Player Matchup

Medusa
Medusa
IceTrinity
Medusa
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
147W - 128L
1,282 Elo+
Solo
Cerberus
Cerberus
Lil_Solle
Cerberus
Level 129
God Stats
3W - 2L
1,547 SR
Queue Stats
79W - 87L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
NWB_Fr0zon3
Tsukuyomi
Level 37
God Stats
27W - 23L
1,529 SR
Queue Stats
452W - 505L
1,372 Elo+
Solo
Nox
Nox
aprilfool98
Nox
Level 69
God Stats
38W - 38L
1,511 SR
Queue Stats
875W - 796L
1,521 Elo+
Solo
Vamana
Vamana
fartndawoods
Vamana
Level 109
God Stats
5W - 5L
1,431 SR
Queue Stats
167W - 179L
1,547 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,446 Elo+

VS

Team Averages
Level 113
1,516 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DeathKlutch3000
Hades
Level 41
God Stats
0W - 1L
1,269 SR
Queue Stats
10W - 21L
1,357 Elo+
Solo
Serqet
Serqet
MeLLoSp14
Serqet
Level 157
God Stats
9W - 9L
1,695 SR
Queue Stats
139W - 148L
1,513 Elo+
Solo
Sol
Sol
ZokieYbr
Sol
Level 119
God Stats
2W - 3L
1,582 SR
Queue Stats
308W - 283L
1,522 Elo+
Solo
Tyr
Tyr
iEssau2
Tyr
Level 109
God Stats
13W - 11L
1,533 SR
Queue Stats
343W - 341L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IceTrinity
Medusa
8
2 / 0 / 1
4,396
879
2,324
2,499
591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Lil_Solle
Cerberus
6
3 / 0 / 1
4,064
813
475
959
337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
NWB_Fr0zon3
Tsukuyomi
5
0 / 2 / 3
3,514
703
1,024
2,389
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 2
3,799
760
1,949
1,392
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
7
3 / 1 / 0
4,224
845
1,852
2,592
703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
2 / 2 / 1
3,579
716
1,570
3,090
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 1
3,059
612
153
3,159
900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
MeLLoSp14
Serqet
3
0 / 0 / 0
2,819
564
694
1,277
461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
3,343
669
735
3,854
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
6
1 / 2 / 0
3,664
733
1,301
3,729
1,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
0
2
1
0.25
W
Medusa
IceTrinity
Medusa
2
0
1
2.5
W
Cerberus
Lil_Solle
Cerberus
3
0
1
3.5
L
Serqet
MeLLoSp14
Serqet
0
0
0
0
W
Tsukuyomi
NWB_Fr0zon3
Tsukuyomi
0
2
3
0.75
L
0
3
0
0
W
1
0
2
2
W
Vamana
3
1
0
3
L
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
4,453
9,831
Taken
15,109
2,539
Mitigated
3,848
4,146
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,570
271
0
1,032
3,090
779
0
209
2,881
0
7,537
L
153
82
118
722
3,159
900
0
1,910
1,249
6,040
0
W
Medusa
IceTrinity
Medusa
2,324
1,042
0
829
2,499
591
0
602
1,897
0
20,936
W
Cerberus
Lil_Solle
Cerberus
475
0
0
746
959
337
210
133
826
5,983
0
L
Serqet
MeLLoSp14
Serqet
694
122
0
380
1,277
461
0
116
1,161
0
3,986
W
Tsukuyomi
NWB_Fr0zon3
Tsukuyomi
1,024
376
0
603
2,389
524
0
0
2,389
0
7,795
L
735
248
0
1,257
3,854
556
0
189
3,665
13,234
0
W
1,949
345
0
745
1,392
384
256
153
1,179
14,093
0
W
Vamana
1,852
1,111
0
1,223
2,592
703
0
0
2,562
0
11,876
L
Tyr
1,301
331
0
1,368
3,729
1,152
0
0
3,729
0
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
16,464
131
Minions Killed
95
0
Camps Cleared
0
514,079
Distance Traveled
482,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,579
716
22
4
0
113,200
0
L
Hades
3,059
612
12
2
0
109,045
1
W
Medusa
4,396
879
41
8
0
92,671
0
W
Cerberus
4,064
813
13
3
0
100,054
3
L
Serqet
2,819
564
9
2
0
68,672
0
W
Tsukuyomi
3,514
703
18
4
0
116,294
0
L
Sol
3,343
669
21
4
0
89,710
1
W
Nox
3,799
760
27
5
0
95,936
0
W
Vamana
4,224
845
32
6
0
109,124
2
L
Tyr
3,664
733
31
6
0
102,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role