Player Matchup

Terra
Terra
Bakemonocha
Terra
Level 68
God Stats
7W - 10L
1,606 SR
Queue Stats
251W - 279L
1,380 Elo+
Party 1
Hades
Hades
Legend_Drago
Hades
Level 65
God Stats
0W - 1L
1,369 SR
Queue Stats
94W - 121L
1,396 Elo+
Party 1
Loki
Loki
Mc_Killer_HDYT
Loki
Level 68
God Stats
4W - 8L
1,405 SR
Queue Stats
79W - 108L
1,365 Elo+
Party 1
Skadi
Skadi
monstereddy42
Skadi
Level 40
God Stats
12W - 13L
1,456 SR
Queue Stats
29W - 39L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
rubens25
Aphrodite
Level 96
God Stats
13W - 12L
1,619 SR
Queue Stats
630W - 626L
1,406 Elo+
Solo
Team Averages
Level 67
1,491 SR
1,383 Elo+

VS

Team Averages
Level 92
1,485 SR
1,437 Elo+
Gilgamesh
Gilgamesh
Blackbern-1976
Gilgamesh
Level 80
God Stats
7W - 3L
1,309 SR
Queue Stats
423W - 391L
1,377 Elo+
Solo
Artio
Artio
ChristmasEaves
Artio
Level 63
God Stats
10W - 14L
1,291 SR
Queue Stats
87W - 91L
1,437 Elo+
Solo
Hachiman
Hachiman
LgTv_Ger-ESport
Hachiman
Level 108
God Stats
2W - 1L
1,846 SR
Queue Stats
106W - 107L
1,380 Elo+
Solo
Fenrir
Fenrir
Marleniuk
Fenrir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,496 Elo+
Solo
Merlin
Merlin
scorby97232
Merlin
Level 100
God Stats
2W - 2L
1,480 SR
Queue Stats
8W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,819
323
3,281
8,269
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 2
8,387
466
7,935
15,423
7,900
Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 4 / 0
9,430
524
9,830
13,694
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,524
418
6,923
12,110
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
rubens25
Aphrodite
13
0 / 5 / 1
7,823
435
5,504
11,692
5,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackbern-1976
Gilgamesh
16
5 / 0 / 2
9,675
538
9,360
9,977
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 6
8,998
500
6,571
12,128
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
14
2 / 3 / 5
8,066
448
11,790
11,827
3,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Marleniuk
Fenrir
14
5 / 3 / 4
9,083
505
9,582
14,331
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
3 / 1 / 2
9,405
523
8,414
7,080
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
18
19
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
Blackbern-1976
Gilgamesh
5
0
2
6
W
3
1
6
6
L
0
3
2
0.33
W
Hachiman
2
3
5
1.5
W
Fenrir
Marleniuk
Fenrir
5
3
4
2.33
L
7
4
0
1.75
L
1
5
2
0.4
L
Aphrodite
rubens25
Aphrodite
0
5
1
0.1
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
45,717
61,188
Taken
55,343
30,544
Mitigated
26,492
20,123
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,281
159
548
2,442
8,269
7,560
0
2,130
6,112
17,221
0
W
Gilgamesh
Blackbern-1976
Gilgamesh
9,360
2,634
0
3,941
9,977
5,739
240
4,243
5,734
0
53,721
W
6,571
616
1,860
5,755
12,128
8,758
168
3,010
8,847
25,474
0
L
7,935
1,120
0
7,412
15,423
7,900
0
7,223
7,707
53,062
0
W
Hachiman
11,790
6,705
0
517
11,827
3,934
590
2,027
9,529
0
63,230
W
Fenrir
Marleniuk
Fenrir
9,582
3,290
0
5,818
14,331
5,517
0
3,191
11,140
0
50,198
L
9,830
3,512
0
3,300
13,694
5,236
652
1,514
12,154
0
60,903
L
6,923
3,386
0
1,470
12,110
4,062
173
3,538
8,538
0
37,200
L
Aphrodite
rubens25
Aphrodite
5,504
381
0
4,951
11,692
5,786
192
0
11,692
42,803
0
W
Merlin
8,414
91
0
500
7,080
2,544
0
3,707
3,373
55,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
45,227
414
Minions Killed
458
0
Camps Cleared
0
1,430,572
Distance Traveled
1,625,951
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,819
323
24
1
0
230,771
3
W
Gilgamesh
9,675
538
114
6
0
356,874
6
W
Artio
8,998
500
36
2
0
314,792
2
L
Hades
8,387
466
104
6
0
274,555
1
W
Hachiman
8,066
448
99
6
0
303,472
2
W
Fenrir
9,083
505
80
4
0
311,790
7
L
Loki
9,430
524
111
6
0
346,315
0
L
Skadi
7,524
418
77
4
0
307,558
0
L
Aphrodite
7,823
435
98
5
0
271,373
5
W
Merlin
9,405
523
129
7
0
339,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role