Player Matchup

Da Ji
Da Ji
Bel14L
Da Ji
Level 20
God Stats
3W - 4L
1,340 SR
Queue Stats
60W - 54L
1,403 Elo+
Solo
Ah Puch
Ah Puch
KillMart
Ah Puch
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
53W - 79L
1,455 Elo+
Solo
Hera
Hera
TrollSupremoo
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
heyJGabriel
Sun Wukong
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 72L
1,471 Elo+
Solo
Ra
Ra
rep_stark_six
Ra
Level 29
God Stats
4W - 6L
1,257 SR
Queue Stats
90W - 65L
1,544 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,505 Elo+

VS

Team Averages
Level 20
1,440 SR
1,483 Elo+
King Arthur
King Arthur
AAlonePerson
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,425 Elo+
Party 1
Nemesis
Nemesis
LightningGladius
Nemesis
Level 25
God Stats
6W - 8L
1,377 SR
Queue Stats
86W - 59L
1,467 Elo+
Solo
Jing Wei
Jing Wei
TDG Dyballa
Jing Wei
Level 16
God Stats
69W - 67L
1,542 SR
Queue Stats
263W - 251L
1,488 Elo+
Solo
Thoth
Thoth
eumbosta
Thoth
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Ra
Ra
theBREKMEAN
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bel14L
Da Ji
18
10 / 3 / 2
11,535
607
14,590
14,985
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
KillMart
Ah Puch
15
5 / 3 / 3
9,680
509
11,966
11,861
4,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 3
8,494
447
6,861
9,158
2,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
heyJGabriel
Sun Wukong
17
3 / 1 / 4
10,212
537
12,571
14,583
13,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
1 / 1 / 4
11,274
593
8,562
12,478
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AAlonePerson
King Arthur
14
0 / 5 / 1
8,247
434
11,119
23,187
12,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 3
10,149
534
11,621
18,780
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
TDG Dyballa
Jing Wei
15
6 / 3 / 5
9,316
490
7,214
13,182
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
eumbosta
Thoth
15
2 / 4 / 4
9,036
476
8,173
10,954
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 2
7,195
379
3,741
8,878
2,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
22
Kills
15
15
Deaths
22
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AAlonePerson
King Arthur
0
5
1
0.1
W
Da Ji
Bel14L
Da Ji
10
3
2
3.67
W
Ah Puch
KillMart
Ah Puch
5
3
3
2.17
L
5
4
3
1.63
L
Jing Wei
TDG Dyballa
Jing Wei
6
3
5
2.83
W
3
7
3
0.64
L
Thoth
eumbosta
Thoth
2
4
4
1
W
Sun Wukong
heyJGabriel
Sun Wukong
3
1
4
5
W
1
1
4
3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
41,868
63,065
Taken
74,981
32,999
Mitigated
30,127
18,479
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AAlonePerson
King Arthur
11,119
1,397
0
4,422
23,187
12,003
260
2,939
20,104
0
52,602
W
Da Ji
Bel14L
Da Ji
14,590
4,096
0
2,540
14,985
6,777
0
1,576
13,409
0
89,477
W
Ah Puch
KillMart
Ah Puch
11,966
902
270
4,614
11,861
4,233
1,057
3,245
8,616
54,001
0
L
11,621
4,716
0
2,178
18,780
7,472
0
5,871
12,773
0
70,028
L
Jing Wei
TDG Dyballa
Jing Wei
7,214
3,903
891
3,208
13,182
4,387
251
9,293
3,889
0
39,369
W
6,861
945
0
519
9,158
2,778
953
2,204
6,954
29,845
0
L
Thoth
eumbosta
Thoth
8,173
376
0
1,865
10,954
3,435
0
2,991
7,829
59,934
0
W
Sun Wukong
heyJGabriel
Sun Wukong
12,571
3,109
0
5,682
14,583
13,438
37
1,517
13,066
0
74,563
W
8,562
641
273
4,581
12,478
5,773
594
3,372
9,106
88,624
0
L
3,741
251
171
2,670
8,878
2,830
68
5,881
2,997
26,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
43,943
597
Minions Killed
432
0
Camps Cleared
0
1,862,501
Distance Traveled
1,721,592
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,247
434
75
4
0
349,451
1
W
Da Ji
11,535
607
140
7
0
390,158
2
W
Ah Puch
9,680
509
85
4
0
343,469
1
L
Nemesis
10,149
534
101
5
0
421,740
10
L
Jing Wei
9,316
490
95
5
0
368,299
2
W
Hera
8,494
447
61
3
0
331,683
2
L
Thoth
9,036
476
113
6
0
370,105
2
W
Sun Wukong
10,212
537
133
7
0
396,280
1
W
Ra
11,274
593
178
9
0
400,911
6
L
Ra
7,195
379
48
3
0
211,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role