
6
1.17
L
6
9
3
0.83
L
Athena
weebcapo
Athena
1
14
4
0.21
L
Izanami
whixzzz
Izanami
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,334
Damage
48,168
76,153
Taken
88,483
44,511
Mitigated
45,281
23,141
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,261
5,474
0
3,687
13,242
6,517
1,214
2,117
11,125
0
64,934
W
Jing Wei
BΩNKMASTER
Jing Wei
11,319
6,294
0
1,953
14,666
5,606
4,242
2,459
12,207
0
56,227
W
Ares
5,778
295
0
3,823
15,742
14,790
1,608
944
14,798
17,991
0
W
19,426
12,315
274
6,390
13,069
5,598
3,168
2,680
10,389
0
88,055
W
Hades
Dade1317
Hades
21,550
3,261
358
6,656
19,434
12,000
4,422
3,391
16,043
61,778
0
L
7,099
3,195
0
3,919
16,219
6,185
120
3,937
12,120
0
44,570
L
8,859
3,202
640
3,100
15,300
5,277
1,138
6,778
8,522
47,419
0
L
14,705
1,705
0
3,968
19,319
18,406
0
5,455
13,737
0
51,441
L
Athena
weebcapo
Athena
2,732
917
0
3,074
21,542
10,011
0
5,990
15,167
14,718
0
L
Izanami
whixzzz
Izanami
14,773
10,845
0
4,486
16,103
5,402
1,436
5,168
10,935
0
89,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
47,789
490
Minions Killed
419
0
Camps Cleared
0
1,910,780
Distance Traveled
1,679,056
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,644
554
147
7
0
415,422
0
W
Jing Wei
10,452
498
96
5
0
352,472
1
W
Ares
10,325
492
14
1
0
419,913
7
W
Hou Yi
12,282
585
127
6
0
365,368
3
W
Hades
12,321
587
106
5
0
357,605
0
L
Kali
9,616
458
83
4
0
322,887
1
L
Vulcan
9,929
473
95
5
0
362,234
1
L
Mulan
9,952
474
84
4
0
364,675
0
L
Athena
7,937
378
22
1
0
296,161
6
L
Izanami
10,355
493
135
6
0
333,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role