Player Matchup

Janus
Janus
ChicoDeFuego2666
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,217 Elo+
Solo
Artemis
Artemis
JerryTiket
Artemis
Level 12
God Stats
1W - 4L
1,584 SR
Queue Stats
76W - 89L
1,135 Elo+
Solo
Yemoja
Yemoja
Samaer
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sofian12_08
Guan Yu
Level 11
God Stats
1W - 3L
1,331 SR
Queue Stats
31W - 43L
1,148 Elo+
Solo
Fenrir
Fenrir
VicE StinG
Fenrir
Level 28
God Stats
2W - 1L
1,603 SR
Queue Stats
36W - 28L
1,416 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,283 Elo+

VS

Team Averages
Level 25
1,445 SR
1,329 Elo+
Bakasura
Bakasura
CptNosgoth
Bakasura
Level 28
God Stats
16W - 31L
1,331 SR
Queue Stats
321W - 497L
1,252 Elo+
Solo
Mulan
Mulan
Destructeur97o_
Mulan
Level 22
God Stats
8W - 5L
1,136 SR
Queue Stats
199W - 226L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KyrXsia_
Tsukuyomi
Level 28
God Stats
72W - 57L
1,578 SR
Queue Stats
208W - 219L
1,398 Elo+
Party 1
Da Ji
Da Ji
Niyosk
Da Ji
Level 23
God Stats
11W - 11L
1,678 SR
Queue Stats
223W - 230L
1,369 Elo+
Party 1
Janus
Janus
chukizieza
Janus
Level 26
God Stats
5W - 21L
1,500 SR
Queue Stats
398W - 558L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,175
370
1,905
7,395
1,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JerryTiket
Artemis
11
5 / 8 / 0
7,490
535
3,930
8,596
2,358
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Samaer
Yemoja
8
1 / 5 / 4
5,820
416
2,448
8,253
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Sofian12_08
Guan Yu
8
0 / 6 / 2
5,736
410
2,910
12,175
4,378
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
VicE StinG
Fenrir
9
5 / 5 / 2
6,764
483
5,406
9,637
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptNosgoth
Bakasura
13
6 / 4 / 0
8,380
599
5,609
9,341
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 7
8,670
619
9,072
8,914
3,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
KyrXsia_
Tsukuyomi
13
9 / 2 / 1
8,337
596
10,945
10,020
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Niyosk
Da Ji
12
7 / 2 / 2
7,867
562
6,151
8,441
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
2 / 4 / 7
7,539
539
6,420
6,982
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
30
30
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bakasura
CptNosgoth
Bakasura
6
4
0
1.5
W
6
1
7
9.5
L
Artemis
JerryTiket
Artemis
5
8
0
0.63
W
Tsukuyomi
KyrXsia_
Tsukuyomi
9
2
1
4.75
W
Da Ji
Niyosk
Da Ji
7
2
2
4
L
Yemoja
Samaer
Yemoja
1
5
4
0.6
L
Guan Yu
Sofian12_08
Guan Yu
0
6
2
0.17
L
Fenrir
VicE StinG
Fenrir
5
5
2
1.2
W
Janus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
38,197
46,056
Taken
43,698
16,346
Mitigated
15,718
5,980
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,905
189
0
586
7,395
1,708
0
2,389
4,656
12,897
0
W
Bakasura
CptNosgoth
Bakasura
5,609
4,791
0
4,160
9,341
3,449
4,401
646
8,695
0
32,160
W
9,072
2,550
111
2,602
8,914
3,929
580
178
8,736
0
42,384
L
Artemis
JerryTiket
Artemis
3,930
2,534
0
463
8,596
2,358
456
862
7,557
0
16,634
W
Tsukuyomi
KyrXsia_
Tsukuyomi
10,945
3,694
0
3,490
10,020
3,583
498
2,149
7,871
0
51,968
W
Da Ji
Niyosk
Da Ji
6,151
2,092
111
2,312
8,441
2,548
1,792
88
8,353
0
26,642
L
Yemoja
Samaer
Yemoja
2,448
760
519
993
8,253
5,096
0
1,662
6,551
10,653
0
L
Guan Yu
Sofian12_08
Guan Yu
2,910
662
249
1,131
12,175
4,378
0
936
11,239
0
17,318
L
Fenrir
VicE StinG
Fenrir
5,406
661
0
2,039
9,637
2,806
0
571
8,948
0
14,973
W
Janus
6,420
440
0
680
6,982
2,209
264
1,292
5,690
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
40,793
125
Minions Killed
364
0
Camps Cleared
0
1,092,647
Distance Traveled
1,315,056
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,175
370
21
2
0
197,099
0
W
Bakasura
8,380
599
98
7
0
208,453
2
W
Mulan
8,670
619
75
5
0
291,161
4
L
Artemis
7,490
535
34
2
0
207,417
2
W
Tsukuyomi
8,337
596
79
6
0
308,289
1
W
Da Ji
7,867
562
50
4
0
240,487
0
L
Yemoja
5,820
416
16
1
0
184,481
2
L
Guan Yu
5,736
410
33
2
0
262,919
0
L
Fenrir
6,764
483
21
2
0
240,731
0
W
Janus
7,539
539
62
4
0
266,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role