Player Matchup

Sol
Sol
Mind Of Logic0
Sol
Level 128
God Stats
2W - 2L
1,743 SR
Queue Stats
163W - 91L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
ScaryKitten1751
Danzaburou
Level 46
God Stats
74W - 39L
1,671 SR
Queue Stats
155W - 81L
1,677 Elo+
Party 1
Amaterasu
Amaterasu
WhiskeyLegacy
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 80L
1,553 Elo+
Party 1
Khepri
Khepri
armyguy7
Khepri
Level 158
God Stats
5W - 1L
1,738 SR
Queue Stats
142W - 67L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
xKinkyTurtlex
Cthulhu
Level 148
God Stats
7W - 3L
1,718 SR
Queue Stats
154W - 99L
1,630 Elo+
Party 1
Team Averages
Level 117
1,674 SR
1,646 Elo+

VS

Team Averages
Level 60
1,454 SR
1,454 Elo+
Cthulhu
Cthulhu
BLKPersuasion
Cthulhu
Level 61
God Stats
26W - 20L
1,548 SR
Queue Stats
345W - 372L
1,430 Elo+
Solo
Sol
Sol
DeviousKitten27
Sol
Level 66
God Stats
10W - 10L
1,521 SR
Queue Stats
43W - 40L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Kab00dleN00dlez
Baron Samedi
Level 40
God Stats
69W - 69L
1,480 SR
Queue Stats
394W - 424L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
XSoul x RenderX
Cu Chulainn
Level 102
God Stats
18W - 11L
1,492 SR
Queue Stats
83W - 76L
1,492 Elo+
Party 2
Apollo
Apollo
samadu
Apollo
Level 32
God Stats
2W - 4L
1,230 SR
Queue Stats
500W - 508L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,024
1,002
26,528
10,945
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScaryKitten1751
Danzaburou
17
8 / 0 / 6
11,205
1,019
15,981
5,516
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
WhiskeyLegacy
Amaterasu
16
1 / 5 / 14
9,698
882
8,123
20,885
18,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
armyguy7
Khepri
16
1 / 2 / 13
10,761
978
10,614
12,066
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
18
6 / 0 / 12
11,412
1,037
18,138
9,603
8,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

252

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 2 / 6
9,709
883
12,665
17,249
16,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 4 / 3
9,366
851
8,892
13,466
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Kab00dleN00dlez
Baron Samedi
16
0 / 5 / 6
9,491
863
13,185
14,557
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
XSoul x RenderX
Cu Chulainn
15
2 / 4 / 4
9,778
889
9,258
20,960
14,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
samadu
Apollo
16
4 / 4 / 4
10,252
932
10,496
16,231
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
19
Kills
8
8
Deaths
19
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
6
2
L
1
4
3
0.63
L
Baron Samedi
Kab00dleN00dlez
Baron Samedi
0
5
6
0.6
W
3
1
14
10
W
Danzaburou
ScaryKitten1751
Danzaburou
8
0
6
11
W
Amaterasu
WhiskeyLegacy
Amaterasu
1
5
14
1.6
L
Cu Chulainn
XSoul x RenderX
Cu Chulainn
2
4
4
1
W
Khepri
armyguy7
Khepri
1
2
13
3.75
L
Apollo
samadu
Apollo
4
4
4
1.5
W
Cthulhu
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,384
Damage
54,496
59,015
Taken
82,463
48,773
Mitigated
49,799
13,745
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,665
1,253
411
1,484
17,249
16,053
0
10,458
6,624
27,976
0
L
8,892
2,069
0
1,539
13,466
5,085
0
10,420
2,986
21,761
0
L
Baron Samedi
Kab00dleN00dlez
Baron Samedi
13,185
679
3,230
2,191
14,557
7,866
0
9,460
4,958
36,414
0
W
26,528
5,515
0
6,157
10,945
4,510
0
7,098
3,847
57,977
0
W
Danzaburou
ScaryKitten1751
Danzaburou
15,981
6,129
0
1,816
5,516
3,002
0
4,338
1,178
0
29,723
W
Amaterasu
WhiskeyLegacy
Amaterasu
8,123
3,158
0
2,031
20,885
18,661
0
11,360
9,525
0
12,188
L
Cu Chulainn
XSoul x RenderX
Cu Chulainn
9,258
1,047
0
3,222
20,960
14,420
0
14,066
6,834
2,828
18,762
W
Khepri
armyguy7
Khepri
10,614
448
0
1,002
12,066
13,891
0
6,686
5,380
24,237
0
L
Apollo
samadu
Apollo
10,496
6,943
0
1,442
16,231
6,375
0
10,876
5,265
0
31,134
W
Cthulhu
18,138
1,020
2,539
200
9,603
8,709
0
6,748
2,855
30,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
48,596
195
Minions Killed
211
3
Camps Cleared
9
1,091,134
Distance Traveled
975,672
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,709
883
42
4
1
196,338
1
L
Sol
9,366
851
24
2
5
195,097
0
L
Baron Samedi
9,491
863
41
4
3
191,503
0
W
Sol
11,024
1,002
82
7
0
202,362
0
W
Danzaburou
11,205
1,019
37
3
2
206,121
0
W
Amaterasu
9,698
882
10
1
1
211,467
0
L
Cu Chulainn
9,778
889
34
3
0
203,439
0
W
Khepri
10,761
978
30
3
0
230,219
1
L
Apollo
10,252
932
70
6
0
189,295
2
W
Cthulhu
11,412
1,037
36
3
0
240,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role