Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Christian CCP
Vulcan
Level 140
God Stats
19W - 24L
1,436 SR
Queue Stats
416W - 514L
1,470 Elo+
Solo
Neith
Neith
Mr Queezal
Neith
Level 80
God Stats
50W - 61L
1,505 SR
Queue Stats
340W - 443L
1,422 Elo+
Solo
Team Averages
Level 105
1,480 SR
1,464 Elo+

VS

Team Averages
Level 92
1,173 SR
1,464 Elo+
Janus
Janus
AdolfTrump8274
Janus
Level 127
God Stats
7W - 24L
1,358 SR
Queue Stats
140W - 133L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
MoneyMan2000549
Gilgamesh
Level 5
God Stats
0W - 1L
1,045 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
SenseiGohanx
Rama
Level 144
God Stats
1W - 3L
1,116 SR
Queue Stats
208W - 188L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 1 / 5
7,834
783
5,862
7,443
6,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 6
7,799
780
9,375
3,050
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
2 / 1 / 7
7,270
727
2,738
3,361
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,960
696
3,543
4,978
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MoneyMan2000549
Gilgamesh
8
0 / 5 / 1
5,826
583
1,859
8,859
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 3
6,501
650
2,341
7,842
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
5
8.5
L
2
3
0
0.67
W
4
1
6
7
L
Gilgamesh
MoneyMan2000549
Gilgamesh
0
5
1
0.1
W
Neith
2
1
7
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
7,743
13,854
Taken
21,679
8,757
Mitigated
6,736
1,361
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,862
1,524
0
375
7,443
6,588
0
1,226
6,091
0
13,224
L
3,543
91
246
265
4,978
1,237
0
2,797
2,091
19,717
0
W
9,375
4,049
0
682
3,050
1,028
291
843
2,085
29,116
0
L
Gilgamesh
MoneyMan2000549
Gilgamesh
1,859
254
0
383
8,859
2,800
34
2,944
5,663
0
9,741
W
Neith
2,738
1,312
0
304
3,361
1,141
1,056
1,158
2,135
0
22,637
L
2,341
1,680
0
841
7,842
2,699
0
3,080
4,550
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
19,287
114
Minions Killed
81
0
Camps Cleared
0
524,047
Distance Traveled
446,822
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,834
783
12
1
0
179,446
1
L
Janus
6,960
696
36
4
0
128,550
0
W
Vulcan
7,799
780
49
5
0
186,899
1
L
Gilgamesh
5,826
583
16
2
0
176,669
0
W
Neith
7,270
727
53
5
0
157,702
1
L
Rama
6,501
650
29
3
0
141,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role