Player Matchup

Artio
Artio
ALEM7955
Artio
Level 29
God Stats
2W - 1L
1,277 SR
Queue Stats
73W - 71L
1,582 Elo+
Solo
Scylla
Scylla
IdLuvToLuvU
Scylla
Level 3
God Stats
2W - 1L
1,302 SR
Queue Stats
3W - 2L
1,380 Elo+
Solo
Bakasura
Bakasura
Sholrack
Bakasura
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 108L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoberDays
Kumbhakarna
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
63W - 63L
1,555 Elo+
Solo
Neith
Neith
cосихуй
Neith
Level 26
God Stats
9W - 5L
1,466 SR
Queue Stats
83W - 76L
1,511 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,500 Elo+

VS

Team Averages
Level 24
1,560 SR
1,488 Elo+
Amaterasu
Amaterasu
GstormToast
Amaterasu
Level 29
God Stats
6W - 7L
1,601 SR
Queue Stats
120W - 112L
1,499 Elo+
Solo
Hera
Hera
Ksen0nn
Hera
Level 29
God Stats
6W - 9L
1,395 SR
Queue Stats
192W - 192L
1,525 Elo+
Solo
Athena
Athena
YuriBink2000
Athena
Level 29
God Stats
4W - 4L
1,570 SR
Queue Stats
127W - 122L
1,531 Elo+
Solo
Artemis
Artemis
Zohtok
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Pele
Pele
cooliobeanbag
Pele
Level 24
God Stats
6W - 4L
1,734 SR
Queue Stats
30W - 34L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ALEM7955
Artio
12
3 / 2 / 5
7,189
553
7,145
10,963
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
14
9 / 1 / 0
8,562
659
7,466
6,382
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Sholrack
Bakasura
11
3 / 1 / 2
6,728
518
6,002
9,305
3,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SoberDays
Kumbhakarna
10
0 / 2 / 6
6,300
485
3,755
8,970
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 2
5,979
460
5,166
8,043
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GstormToast
Amaterasu
12
3 / 3 / 0
6,881
529
6,909
11,619
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
Ksen0nn
Hera
10
0 / 5 / 2
5,829
448
4,178
6,308
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
7
1 / 3 / 4
5,431
418
4,418
10,493
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Zohtok
Artemis
8
2 / 5 / 3
5,513
424
4,484
7,770
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 1 / 1
6,834
526
5,256
9,228
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
9
9
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
ALEM7955
Artio
3
2
5
2.75
L
Amaterasu
GstormToast
Amaterasu
3
3
0
1
W
Scylla
9
1
0
9
L
Hera
Ksen0nn
Hera
0
5
2
0.2
W
Bakasura
Sholrack
Bakasura
3
1
2
4
W
Kumbhakarna
SoberDays
Kumbhakarna
0
2
6
1.5
L
Athena
1
3
4
1
L
Artemis
Zohtok
Artemis
2
5
3
0.7
L
3
1
1
3.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
25,245
43,663
Taken
45,418
21,415
Mitigated
18,057
16,183
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ALEM7955
Artio
7,145
1,378
400
5,732
10,963
7,078
707
365
10,598
33,564
0
L
Amaterasu
GstormToast
Amaterasu
6,909
2,689
0
4,634
11,619
6,915
0
5,761
4,811
0
34,505
W
Scylla
7,466
832
0
2,865
6,382
2,265
0
2,736
3,440
51,482
0
L
Hera
Ksen0nn
Hera
4,178
1,036
0
0
6,308
1,884
0
4,242
2,066
28,878
0
W
Bakasura
Sholrack
Bakasura
6,002
4,161
66
2,440
9,305
3,140
552
805
8,472
0
27,707
W
Kumbhakarna
SoberDays
Kumbhakarna
3,755
694
0
584
8,970
6,707
595
2,220
6,702
23,039
0
L
Athena
4,418
1,835
0
1,814
10,493
4,363
0
2,228
8,045
16,077
0
L
Artemis
Zohtok
Artemis
4,484
3,083
0
1,254
7,770
1,767
0
2,177
5,551
0
15,985
L
5,256
672
0
3,286
9,228
3,128
0
3,958
5,270
0
45,012
W
5,166
2,633
222
3,874
8,043
2,225
895
2,188
5,855
0
30,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
30,488
312
Minions Killed
268
0
Camps Cleared
0
1,094,513
Distance Traveled
1,152,836
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,189
553
77
6
0
250,501
5
L
Amaterasu
6,881
529
73
6
0
225,547
3
W
Scylla
8,562
659
85
7
0
237,607
4
L
Hera
5,829
448
67
5
0
236,279
2
W
Bakasura
6,728
518
75
6
0
209,997
0
W
Kumbhakarna
6,300
485
34
3
0
218,884
3
L
Athena
5,431
418
18
1
0
240,669
4
L
Artemis
5,513
424
21
2
0
200,228
0
L
Pele
6,834
526
89
7
0
250,113
0
W
Neith
5,979
460
41
3
0
177,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role