Player Matchup

Nemesis
Nemesis
DinSub
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,504 Elo+
Solo
Scylla
Scylla
DyoZza
Scylla
Level 7
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 1L
1,630 Elo+
Solo
Izanami
Izanami
G0DSkilleD
Izanami
Level 7
God Stats
6W - 4L
1,354 SR
Queue Stats
13W - 11L
1,572 Elo+
Solo
Bellona
Bellona
ImJustWarmingUp
Bellona
Level 28
God Stats
1W - 2L
1,437 SR
Queue Stats
38W - 31L
1,602 Elo+
Solo
Kumbhakarna
Kumbhakarna
OHMYBOXYT
Kumbhakarna
Level 29
God Stats
21W - 15L
1,682 SR
Queue Stats
154W - 160L
1,535 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,569 Elo+

VS

Team Averages
Level 23
1,641 SR
1,578 Elo+
Janus
Janus
Arthax90
Janus
Level 28
God Stats
8W - 8L
1,698 SR
Queue Stats
207W - 191L
1,625 Elo+
Solo
Bellona
Bellona
MasterAngemon
Bellona
Level 25
God Stats
6W - 9L
1,536 SR
Queue Stats
106W - 92L
1,502 Elo+
Solo
Ullr
Ullr
harysun
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Hun Batz
Hun Batz
nicoláas
Hun Batz
Level 29
God Stats
1W - 3L
1,726 SR
Queue Stats
33W - 29L
1,532 Elo+
Solo
Ganesha
Ganesha
xbhool
Ganesha
Level 28
God Stats
16W - 5L
1,747 SR
Queue Stats
34W - 28L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DinSub
Nemesis
6
2 / 0 / 0
4,837
484
1,634
2,761
607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
DyoZza
Scylla
10
2 / 3 / 1
5,706
571
2,912
3,786
1,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
G0DSkilleD
Izanami
12
6 / 1 / 5
7,372
737
6,340
6,283
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,454
645
5,033
6,578
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
OHMYBOXYT
Kumbhakarna
10
4 / 1 / 7
6,720
672
5,003
7,745
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arthax90
Janus
11
3 / 4 / 2
6,483
648
4,428
6,548
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
9
0 / 2 / 0
4,805
481
4,421
8,706
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
harysun
Ullr
8
1 / 5 / 0
5,146
515
1,605
6,814
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hun Batz
nicoláas
Hun Batz
10
1 / 2 / 1
5,763
576
3,409
7,043
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
xbhool
Ganesha
8
0 / 3 / 0
4,749
475
1,923
5,824
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Arthax90
Janus
3
4
2
1
W
Nemesis
DinSub
Nemesis
2
0
0
2
W
Scylla
DyoZza
Scylla
2
3
1
0.83
W
Izanami
G0DSkilleD
Izanami
6
1
5
8.5
W
2
0
1
2.5
L
Bellona
0
2
0
0
W
Kumbhakarna
OHMYBOXYT
Kumbhakarna
4
1
7
7.5
L
Ullr
harysun
Ullr
1
5
0
0.2
L
Hun Batz
nicoláas
Hun Batz
1
2
1
0.75
L
Ganesha
xbhool
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
15,786
27,153
Taken
34,935
12,252
Mitigated
12,258
8,663
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arthax90
Janus
4,428
594
0
905
6,548
1,723
0
2,229
4,319
34,637
0
W
Nemesis
DinSub
Nemesis
1,634
801
0
580
2,761
607
0
250
2,479
0
14,195
W
Scylla
DyoZza
Scylla
2,912
247
0
390
3,786
1,001
170
1,568
2,034
17,548
0
W
Izanami
G0DSkilleD
Izanami
6,340
4,290
0
3,144
6,283
1,926
170
2,118
4,093
0
47,088
W
5,033
1,004
0
2,833
6,578
4,895
0
0
6,578
0
30,641
L
Bellona
4,421
789
0
3,526
8,706
4,701
644
275
8,431
0
20,597
W
Kumbhakarna
OHMYBOXYT
Kumbhakarna
5,003
910
0
1,716
7,745
3,823
352
2,025
5,618
16,284
0
L
Ullr
harysun
Ullr
1,605
725
0
1,345
6,814
1,675
0
1,855
4,959
0
18,447
L
Hun Batz
nicoláas
Hun Batz
3,409
1,041
0
2,981
7,043
2,032
0
2,026
5,017
0
35,334
L
Ganesha
xbhool
Ganesha
1,923
0
0
1,593
5,824
2,127
0
1,530
4,294
9,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
26,946
245
Minions Killed
261
0
Camps Cleared
0
879,115
Distance Traveled
966,927
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,483
648
81
8
0
208,836
1
W
Nemesis
4,837
484
30
3
0
133,144
0
W
Scylla
5,706
571
35
4
0
176,674
0
W
Izanami
7,372
737
102
10
0
171,088
3
W
Bellona
6,454
645
66
7
0
194,651
1
L
Bellona
4,805
481
50
5
0
184,136
2
W
Kumbhakarna
6,720
672
12
1
0
203,558
2
L
Ullr
5,146
515
49
5
0
169,689
3
L
Hun Batz
5,763
576
78
8
0
206,991
2
L
Ganesha
4,749
475
3
0
0
197,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role