Player Matchup

Khepri
Khepri
LaadyKamelia
Khepri
Level 7
God Stats
11W - 1L
1,736 SR
Queue Stats
28W - 24L
1,579 Elo+
Solo
Hercules
Hercules
Spire501
Hercules
Level 15
God Stats
1W - 3L
1,209 SR
Queue Stats
22W - 17L
1,449 Elo+
Solo
Set
Set
TiamatOrTroll
Set
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
171W - 86L
1,723 Elo+
Solo
Neith
Neith
lROB94l
Neith
Level 3
God Stats
2W - 2L
1,759 SR
Queue Stats
76W - 78L
1,775 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
Level 19
God Stats
48W - 39L
1,658 SR
Queue Stats
110W - 87L
1,601 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,625 Elo+

VS

Team Averages
Level 18
1,660 SR
1,571 Elo+
Nu Wa
Nu Wa
ImmerAmFischen
Nu Wa
Level 26
God Stats
4W - 2L
1,776 SR
Queue Stats
140W - 75L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
LeonardoChifari
Gilgamesh
Level 12
God Stats
4W - 7L
1,626 SR
Queue Stats
21W - 27L
1,619 Elo+
Solo
Ymir
Ymir
cara_poro
Ymir
Level 29
God Stats
5W - 3L
1,591 SR
Queue Stats
246W - 245L
1,462 Elo+
Solo
Cthulhu
Cthulhu
chewola
Cthulhu
Level 7
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 3L
1,597 Elo+
Solo
Izanami
Izanami
textile-victory1
Izanami
Level 15
God Stats
13W - 10L
1,632 SR
Queue Stats
24W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 0 / 7
6,697
515
4,093
8,878
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Spire501
Hercules
13
4 / 1 / 4
7,634
587
4,907
10,566
5,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 3
8,108
624
5,991
10,118
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Neith
lROB94l
Neith
12
2 / 0 / 4
7,375
567
3,444
3,498
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
pulsador-arisco
Morgan Le Fay
11
3 / 2 / 6
6,871
529
10,197
9,042
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,288
484
10,131
6,560
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
LeonardoChifari
Gilgamesh
12
2 / 3 / 1
6,993
538
2,526
8,333
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 4 / 1
5,376
414
2,700
10,269
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
chewola
Cthulhu
8
0 / 4 / 1
5,219
401
3,938
10,084
5,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,504
500
4,062
6,102
1,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Khepri
1
0
7
4.5
L
Gilgamesh
LeonardoChifari
Gilgamesh
2
3
1
0.83
W
Hercules
Spire501
Hercules
4
1
4
6
W
5
1
3
6.5
L
Ymir
0
4
1
0.13
L
Cthulhu
chewola
Cthulhu
0
4
1
0.13
W
Neith
lROB94l
Neith
2
0
4
4
W
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
3
2
6
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
23,357
42,102
Taken
41,348
19,099
Mitigated
17,945
15,673
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,131
3,456
0
799
6,560
2,160
0
3,838
2,722
39,548
0
W
Khepri
4,093
459
0
3,078
8,878
5,060
0
4,151
4,727
16,484
0
L
Gilgamesh
LeonardoChifari
Gilgamesh
2,526
1,052
0
39
8,333
3,217
663
1,009
7,324
0
42,858
W
Hercules
Spire501
Hercules
4,907
1,804
0
5,176
10,566
5,707
244
3,504
7,062
0
41,166
W
5,991
2,213
0
848
10,118
4,038
0
2,718
7,400
0
69,209
L
Ymir
2,700
483
622
2,423
10,269
5,551
56
4,437
5,832
14,067
0
L
Cthulhu
chewola
Cthulhu
3,938
206
0
240
10,084
5,109
0
3,142
6,942
17,406
0
W
Neith
lROB94l
Neith
3,444
1,475
0
1,054
3,498
1,421
908
741
2,757
0
42,034
W
Morgan Le Fay
pulsador-arisco
Morgan Le Fay
10,197
1,319
1,305
4,212
9,042
2,873
178
5,655
3,387
47,571
0
L
4,062
3,133
0
1,030
6,102
1,908
87
1,864
4,238
0
28,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
30,380
408
Minions Killed
270
0
Camps Cleared
0
1,249,912
Distance Traveled
1,194,060
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,288
484
63
5
0
246,408
0
W
Khepri
6,697
515
32
2
0
252,662
5
L
Gilgamesh
6,993
538
88
7
0
244,940
4
W
Hercules
7,634
587
81
6
0
250,588
4
W
Set
8,108
624
128
10
0
283,959
4
L
Ymir
5,376
414
17
1
0
230,327
2
L
Cthulhu
5,219
401
31
2
0
228,349
1
W
Neith
7,375
567
85
7
0
230,920
5
W
Morgan Le Fay
6,871
529
82
6
0
231,783
3
L
Izanami
6,504
500
71
5
0
244,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role