Player Matchup

Cu Chulainn
Cu Chulainn
IRONPENGUINSUIT
Cu Chulainn
Level 77
God Stats
15W - 11L
1,614 SR
Queue Stats
195W - 122L
1,625 Elo+
Party 2
Thoth
Thoth
InertSix3
Thoth
Level 123
God Stats
6W - 5L
1,519 SR
Queue Stats
366W - 354L
1,456 Elo+
Party 2
Anhur
Anhur
OU812poppa
Anhur
Level 28
God Stats
1W - 1L
1,856 SR
Queue Stats
126W - 121L
1,326 Elo+
Party 2
Team Averages
Level 76
1,663 SR
1,469 Elo+

VS

Team Averages
Level 89
1,493 SR
1,441 Elo+
Ra
Ra
Idontlikeyou461
Ra
Level 89
God Stats
5W - 3L
1,520 SR
Queue Stats
60W - 69L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
daniel1972476
Gilgamesh
Level 82
God Stats
9W - 6L
1,458 SR
Queue Stats
186W - 178L
1,461 Elo+
Party 1
Medusa
Medusa
trustnochri_16
Medusa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 94L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IRONPENGUINSUIT
Cu Chulainn
15
2 / 4 / 4
10,554
586
14,150
17,348
11,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
InertSix3
Thoth
16
8 / 5 / 1
11,764
654
20,878
15,498
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
0 / 10 / 6
9,801
545
6,783
16,075
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 13
12,484
694
10,243
16,176
6,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
daniel1972476
Gilgamesh
18
11 / 1 / 7
13,609
756
21,568
16,707
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 9 / 11
11,652
647
6,953
18,298
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
18
19
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
IRONPENGUINSUIT
Cu Chulainn
2
4
4
1
W
3
0
13
9.5
L
Thoth
InertSix3
Thoth
8
5
1
1.7
L
Anhur
0
10
6
0.3
W
Gilgamesh
daniel1972476
Gilgamesh
11
1
7
14.5
W
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,811
Damage
38,764
48,921
Taken
51,181
21,710
Mitigated
24,527
6,545
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
IRONPENGUINSUIT
Cu Chulainn
14,150
1,249
0
2,600
17,348
11,073
0
5,859
11,489
4,739
42,822
W
10,243
602
2,620
8,738
16,176
6,155
602
7,886
7,814
68,338
0
L
Thoth
InertSix3
Thoth
20,878
360
0
2,754
15,498
5,407
15
2,910
12,588
55,225
0
L
Anhur
6,783
1,969
6
1,185
16,075
5,230
460
1,474
14,601
0
25,594
W
Gilgamesh
daniel1972476
Gilgamesh
21,568
6,301
891
2,375
16,707
13,122
0
4,015
12,355
0
54,205
W
6,953
2,815
0
31
18,298
5,250
1,677
9,122
8,627
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
37,745
187
Minions Killed
199
0
Camps Cleared
0
922,707
Distance Traveled
982,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,554
586
61
3
0
359,345
3
W
Ra
12,484
694
116
6
0
352,760
1
L
Thoth
11,764
654
79
4
0
303,064
0
L
Anhur
9,801
545
47
3
0
260,298
4
W
Gilgamesh
13,609
756
47
3
0
384,678
3
W
Medusa
11,652
647
36
2
0
244,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role