Player Matchup

Anubis
Anubis
JohnFrydaddy
Anubis
Level 29
God Stats
19W - 13L
1,527 SR
Queue Stats
226W - 240L
1,373 Elo+
Solo
King Arthur
King Arthur
Peace657
King Arthur
Level 29
God Stats
14W - 20L
1,383 SR
Queue Stats
111W - 116L
1,351 Elo+
Party 1
Kuzenbo
Kuzenbo
PickledHorsemeat
Kuzenbo
Level 26
God Stats
4W - 5L
1,424 SR
Queue Stats
18W - 16L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
SpookyYuki3356
Ao Kuang
Level 28
God Stats
6W - 2L
1,642 SR
Queue Stats
114W - 117L
1,387 Elo+
Party 1
Medusa
Medusa
grifdog8
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,223 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,335 Elo+

VS

Team Averages
Level 18
1,555 SR
1,353 Elo+
Ymir
Ymir
BigB1226
Ymir
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
87W - 102L
1,314 Elo+
Solo
Neith
Neith
The_Vladster69
Neith
Level 26
God Stats
52W - 40L
1,533 SR
Queue Stats
286W - 342L
1,360 Elo+
Party 2
Bellona
Bellona
ero-dunce
Bellona
Level 3
God Stats
10W - 13L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Cabrakan
Cabrakan
plikomz
Cabrakan
Level 23
God Stats
36W - 34L
1,590 SR
Queue Stats
173W - 225L
1,368 Elo+
Party 2
Fenrir
Fenrir
xRsK ProphetxX
Fenrir
Level 7
God Stats
14W - 14L
1,439 SR
Queue Stats
114W - 105L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 1 / 1
6,742
613
4,322
6,100
2,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Peace657
King Arthur
12
5 / 1 / 2
7,077
643
8,030
9,092
4,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 7
5,692
517
2,213
3,502
1,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
4 / 0 / 3
6,375
580
4,066
5,728
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
grifdog8
Medusa
10
3 / 2 / 1
6,233
567
2,566
5,769
1,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 0
4,990
454
2,162
8,441
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 1
5,718
520
3,378
5,267
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ero-dunce
Bellona
7
0 / 4 / 0
4,596
418
1,304
5,717
3,178
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
plikomz
Cabrakan
9
1 / 4 / 2
5,569
506
3,836
7,286
4,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 0
6,222
566
4,295
7,156
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
0
0.33
W
Anubis
4
1
1
4.5
W
King Arthur
Peace657
King Arthur
5
1
2
6
W
0
2
7
1.75
W
Ao Kuang
4
0
3
5.5
L
1
3
1
0.5
L
Bellona
ero-dunce
Bellona
0
4
0
0
W
Medusa
grifdog8
Medusa
3
2
1
1.75
L
Cabrakan
plikomz
Cabrakan
1
4
2
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
14,975
30,191
Taken
33,867
12,566
Mitigated
17,334
8,493
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,162
424
0
1,980
8,441
5,446
0
2,518
5,923
17,016
0
W
Anubis
4,322
374
0
2,952
6,100
2,964
449
1,168
4,902
34,843
0
W
King Arthur
Peace657
King Arthur
8,030
899
0
1,960
9,092
4,506
485
2,501
6,385
0
39,306
W
2,213
1,007
345
791
3,502
1,748
617
499
2,977
12,196
0
W
Ao Kuang
4,066
1,107
0
1,625
5,728
1,592
868
593
5,105
28,385
0
L
3,378
1,422
0
710
5,267
1,642
494
996
4,271
0
29,745
L
Bellona
ero-dunce
Bellona
1,304
445
0
340
5,717
3,178
125
2,350
3,367
0
15,391
W
Medusa
grifdog8
Medusa
2,566
1,121
0
820
5,769
1,756
681
945
4,824
0
27,427
L
Cabrakan
plikomz
Cabrakan
3,836
541
80
880
7,286
4,661
221
3,573
3,713
17,517
0
L
4,295
757
0
1,238
7,156
2,407
180
1,164
5,992
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
27,095
260
Minions Killed
197
0
Camps Cleared
0
1,022,742
Distance Traveled
952,648
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,990
454
40
4
0
166,235
1
W
Anubis
6,742
613
54
5
0
169,756
0
W
King Arthur
7,077
643
81
7
0
216,204
1
W
Kuzenbo
5,692
517
20
2
0
221,256
5
W
Ao Kuang
6,375
580
52
5
0
210,348
0
L
Neith
5,718
520
51
5
0
184,470
2
L
Bellona
4,596
418
29
3
0
179,264
1
W
Medusa
6,233
567
53
5
0
205,178
0
L
Cabrakan
5,569
506
23
2
0
195,505
3
L
Fenrir
6,222
566
54
5
0
227,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role