Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
AxeΙ
Nemesis
Masters
Level 101
God Stats
4W - 1L
1,829 SR
Queue Stats
293W - 243L
2,867 MMR
Solo
Xbalanque
Xbalanque
Masters
Geery11
Xbalanque
Masters
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 116L
2,690 MMR
Party 1
Vulcan
Vulcan
Masters
TheKneelingOne
Vulcan
Masters
Level 113
God Stats
10W - 7L
1,648 SR
Queue Stats
145W - 114L
2,834 MMR
Solo
Ares
Ares
Masters
a16blackwarrior
Ares
Masters
Level 129
God Stats
11W - 9L
1,700 SR
Queue Stats
152W - 131L
2,795 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,635 SR
2,537 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,609 SR
2,483 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Gаbu
Ao Kuang
Masters
Level 158
God Stats
41W - 37L
1,650 SR
Queue Stats
809W - 732L
3,102 MMR
Solo
Ullr
Ullr
Masters
NоthingCоmpares
Ullr
Masters
Level 48
God Stats
13W - 7L
1,830 SR
Queue Stats
33W - 30L
2,708 MMR
Solo
Fafnir
Fafnir
Masters
Winable
Fafnir
Masters
Level 157
God Stats
0W - 1L
1,301 SR
Queue Stats
226W - 215L
2,496 MMR
Solo
Sun Wukong
Sun Wukong
Masters
iYellow
Sun Wukong
Masters
Level 160
God Stats
11W - 5L
1,765 SR
Queue Stats
365W - 323L
2,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 2 / 7
11,149
619
10,554
13,186
11,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
AxeΙ
Nemesis
19
12 / 0 / 13
12,176
676
14,866
13,905
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Geery11
Xbalanque
19
6 / 0 / 8
11,768
654
13,450
12,204
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 12
11,411
634
15,639
7,950
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 13
11,006
611
7,662
19,856
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneSerqetSetSobekTiamat

VS

Bans
AthenaKumbhakarnaTyrApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 8 / 2
8,042
447
11,680
14,425
6,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Gаbu
Ao Kuang
14
4 / 7 / 0
8,533
474
7,201
16,290
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 6 / 2
8,636
480
7,175
12,436
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Winable
Fafnir
11
0 / 4 / 3
7,251
403
6,178
15,990
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
iYellow
Sun Wukong
16
1 / 5 / 0
9,111
506
5,821
16,666
10,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
30
Kills
6
6
Deaths
30
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
7
3.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
2
0.25
W
Nemesis
AxeΙ
Nemesis
12
0
13
18.5
W
Xbalanque
Geery11
Xbalanque
6
0
8
10
L
Ao Kuang
Gаbu
Ao Kuang
4
7
0
0.57
L
0
6
2
0.17
W
3
0
12
9
L
Fafnir
Winable
Fafnir
0
4
3
0.38
W
5
4
13
2.88
L
Sun Wukong
iYellow
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
38,055
67,101
Taken
75,807
44,300
Mitigated
36,204
22,279
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,554
2,607
0
4,671
13,186
11,031
700
2,769
10,053
0
61,927
L
Ah Muzen Cab
 
Ah Muzen Cab
11,680
2,325
0
2,167
14,425
6,164
0
4,660
9,765
0
72,357
W
Nemesis
AxeΙ
Nemesis
14,866
8,144
0
3,534
13,905
7,634
463
2,776
10,949
0
88,622
W
Xbalanque
Geery11
Xbalanque
13,450
4,794
0
5,283
12,204
5,917
7,663
670
11,534
0
99,857
L
Ao Kuang
Gаbu
Ao Kuang
7,201
1,346
0
2,868
16,290
5,031
0
5,434
10,856
52,839
0
L
7,175
3,048
0
238
12,436
3,584
266
2,107
10,329
0
69,503
W
15,639
5,511
0
2,950
7,950
3,815
1,136
2,310
5,391
108,572
0
L
Fafnir
Winable
Fafnir
6,178
641
0
4,585
15,990
11,376
0
6,434
9,556
15,439
0
W
7,662
405
0
5,841
19,856
15,903
306
3,709
15,678
23,890
0
L
Sun Wukong
iYellow
Sun Wukong
5,821
799
0
4,849
16,666
10,049
0
4,666
12,000
0
62,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,510
Gold Earned
41,573
636
Minions Killed
543
0
Camps Cleared
0
1,895,509
Distance Traveled
1,622,309
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,149
619
127
7
0
388,953
9
L
Ah Muzen Cab
8,042
447
150
8
0
311,033
3
W
Nemesis
12,176
676
128
7
0
419,816
5
W
Xbalanque
11,768
654
153
9
0
347,382
7
L
Ao Kuang
8,533
474
93
5
0
350,903
1
L
Ullr
8,636
480
145
8
0
298,519
5
W
Vulcan
11,411
634
200
11
0
382,834
3
L
Fafnir
7,251
403
19
1
0
311,454
7
W
Ares
11,006
611
28
2
0
356,524
4
L
Sun Wukong
9,111
506
136
8
0
350,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role