Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dark00Wrath
Ares
Level 125
God Stats
1W - 1L
1,620 SR
Queue Stats
29W - 39L
1,355 Elo+
Solo
Thoth
Thoth
Sshank
Thoth
Level 120
God Stats
4W - 1L
1,429 SR
Queue Stats
433W - 456L
1,374 Elo+
Solo
Team Averages
Level 127
1,510 SR
1,446 Elo+

VS

Team Averages
Level 88
1,522 SR
1,373 Elo+
Sol
Sol
ChallOutt
Sol
Level 98
God Stats
8W - 13L
1,356 SR
Queue Stats
305W - 345L
1,390 Elo+
Solo
Terra
Terra
ELG00N-_-
Terra
Level 114
God Stats
5W - 3L
1,824 SR
Queue Stats
490W - 509L
1,379 Elo+
Solo
Skadi
Skadi
Eski man9
Skadi
Level 80
God Stats
18W - 28L
1,450 SR
Queue Stats
102W - 118L
1,398 Elo+
Solo
Loki
Loki
FinicalRapier2
Loki
Level 69
God Stats
11W - 17L
1,476 SR
Queue Stats
197W - 188L
1,339 Elo+
Solo
Ymir
Ymir
raskoprasko
Ymir
Level 78
God Stats
108W - 88L
1,506 SR
Queue Stats
493W - 504L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 1 / 0
5,159
645
1,187
3,197
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
 
Pele
7
0 / 2 / 1
4,430
554
619
5,090
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
 
Arachne
7
0 / 3 / 0
4,314
539
1,274
5,439
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,511
564
1,819
5,905
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Sshank
Thoth
8
0 / 2 / 0
4,463
558
921
2,950
747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
5,018
627
2,080
2,255
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Terra
ELG00N-_-
Terra
10
2 / 0 / 3
5,583
698
2,319
3,650
1,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Eski man9
Skadi
1
0 / 0 / 0
1,536
192
0
0
0
7
4 / 1 / 5
5,286
661
4,045
4,363
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
4,400
550
2,824
3,496
1,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
0
1
W
Pele
 
Pele
0
2
1
0.25
W
Arachne
 
Arachne
0
3
0
0
L
3
0
0
3
W
0
1
0
0
L
Terra
ELG00N-_-
Terra
2
0
3
3.5
L
Skadi
Eski man9
Skadi
0
0
0
0
L
4
1
5
6.5
W
Thoth
Sshank
Thoth
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,820
Damage
11,268
22,581
Taken
13,764
7,601
Mitigated
5,366
8,374
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,187
0
0
1,441
3,197
918
0
1,858
1,151
22,620
0
W
Pele
 
Pele
619
384
0
2,576
5,090
1,170
0
233
4,817
0
22,081
W
Arachne
 
Arachne
1,274
1,065
0
673
5,439
1,460
0
769
4,670
0
20,841
L
2,080
225
0
814
2,255
492
0
209
2,016
20,621
0
W
1,819
56
0
2,228
5,905
3,306
0
2,623
3,226
16,406
0
L
Terra
ELG00N-_-
Terra
2,319
338
134
1,700
3,650
1,868
0
798
2,852
23,529
0
L
Skadi
Eski man9
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
4,045
1,540
0
1,655
4,363
1,055
0
898
3,408
0
17,929
W
Thoth
Sshank
Thoth
921
118
118
1,338
2,950
747
0
1,456
1,494
19,754
0
L
2,824
843
0
250
3,496
1,951
0
1,866
1,561
17,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
21,823
228
Minions Killed
174
0
Camps Cleared
0
763,717
Distance Traveled
582,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,159
645
58
7
0
152,967
1
W
Pele
4,430
554
53
7
0
157,935
0
W
Arachne
4,314
539
50
6
0
173,489
1
L
Sol
5,018
627
51
6
0
137,759
4
W
Ares
4,511
564
33
4
0
140,153
1
L
Terra
5,583
698
54
7
0
142,926
1
L
Skadi
1,536
192
0
0
0
0
0
L
Loki
5,286
661
39
5
0
164,097
0
W
Thoth
4,463
558
34
4
0
139,173
0
L
Ymir
4,400
550
30
4
0
138,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role