Player Matchup

Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
IIINyserIII
Apollo
Gold V
Level 65
God Stats
4W - 2L
1,794 SR
Queue Stats
281W - 277L
1,375 MMR
Party 3
Aphrodite
Aphrodite
Silver I
Jogui67
Aphrodite
Silver I
Level 47
God Stats
27W - 30L
1,454 SR
Queue Stats
123W - 131L
1,173 MMR
Party 3
Scylla
Scylla
Bronze III
Ruffynoes
Scylla
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,308 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
Ydalir93
Jormungandr
Bronze III
Level 44
God Stats
0W - 6L
1,329 SR
Queue Stats
1W - 9L
1,308 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 71
1,515 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,527 SR
1,321 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
Hemo821
Osiris
Silver II
Level 124
God Stats
2W - 0L
1,524 SR
Queue Stats
57W - 65L
1,215 MMR
Party 2
Medusa
Medusa
Silver I
ZainZG
Medusa
Silver I
Level 109
God Stats
5W - 7L
1,420 SR
Queue Stats
59W - 67L
1,134 MMR
Party 4
Thanatos
Thanatos
Gold V
elchulo15
Thanatos
Gold V
Level 118
God Stats
11W - 14L
1,527 SR
Queue Stats
288W - 292L
1,357 MMR
Party 4
Yemoja
Yemoja
Gold IV
lxFR0l
Yemoja
Gold IV
Level 125
God Stats
56W - 53L
1,664 SR
Queue Stats
232W - 247L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 7 / 4
11,003
524
10,865
16,375
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
4 / 8 / 6
11,190
533
12,961
16,803
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jogui67
Aphrodite
13
0 / 9 / 6
8,445
402
5,175
17,026
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Ruffynoes
Scylla
16
4 / 6 / 3
10,411
496
11,159
14,078
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ydalir93
Jormungandr
15
2 / 8 / 5
8,870
422
9,062
18,819
13,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouGilgameshCu ChulainnTsukuyomiCerberus

VS

Bans
SetFenrirCupidSerqetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
9 / 1 / 11
12,554
598
18,215
13,665
7,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Hemo821
Osiris
19
9 / 3 / 6
12,543
597
12,678
19,628
17,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ZainZG
Medusa
19
7 / 5 / 9
12,084
575
14,801
13,342
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
elchulo15
Thanatos
18
12 / 6 / 6
12,379
589
16,275
18,692
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
lxFR0l
Yemoja
15
1 / 3 / 18
10,040
478
7,466
17,890
18,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
17
Kills
38
38
Deaths
18
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
7
4
1.29
W
Anubis
 
Anubis
9
1
11
14.5
W
Osiris
Hemo821
Osiris
9
3
6
4
L
Apollo
4
8
6
0.88
L
Aphrodite
Jogui67
Aphrodite
0
9
6
0.33
L
Scylla
Ruffynoes
Scylla
4
6
3
0.92
L
Jormungandr
Ydalir93
Jormungandr
2
8
5
0.56
W
Medusa
ZainZG
Medusa
7
5
9
2.3
W
Thanatos
elchulo15
Thanatos
12
6
6
2.5
W
Yemoja
lxFR0l
Yemoja
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
69,435
83,101
Taken
83,217
34,630
Mitigated
56,094
22,997
Healing
40,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,865
2,467
0
4,458
16,375
6,675
98
4,715
11,660
0
64,449
W
Anubis
 
Anubis
18,215
712
0
8,041
13,665
7,138
4,447
4,292
9,199
75,793
0
W
Osiris
Hemo821
Osiris
12,678
5,082
692
6,091
19,628
17,010
2,642
5,514
14,068
0
83,058
L
Apollo
12,961
8,067
0
3,264
16,803
4,665
338
4,333
12,470
0
51,951
L
Aphrodite
Jogui67
Aphrodite
5,175
1,147
4,884
6,753
17,026
6,902
0
5,044
11,982
34,243
0
L
Scylla
Ruffynoes
Scylla
11,159
1,448
0
1,124
14,078
3,032
462
5,976
8,102
59,692
0
L
Jormungandr
Ydalir93
Jormungandr
9,062
3,639
0
2,514
18,819
13,356
274
5,613
13,206
39,170
0
W
Medusa
ZainZG
Medusa
14,801
5,919
0
2,063
13,342
6,174
4,529
3,203
10,077
0
94,312
W
Thanatos
elchulo15
Thanatos
16,275
6,511
0
12,865
18,692
7,607
329
6,153
12,365
0
86,155
W
Yemoja
lxFR0l
Yemoja
7,466
1,915
5,220
5,582
17,890
18,165
1,868
5,787
11,879
29,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
59,600
446
Minions Killed
585
0
Camps Cleared
0
1,768,411
Distance Traveled
1,914,371
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,003
524
116
6
0
375,621
2
W
Anubis
12,554
598
130
6
0
366,035
9
W
Osiris
12,543
597
128
6
0
421,457
5
L
Apollo
11,190
533
80
4
0
377,008
1
L
Aphrodite
8,445
402
58
3
0
340,992
2
L
Scylla
10,411
496
118
6
0
348,127
3
L
Jormungandr
8,870
422
74
4
0
326,663
1
W
Medusa
12,084
575
143
7
0
367,475
2
W
Thanatos
12,379
589
132
6
0
389,210
1
W
Yemoja
10,040
478
52
2
0
370,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role