Player Matchup

Susano
Susano
DailyPython7082
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Tiamat
Tiamat
ElysianNorth
Tiamat
Level 26
God Stats
9W - 9L
1,512 SR
Queue Stats
99W - 106L
1,487 Elo+
Solo
Guan Yu
Guan Yu
IceBear_Ninja
Guan Yu
Level 15
God Stats
3W - 4L
1,458 SR
Queue Stats
25W - 28L
1,408 Elo+
Solo
Ne Zha
Ne Zha
jjons
Ne Zha
Level 27
God Stats
0W - 1L
1,314 SR
Queue Stats
9W - 11L
1,450 Elo+
Solo
Cerberus
Cerberus
kenace21
Cerberus
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
152W - 146L
1,592 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,517 Elo+

VS

Team Averages
Level 12
1,501 SR
1,480 Elo+
Sol
Sol
AelaniHeaven
Sol
Level 5
God Stats
2W - 1L
1,592 SR
Queue Stats
2W - 3L
1,300 Elo+
Solo
Anubis
Anubis
BitecaSenPai
Anubis
Level 7
God Stats
3W - 0L
1,727 SR
Queue Stats
9W - 7L
1,333 Elo+
Solo
Bellona
Bellona
HiRezSucks
Bellona
Level 16
God Stats
1W - 0L
1,342 SR
Queue Stats
23W - 15L
1,657 Elo+
Party 1
Neith
Neith
MonstiePJs
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,535 Elo+
Solo
Ymir
Ymir
SoloAndTroll
Ymir
Level 16
God Stats
1W - 1L
1,343 SR
Queue Stats
45W - 36L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,276
448
1,474
6,910
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 7 / 0
6,037
431
3,272
9,127
3,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
11
3 / 8 / 3
7,179
513
8,622
14,688
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
jjons
Ne Zha
10
3 / 8 / 4
6,801
486
5,552
12,271
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
kenace21
Cerberus
10
1 / 2 / 4
6,797
486
5,498
12,527
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,686
620
12,568
12,168
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
15
9 / 3 / 3
8,834
631
12,687
6,552
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
HiRezSucks
Bellona
16
8 / 0 / 1
9,373
670
7,579
9,560
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
2 / 3 / 10
7,047
503
3,800
7,331
2,797
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

12
8 / 1 / 8
8,502
607
5,684
8,741
6,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
32
32
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Anubis
9
3
3
3.5
L
2
7
2
0.43
L
Tiamat
0
7
0
0
W
Bellona
HiRezSucks
Bellona
8
0
1
8.5
L
Guan Yu
3
8
3
0.56
W
Neith
2
3
10
2.33
W
8
1
8
12
L
Ne Zha
jjons
Ne Zha
3
8
4
0.63
L
Cerberus
kenace21
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
42,318
55,523
Taken
44,352
21,379
Mitigated
20,904
10,786
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,568
4,395
338
7,831
12,168
3,156
2,448
3,411
8,757
61,859
0
W
Anubis
12,687
825
0
1,499
6,552
3,213
657
959
5,593
50,791
0
L
1,474
467
0
250
6,910
1,863
0
4,623
2,165
0
6,235
L
Tiamat
3,272
568
0
1,242
9,127
3,114
0
5,752
3,339
31,648
0
W
Bellona
HiRezSucks
Bellona
7,579
3,694
0
825
9,560
5,457
2,351
981
8,579
0
65,594
L
Guan Yu
8,622
2,229
150
3,110
14,688
5,725
0
7,855
6,303
0
32,222
W
Neith
3,800
1,918
0
1,815
7,331
2,797
619
1,369
5,962
0
17,173
W
5,684
724
0
2,813
8,741
6,281
37
2,050
6,691
33,751
0
L
Ne Zha
jjons
Ne Zha
5,552
3,456
0
3,081
12,271
3,581
0
5,377
6,852
0
24,083
L
Cerberus
kenace21
Cerberus
5,498
263
0
2,953
12,527
7,096
0
6,562
5,925
33,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
42,442
246
Minions Killed
418
0
Camps Cleared
0
1,230,593
Distance Traveled
1,272,625
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,686
620
121
9
0
258,621
0
W
Anubis
8,834
631
79
6
0
246,572
0
L
Susano
6,276
448
13
1
0
205,926
2
L
Tiamat
6,037
431
57
4
0
248,190
0
W
Bellona
9,373
670
145
10
0
315,958
3
L
Guan Yu
7,179
513
56
4
0
276,500
1
W
Neith
7,047
503
23
2
0
212,884
0
W
Ymir
8,502
607
50
4
0
238,590
1
L
Ne Zha
6,801
486
45
3
0
235,400
0
L
Cerberus
6,797
486
75
5
0
264,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role