Player Matchup

Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ossenworst
Neith
Level 77
God Stats
7W - 4L
1,416 SR
Queue Stats
109W - 123L
1,508 Elo+
Party 2
Team Averages
Level 67
1,472 SR
1,503 Elo+

VS

Team Averages
Level 59
1,729 SR
1,552 Elo+
Neith
Neith
DADslayerz
Neith
Level 27
God Stats
3W - 5L
1,497 SR
Queue Stats
34W - 45L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrBokz
Morgan Le Fay
Level 146
God Stats
5W - 1L
1,948 SR
Queue Stats
59W - 23L
1,730 Elo+
Party 1
Bacchus
Bacchus
Sjampen
Bacchus
Level 4
God Stats
14W - 5L
1,741 SR
Queue Stats
14W - 6L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
10 / 3 / 7
11,567
826
18,106
12,167
5,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
14
3 / 3 / 7
10,517
751
8,756
15,510
11,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
4 / 5 / 10
10,682
763
9,706
11,088
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 8 / 6
9,469
676
6,548
12,337
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DrBokz
Morgan Le Fay
15
7 / 6 / 4
10,873
777
18,425
16,302
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sjampen
Bacchus
13
2 / 4 / 6
10,121
723
4,736
18,840
22,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
11
11
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
3
7
4.5
W
Fenrir
 
Fenrir
3
3
7
2.17
L
Neith
2
8
6
0.63
L
Morgan Le Fay
DrBokz
Morgan Le Fay
7
6
4
1.5
W
Neith
4
5
10
1.8
L
Bacchus
Sjampen
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,568
Damage
29,709
38,765
Taken
47,479
20,724
Mitigated
32,681
5,845
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,106
1,454
0
2,818
12,167
5,120
1,305
6,347
5,820
57,873
0
W
Fenrir
 
Fenrir
8,756
1,675
270
762
15,510
11,876
399
9,233
6,277
0
25,647
L
Neith
6,548
2,762
0
1,115
12,337
4,188
531
5,720
6,617
0
25,918
L
Morgan Le Fay
DrBokz
Morgan Le Fay
18,425
1,762
0
4,750
16,302
6,357
377
5,518
10,784
51,952
0
W
Neith
9,706
4,643
0
1,995
11,088
3,728
627
7,581
3,507
0
35,363
L
Bacchus
Sjampen
Bacchus
4,736
705
0
827
18,840
22,136
51
6,868
11,972
12,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
30,463
162
Minions Killed
131
0
Camps Cleared
0
732,778
Distance Traveled
720,827
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,567
826
63
5
0
234,808
1
W
Fenrir
10,517
751
38
3
0
263,970
6
L
Neith
9,469
676
49
4
0
214,051
3
L
Morgan Le Fay
10,873
777
68
5
0
249,815
1
W
Neith
10,682
763
61
4
0
234,000
0
L
Bacchus
10,121
723
14
1
0
256,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role