Player Matchup

Neith
Neith
Daley1225
Neith
Level 5
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 8L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Damien7690
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,411 Elo+
Solo
Bellona
Bellona
LEPERCONblitzs
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Lacika112121
Baron Samedi
Level 5
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
OxAutumn LeafxO
Hera
Level 16
God Stats
2W - 5L
1,277 SR
Queue Stats
12W - 10L
1,562 Elo+
Solo
Team Averages
Level 8
1,452 SR
1,489 Elo+

VS

Team Averages
Level 17
1,589 SR
1,469 Elo+
Horus
Horus
DST_Konto
Horus
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,235 Elo+
Solo
Hercules
Hercules
MCTopinis
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,366 Elo+
Solo
Zeus
Zeus
REAPER_666999
Zeus
Level 26
God Stats
5W - 1L
1,831 SR
Queue Stats
7W - 1L
1,830 Elo+
Party 1
Sylvanus
Sylvanus
TillingYak12959
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 1
Neith
Neith
danger_tec9
Neith
Level 24
God Stats
3W - 1L
1,615 SR
Queue Stats
195W - 166L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daley1225
Neith
20
6 / 6 / 11
15,684
1,046
30,617
23,789
10,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Damien7690
Kuzenbo
19
3 / 10 / 10
13,401
893
12,712
35,843
45,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 12 / 6
12,885
859
8,456
33,479
36,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Lacika112121
Baron Samedi
20
0 / 11 / 14
13,651
910
21,474
25,922
11,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 6
14,943
996
34,063
14,285
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DST_Konto
Horus
19
1 / 4 / 18
12,751
850
3,904
21,055
9,398
Hercules
MCTopinis
Hercules
20
4 / 1 / 22
14,269
951
18,276
23,479
19,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 8 / 23
13,890
926
31,257
20,155
7,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
10 / 3 / 27
16,501
1,100
28,822
34,779
35,930
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
23 / 2 / 16
18,903
1,260
44,540
14,212
6,413
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
147
18
Kills
41
41
Deaths
18
47
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Horus
DST_Konto
Horus
1
4
18
2.5
L
Neith
Daley1225
Neith
6
6
11
1.92
L
Kuzenbo
Damien7690
Kuzenbo
3
10
10
0.8
L
2
12
6
0.42
L
Baron Samedi
Lacika112121
Baron Samedi
0
11
14
0.64
W
Hercules
MCTopinis
Hercules
4
1
22
15
L
7
2
6
5
W
3
8
23
1.81
W
Sylvanus
10
3
27
7.83
W
23
2
16
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,322
Damage
126,799
133,318
Taken
113,680
108,308
Mitigated
79,192
15,721
Healing
40,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DST_Konto
Horus
3,904
1,580
1,995
3,012
21,055
9,398
0
11,434
9,455
74
7,949
L
Neith
Daley1225
Neith
30,617
11,831
0
4,476
23,789
10,627
0
7,786
16,003
0
65,246
L
Kuzenbo
Damien7690
Kuzenbo
12,712
4,007
0
0
35,843
45,017
0
15,128
20,715
24,788
0
L
8,456
2,011
0
219
33,479
36,854
0
15,850
17,629
0
19,507
L
Baron Samedi
Lacika112121
Baron Samedi
21,474
1,566
4,237
4,434
25,922
11,033
0
15,166
10,756
57,526
0
W
Hercules
MCTopinis
Hercules
18,276
4,583
0
3,271
23,479
19,780
0
14,327
8,908
12,180
31,950
L
34,063
10,920
0
2,355
14,285
4,777
0
8,361
5,924
64,138
0
W
31,257
5,366
621
1,712
20,155
7,671
0
10,749
9,292
47,589
0
W
Sylvanus
28,822
12,445
6,378
16,907
34,779
35,930
0
23,132
11,161
56,687
4,153
W
44,540
29,550
0
6,749
14,212
6,413
0
7,415
6,615
0
100,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,564
Gold Earned
76,314
295
Minions Killed
295
5
Camps Cleared
10
1,273,432
Distance Traveled
1,251,688
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,751
850
10
1
0
241,050
1
L
Neith
15,684
1,046
77
5
1
234,913
0
L
Kuzenbo
13,401
893
10
1
0
288,326
3
L
Bellona
12,885
859
30
2
2
241,709
0
L
Baron Samedi
13,651
910
83
6
2
236,602
0
W
Hercules
14,269
951
67
4
0
265,327
0
L
Hera
14,943
996
95
6
0
271,882
1
W
Zeus
13,890
926
35
2
1
224,961
1
W
Sylvanus
16,501
1,100
63
4
4
227,178
1
W
Neith
18,903
1,260
120
8
5
293,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role