Player Matchup

Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeadBeats
Rama
Level 46
God Stats
3W - 6L
1,296 SR
Queue Stats
219W - 224L
1,558 Elo+
Solo
Tyr
Tyr
ZergGaming
Tyr
Level 18
God Stats
2W - 5L
1,300 SR
Queue Stats
3W - 13L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
nickneal
Ne Zha
Level 63
God Stats
3W - 5L
1,366 SR
Queue Stats
9W - 17L
1,391 Elo+
Party 2
Team Averages
Level 40
1,392 SR
1,443 Elo+

VS

Team Averages
Level 48
1,463 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Galleta16mike
Vulcan
Level 108
God Stats
30W - 35L
1,415 SR
Queue Stats
451W - 490L
1,366 Elo+
Party 1
Bellona
Bellona
Majogato178
Bellona
Level 28
God Stats
27W - 21L
1,417 SR
Queue Stats
174W - 240L
1,236 Elo+
Party 1
Athena
Athena
Zeshantae
Athena
Level 35
God Stats
4W - 7L
1,278 SR
Queue Stats
117W - 113L
1,507 Elo+
Solo
Da Ji
Da Ji
joker2195
Da Ji
Level 32
God Stats
9W - 4L
1,705 SR
Queue Stats
149W - 138L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 2 / 1
4,708
471
774
5,886
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Horus
 
Horus
1
0 / 0 / 0
3,477
348
0
0
0
Rama
11
3 / 1 / 0
6,403
640
3,074
6,371
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,414
541
2,605
7,613
4,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
nickneal
Ne Zha
9
1 / 3 / 0
4,933
493
2,959
5,693
1,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 0
5,288
529
3,190
4,869
1,180
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 1
6,660
666
3,567
2,493
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Majogato178
Bellona
10
2 / 2 / 2
6,062
606
2,825
4,555
2,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Zeshantae
Athena
10
0 / 1 / 5
5,978
598
2,312
4,994
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
joker2195
Da Ji
13
4 / 0 / 3
6,992
699
4,881
6,071
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
L
Horus
 
Horus
0
0
0
0
W
Hachiman
 
Hachiman
1
2
0
0.5
L
Rama
3
1
0
3
W
3
0
1
3.5
W
Bellona
Majogato178
Bellona
2
2
2
1.5
L
1
4
1
0.38
W
Athena
Zeshantae
Athena
0
1
5
2.5
W
Da Ji
joker2195
Da Ji
4
0
3
5.5
L
Ne Zha
nickneal
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
16,775
25,563
Taken
22,982
9,229
Mitigated
9,182
7,989
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
774
378
0
2,459
5,886
1,467
0
1,411
4,431
0
13,330
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
 
Hachiman
3,190
1,545
0
1,362
4,869
1,180
495
0
4,869
0
27,536
L
Rama
3,074
2,468
0
2,574
6,371
1,766
0
1,040
5,331
0
38,780
W
3,567
352
0
569
2,493
890
513
0
2,493
32,534
0
W
Bellona
Majogato178
Bellona
2,825
868
0
1,240
4,555
2,710
410
0
4,555
0
22,726
L
2,605
350
0
1,978
7,613
4,225
0
407
7,206
0
17,120
W
Athena
Zeshantae
Athena
2,312
814
0
1,114
4,994
2,140
267
0
4,994
15,948
0
W
Da Ji
joker2195
Da Ji
4,881
1,026
0
3,642
6,071
2,262
0
0
6,071
0
42,224
L
Ne Zha
nickneal
Ne Zha
2,959
604
0
978
5,693
1,771
0
2,725
2,716
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
30,980
192
Minions Killed
301
0
Camps Cleared
0
786,122
Distance Traveled
973,621
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,708
471
35
4
0
217,596
0
L
Horus
3,477
348
0
0
0
0
0
W
Hachiman
5,288
529
44
4
0
184,984
0
L
Rama
6,403
640
76
8
0
182,174
4
W
Vulcan
6,660
666
75
8
0
195,367
5
W
Bellona
6,062
606
53
5
0
177,057
2
L
Tyr
5,414
541
42
4
0
183,027
0
W
Athena
5,978
598
36
4
0
208,566
3
W
Da Ji
6,992
699
93
9
0
207,647
1
L
Ne Zha
4,933
493
39
4
0
203,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role