Player Matchup

Yemoja
Yemoja
Areczek0012
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scyronize
Tsukuyomi
Level 7
God Stats
7W - 6L
1,502 SR
Queue Stats
8W - 6L
1,473 Elo+
Solo
Tyr
Tyr
SonOfaTwich
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,590 Elo+
Solo
Persephone
Persephone
cooliobeanbag
Persephone
Level 24
God Stats
3W - 3L
1,441 SR
Queue Stats
30W - 34L
1,466 Elo+
Solo
Izanami
Izanami
卄ㄖ卩乇
Izanami
Level 23
God Stats
51W - 40L
1,501 SR
Queue Stats
55W - 51L
1,446 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,532 Elo+

VS

Team Averages
Level 19
1,510 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
Argrothal
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,334 Elo+
Solo
Janus
Janus
Littlebigchild
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,718 Elo+
Party 1
Cupid
Cupid
ajhdfklfaklj
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 1
Athena
Athena
egdar
Athena
Level 5
God Stats
4W - 1L
1,549 SR
Queue Stats
4W - 1L
1,532 Elo+
Party 1
Serqet
Serqet
palmerita69
Serqet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 6 / 1
5,697
356
1,807
5,996
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Scyronize
Tsukuyomi
9
3 / 5 / 1
6,803
425
3,032
8,091
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 1 / 2
9,257
579
6,616
15,656
10,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
cooliobeanbag
Persephone
14
3 / 5 / 3
9,224
577
6,701
8,577
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
卄ㄖ卩乇
Izanami
11
1 / 9 / 1
6,706
419
4,063
14,308
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Argrothal
Tsukuyomi
16
0 / 5 / 2
8,714
545
9,066
10,111
3,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
12 / 1 / 2
10,288
643
8,909
6,845
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 4 / 6
9,648
603
14,185
11,161
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
egdar
Athena
12
2 / 2 / 14
8,767
548
4,404
10,670
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
1 / 1 / 5
7,029
439
2,055
7,016
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
13
Kills
26
26
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
W
Tsukuyomi
Argrothal
Tsukuyomi
0
5
2
0.2
W
12
1
2
13
L
Tsukuyomi
Scyronize
Tsukuyomi
3
5
1
0.7
L
6
1
2
7
W
11
4
6
3.5
L
Persephone
cooliobeanbag
Persephone
3
5
3
0.9
W
Athena
egdar
Athena
2
2
14
4.5
W
Serqet
1
1
5
3.5
L
Izanami
卄ㄖ卩乇
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
38,619
52,628
Taken
45,803
22,432
Mitigated
21,229
15,259
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,807
719
151
258
5,996
2,754
0
2,192
3,728
9,761
0
W
Tsukuyomi
Argrothal
Tsukuyomi
9,066
1,873
0
3,393
10,111
3,788
0
0
10,111
0
65,848
W
8,909
1,368
0
1,459
6,845
2,459
1,980
1,093
5,674
61,475
0
L
Tsukuyomi
Scyronize
Tsukuyomi
3,032
884
0
2,030
8,091
2,530
0
2,704
5,203
0
21,273
L
6,616
1,300
0
7,675
15,656
10,712
0
2,510
12,896
1,476
43,898
W
14,185
8,226
1,117
4,101
11,161
4,316
4,816
2,566
8,501
0
61,985
L
Persephone
cooliobeanbag
Persephone
6,701
622
0
1,582
8,577
2,494
493
3,022
5,368
41,142
0
W
Athena
egdar
Athena
4,404
1,625
0
1,606
10,670
8,570
873
3,742
6,708
16,617
0
W
Serqet
2,055
431
0
3,708
7,016
2,096
0
1,033
5,917
0
25,200
L
Izanami
卄ㄖ卩乇
Izanami
4,063
3,174
406
3,157
14,308
3,942
0
2,389
11,873
0
39,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
44,446
313
Minions Killed
438
0
Camps Cleared
0
1,230,890
Distance Traveled
1,445,919
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,697
356
9
1
0
125,909
0
W
Tsukuyomi
8,714
545
126
8
0
315,932
3
W
Janus
10,288
643
127
8
0
323,575
3
L
Tsukuyomi
6,803
425
52
3
0
189,591
0
L
Tyr
9,257
579
103
6
0
315,074
5
W
Cupid
9,648
603
97
6
0
254,826
3
L
Persephone
9,224
577
87
5
0
301,080
1
W
Athena
8,767
548
31
2
0
308,157
6
W
Serqet
7,029
439
57
4
0
243,429
1
L
Izanami
6,706
419
62
4
0
299,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role