Player Matchup

Gilgamesh
Gilgamesh
DailyPython7082
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Odin
Odin
Inked Django
Odin
Level 16
God Stats
5W - 4L
1,789 SR
Queue Stats
69W - 43L
1,543 Elo+
Solo
Horus
Horus
Maxy_250
Horus
Level 29
God Stats
10W - 23L
1,342 SR
Queue Stats
198W - 237L
1,305 Elo+
Solo
Agni
Agni
SlyBlubMaster
Agni
Level 30
God Stats
11W - 9L
1,565 SR
Queue Stats
89W - 75L
1,490 Elo+
Solo
Ullr
Ullr
Truce Vortex
Ullr
Level 29
God Stats
12W - 23L
1,298 SR
Queue Stats
493W - 506L
1,479 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,444 Elo+

VS

Team Averages
Level 24
1,621 SR
1,489 Elo+
Ra
Ra
Flamur10
Ra
Level 14
God Stats
5W - 1L
1,672 SR
Queue Stats
8W - 3L
1,765 Elo+
Solo
Ganesha
Ganesha
Jdogbeast32
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,354 Elo+
Party 1
Izanami
Izanami
PoLaR ReBorn
Izanami
Level 28
God Stats
12W - 8L
1,722 SR
Queue Stats
130W - 136L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Yeeetus Cletus
Sun Wukong
Level 25
God Stats
5W - 0L
1,712 SR
Queue Stats
138W - 148L
1,386 Elo+
Party 1
Awilix
Awilix
redcoolwip
Awilix
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 38L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DailyPython7082
Gilgamesh
11
1 / 7 / 2
7,936
467
4,565
13,583
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 3
9,376
552
8,150
11,794
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Maxy_250
Horus
13
4 / 5 / 2
8,154
480
6,195
13,274
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 3
8,019
472
12,096
9,252
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 10 / 5
6,964
410
5,117
13,954
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 4
11,562
680
15,561
10,903
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Jdogbeast32
Ganesha
13
0 / 4 / 18
8,997
529
8,188
12,986
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PoLaR ReBorn
Izanami
14
9 / 1 / 3
9,278
546
8,421
9,774
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Yeeetus Cletus
Sun Wukong
17
6 / 4 / 2
10,015
589
7,918
14,322
9,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
redcoolwip
Awilix
17
6 / 4 / 10
10,149
597
9,046
15,992
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
13
Kills
32
32
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DailyPython7082
Gilgamesh
1
7
2
0.29
W
11
0
4
13
L
4
4
3
1.38
W
Ganesha
Jdogbeast32
Ganesha
0
4
18
2.25
L
Horus
Maxy_250
Horus
4
5
2
1
W
Izanami
PoLaR ReBorn
Izanami
9
1
3
10.5
L
3
6
3
0.75
L
1
10
5
0.35
W
Sun Wukong
Yeeetus Cletus
Sun Wukong
6
4
2
1.75
W
Awilix
redcoolwip
Awilix
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
49,134
61,857
Taken
63,977
24,106
Mitigated
35,890
5,776
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DailyPython7082
Gilgamesh
4,565
1,448
0
142
13,583
3,973
582
5,590
7,879
0
17,347
W
15,561
1,632
2,299
5,351
10,903
4,927
2,141
4,161
6,302
84,856
0
L
8,150
2,220
0
780
11,794
8,350
928
3,261
8,403
0
52,092
W
Ganesha
Jdogbeast32
Ganesha
8,188
1,675
0
2,118
12,986
11,777
859
1,774
11,047
27,129
0
L
Horus
Maxy_250
Horus
6,195
3,268
317
1,748
13,274
5,170
0
4,075
8,959
0
36,450
W
Izanami
PoLaR ReBorn
Izanami
8,421
5,730
0
3,808
9,774
3,071
2,824
887
8,793
0
50,339
L
12,096
441
0
813
9,252
2,687
0
5,286
3,744
44,531
0
L
5,117
3,164
171
1,805
13,954
3,926
152
4,753
9,123
0
21,475
W
Sun Wukong
Yeeetus Cletus
Sun Wukong
7,918
1,775
0
3,733
14,322
9,280
1,095
1,835
12,387
0
54,726
W
Awilix
redcoolwip
Awilix
9,046
4,456
0
2,880
15,992
6,835
959
2,468
13,352
0
81,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
50,001
286
Minions Killed
486
0
Camps Cleared
0
1,474,710
Distance Traveled
1,646,184
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,936
467
20
1
0
278,319
0
W
Ra
11,562
680
172
10
0
349,252
1
L
Odin
9,376
552
110
6
0
314,907
0
W
Ganesha
8,997
529
13
1
0
315,944
7
L
Horus
8,154
480
56
3
0
339,852
3
W
Izanami
9,278
546
100
6
0
296,068
6
L
Agni
8,019
472
75
4
0
267,010
2
L
Ullr
6,964
410
25
1
0
274,622
1
W
Sun Wukong
10,015
589
101
6
0
351,403
0
W
Awilix
10,149
597
100
6
0
333,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role