Player Matchup

Hel
Hel
BonkingYourGirl
Hel
Level 45
God Stats
5W - 4L
1,672 SR
Queue Stats
77W - 69L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
STADANKO23
Kukulkan
Level 42
God Stats
8W - 12L
1,473 SR
Queue Stats
52W - 56L
1,519 Elo+
Solo
Agni
Agni
Vinoe23
Agni
Level 128
God Stats
12W - 2L
1,862 SR
Queue Stats
191W - 143L
1,658 Elo+
Party 1
Loki
Loki
chr9me
Loki
Level 104
God Stats
6W - 7L
1,368 SR
Queue Stats
49W - 58L
1,438 Elo+
Solo
Medusa
Medusa
dotdawzrd
Medusa
Level 149
God Stats
11W - 11L
1,416 SR
Queue Stats
186W - 200L
1,458 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,517 Elo+

VS

Team Averages
Level 87
1,578 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AKratos17
Neith
Level 43
God Stats
14W - 10L
1,550 SR
Queue Stats
206W - 243L
1,462 Elo+
Solo
Ra
Ra
Skunk_Fu_Ninja
Ra
Level 158
God Stats
8W - 14L
1,517 SR
Queue Stats
313W - 325L
1,456 Elo+
Solo
Arachne
Arachne
wyzclau
Arachne
Level 36
God Stats
2W - 1L
1,823 SR
Queue Stats
129W - 143L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,846
585
2,284
4,477
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
STADANKO23
Kukulkan
11
0 / 0 / 0
6,008
601
2,655
2,469
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
Vinoe23
Agni
11
4 / 1 / 2
6,410
641
4,981
3,875
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
chr9me
Loki
10
3 / 1 / 5
6,119
612
3,557
5,011
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
dotdawzrd
Medusa
10
2 / 0 / 1
5,640
564
3,683
3,744
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 1
5,447
545
2,086
5,490
2,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
 
Sobek
6
0 / 2 / 0
4,408
441
1,643
6,681
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
AKratos17
Neith
8
1 / 3 / 0
4,948
495
1,899
4,935
1,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,123
512
2,102
5,672
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
wyzclau
Arachne
7
0 / 3 / 0
4,630
463
1,174
5,561
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
1
0.5
L
Sobek
 
Sobek
0
2
0
0
L
Neith
AKratos17
Neith
1
3
0
0.33
W
3
0
4
5
W
Kukulkan
STADANKO23
Kukulkan
0
0
0
0
L
1
4
0
0.25
W
Agni
Vinoe23
Agni
4
1
2
5
W
Loki
chr9me
Loki
3
1
5
5.5
W
Medusa
dotdawzrd
Medusa
2
0
1
2.5
L
Arachne
wyzclau
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
8,904
19,576
Taken
28,339
6,598
Mitigated
10,460
10,876
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,086
439
0
2,095
5,490
2,464
0
2,430
2,835
0
29,536
L
Sobek
 
Sobek
1,643
158
96
2,594
6,681
2,985
0
913
5,768
12,019
0
L
Neith
AKratos17
Neith
1,899
820
0
1,346
4,935
1,223
0
1,280
3,615
0
20,837
W
2,284
449
700
3,544
4,477
2,005
119
1,144
3,333
13,537
0
W
Kukulkan
STADANKO23
Kukulkan
2,655
1,077
0
1,245
2,469
677
0
0
2,469
36,586
0
L
2,102
51
28
1,091
5,672
1,882
0
3,350
2,074
27,545
0
W
Agni
Vinoe23
Agni
4,981
497
0
1,505
3,875
1,210
447
1,390
2,485
29,590
0
W
Loki
chr9me
Loki
3,557
1,529
0
2,974
5,011
1,407
0
542
4,469
0
30,878
W
Medusa
dotdawzrd
Medusa
3,683
1,467
0
908
3,744
1,299
790
669
3,075
0
35,216
L
Arachne
wyzclau
Arachne
1,174
640
0
1,120
5,561
1,906
0
1,363
4,127
0
22,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
24,556
332
Minions Killed
232
0
Camps Cleared
0
933,719
Distance Traveled
897,892
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,447
545
64
6
0
202,729
4
L
Sobek
4,408
441
20
2
0
148,959
1
L
Neith
4,948
495
42
4
0
164,959
2
W
Hel
5,846
585
16
2
0
186,390
4
W
Kukulkan
6,008
601
88
9
0
171,241
1
L
Ra
5,123
512
58
6
0
161,987
3
W
Agni
6,410
641
76
8
0
194,283
6
W
Loki
6,119
612
74
7
0
204,881
3
W
Medusa
5,640
564
78
8
0
176,924
1
L
Arachne
4,630
463
48
5
0
219,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role