Player Matchup

Bellona
Bellona
Asurne
Bellona
Level 8
God Stats
6W - 5L
1,572 SR
Queue Stats
46W - 39L
1,538 Elo+
Party 1
Neith
Neith
BluSama
Neith
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 4
Susano
Susano
HungSun
Susano
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
KingFrogMax
Cthulhu
Level 12
God Stats
2W - 3L
1,540 SR
Queue Stats
10W - 29L
1,448 Elo+
Solo
Scylla
Scylla
wars11726
Scylla
Level 129
God Stats
6W - 11L
1,599 SR
Queue Stats
174W - 137L
1,607 Elo+
Party 4
Team Averages
Level 36
1,542 SR
1,491 Elo+

VS

Team Averages
Level 29
1,445 SR
1,395 Elo+
Neith
Neith
Da Boi Dank
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,303 Elo+
Party 3
Anubis
Anubis
L1TE_454
Anubis
Level 17
God Stats
0W - 2L
1,219 SR
Queue Stats
51W - 44L
1,443 Elo+
Party 2
Thor
Thor
Miniyorch
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,500 Elo+
Solo
Horus
Horus
MontraMoth
Horus
Level 103
God Stats
0W - 1L
1,251 SR
Queue Stats
9W - 16L
1,275 Elo+
Party 3
Chaac
Chaac
ZaYrys_Azox
Chaac
Level 8
God Stats
6W - 1L
1,756 SR
Queue Stats
19W - 11L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asurne
Bellona
20
8 / 0 / 3
12,488
735
7,714
9,592
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
BluSama
Neith
11
2 / 5 / 7
7,703
453
6,405
6,926
2,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
HungSun
Susano
15
11 / 3 / 15
10,513
618
12,342
11,240
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KingFrogMax
Cthulhu
14
2 / 3 / 11
8,599
506
7,024
9,399
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
wars11726
Scylla
16
18 / 3 / 8
11,087
652
21,078
9,285
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,326
490
6,495
9,224
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
L1TE_454
Anubis
11
3 / 10 / 4
7,742
455
7,640
14,495
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 13 / 4
7,002
412
2,775
15,062
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
13
5 / 3 / 6
8,996
529
4,209
14,841
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 10 / 1
6,236
367
2,837
15,061
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
41
Kills
14
14
Deaths
41
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asurne
Bellona
8
0
3
9.5
W
Neith
BluSama
Neith
2
5
7
1.1
L
4
5
5
1.3
W
Susano
HungSun
Susano
11
3
15
6.17
W
Cthulhu
KingFrogMax
Cthulhu
2
3
11
2.5
L
Anubis
L1TE_454
Anubis
3
10
4
0.5
L
Thor
1
13
4
0.23
L
Horus
5
3
6
2.67
L
1
10
1
0.15
W
Scylla
wars11726
Scylla
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,563
Damage
23,956
46,442
Taken
68,683
25,621
Mitigated
36,652
9,208
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asurne
Bellona
7,714
2,858
0
2,636
9,592
8,840
2,402
0
9,412
27
106,258
W
Neith
BluSama
Neith
6,405
2,769
0
675
6,926
2,073
1,532
1,099
5,707
0
20,322
L
6,495
2,904
0
1,295
9,224
3,223
286
2,450
6,624
0
27,121
W
Susano
HungSun
Susano
12,342
2,555
0
2,961
11,240
3,980
1,030
1,766
9,228
0
48,737
W
Cthulhu
KingFrogMax
Cthulhu
7,024
659
0
1,162
9,399
7,976
1,265
811
8,474
33,433
0
L
Anubis
L1TE_454
Anubis
7,640
704
0
3,755
14,495
5,393
0
8,473
5,992
39,921
0
L
Thor
2,775
729
0
569
15,062
4,895
0
7,677
7,265
0
17,229
L
Horus
4,209
1,881
1,367
4,217
14,841
12,713
279
4,249
10,202
0
15,407
L
2,837
438
0
1,952
15,061
10,428
192
4,470
10,471
0
19,128
W
Scylla
wars11726
Scylla
21,078
1,428
0
1,774
9,285
2,752
1,165
3,416
5,591
67,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
38,302
480
Minions Killed
216
0
Camps Cleared
0
1,672,185
Distance Traveled
1,436,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,488
735
213
13
0
379,298
0
W
Neith
7,703
453
37
2
0
272,660
0
L
Neith
8,326
490
56
3
0
236,577
0
W
Susano
10,513
618
79
5
0
365,377
0
W
Cthulhu
8,599
506
51
3
0
336,863
1
L
Anubis
7,742
455
74
4
0
267,207
1
L
Thor
7,002
412
39
2
0
300,698
1
L
Horus
8,996
529
17
1
0
322,061
0
L
Chaac
6,236
367
30
2
0
309,800
0
W
Scylla
11,087
652
100
6
0
317,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role