Player Matchup

Kukulkan
Kukulkan
BertaFeri
Kukulkan
Level 19
God Stats
3W - 10L
1,380 SR
Queue Stats
16W - 23L
1,222 Elo+
Solo
Hercules
Hercules
DobroUbivaet
Hercules
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
6W - 15L
1,258 Elo+
Solo
Osiris
Osiris
Wringusfingus
Osiris
Level 26
God Stats
1W - 2L
1,521 SR
Queue Stats
23W - 39L
1,485 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,322 Elo+

VS

Team Averages
Level 82
1,663 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
Edward25
Cu Chulainn
Level 150
God Stats
8W - 7L
1,686 SR
Queue Stats
240W - 259L
1,501 Elo+
Solo
Thoth
Thoth
Sion-RocKen
Thoth
Level 66
God Stats
6W - 2L
1,728 SR
Queue Stats
103W - 132L
1,450 Elo+
Party 1
Hachiman
Hachiman
rimuru96
Hachiman
Level 29
God Stats
16W - 10L
1,574 SR
Queue Stats
206W - 278L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BertaFeri
Kukulkan
15
2 / 7 / 1
10,542
620
9,941
13,217
4,664
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DobroUbivaet
Hercules
13
2 / 12 / 1
10,395
611
6,813
20,674
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 4
11,085
652
11,592
16,326
12,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Edward25
Cu Chulainn
16
10 / 1 / 10
12,842
755
11,019
12,887
12,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 1 / 14
11,940
702
17,226
10,269
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
rimuru96
Hachiman
15
6 / 3 / 10
11,764
692
13,791
12,513
4,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
22
22
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BertaFeri
Kukulkan
2
7
1
0.36
L
Hercules
DobroUbivaet
Hercules
2
12
1
0.21
W
Cu Chulainn
Edward25
Cu Chulainn
10
1
10
15
W
6
1
14
13
L
1
3
4
1
W
Hachiman
rimuru96
Hachiman
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
42,036
50,217
Taken
35,669
26,918
Mitigated
20,358
5,802
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BertaFeri
Kukulkan
9,941
1,100
0
336
13,217
4,664
128
5,376
7,463
51,962
0
L
Hercules
DobroUbivaet
Hercules
6,813
2,608
427
4,093
20,674
9,265
125
7,376
12,776
0
24,299
W
Cu Chulainn
Edward25
Cu Chulainn
11,019
4,047
0
640
12,887
12,270
218
1,994
10,893
0
47,991
W
17,226
643
809
1,462
10,269
3,482
1,518
4,230
6,039
47,458
0
L
11,592
3,418
0
946
16,326
12,989
0
3,242
12,752
0
44,685
W
Hachiman
rimuru96
Hachiman
13,791
8,801
423
4,039
12,513
4,606
1,421
3,717
8,796
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
36,546
162
Minions Killed
194
0
Camps Cleared
0
902,718
Distance Traveled
910,730
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,542
620
83
5
0
270,783
0
L
Hercules
10,395
611
17
1
0
277,275
0
W
Cu Chulainn
12,842
755
54
3
0
258,746
0
W
Thoth
11,940
702
101
6
0
325,506
0
L
Osiris
11,085
652
62
4
0
354,660
3
W
Hachiman
11,764
692
39
2
0
326,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role