Player Matchup

Ganesha
Ganesha
AquaNinja4218
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 76L
1,475 Elo+
Solo
Neith
Neith
Casca1961
Neith
Level 15
God Stats
32W - 33L
1,481 SR
Queue Stats
140W - 150L
1,340 Elo+
Solo
Ares
Ares
Ghosthunter7930
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,260 Elo+
Solo
Izanami
Izanami
TheLastSmok
Izanami
Level 15
God Stats
16W - 13L
1,812 SR
Queue Stats
48W - 50L
1,347 Elo+
Solo
Cernunnos
Cernunnos
XCrispy v2
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,354 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,355 Elo+

VS

Team Averages
Level 17
1,430 SR
1,341 Elo+
Awilix
Awilix
DjD_Wreckless
Awilix
Level 23
God Stats
1W - 2L
1,212 SR
Queue Stats
46W - 45L
1,359 Elo+
Solo
Scylla
Scylla
IceEmp3ror
Scylla
Level 6
God Stats
2W - 1L
1,525 SR
Queue Stats
2W - 1L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Xavierflow23
Cthulhu
Level 26
God Stats
24W - 20L
1,567 SR
Queue Stats
280W - 336L
1,368 Elo+
Solo
Izanami
Izanami
elsiiibeau
Izanami
Level 24
God Stats
57W - 94L
1,347 SR
Queue Stats
136W - 176L
1,282 Elo+
Solo
Neith
Neith
ks1748
Neith
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 23L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 3 / 9
12,747
981
6,872
19,337
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Casca1961
Neith
17
3 / 9 / 4
11,191
861
7,139
15,642
5,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 7 / 7
11,468
882
4,649
22,642
19,866
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TheLastSmok
Izanami
18
4 / 13 / 5
12,189
938
13,201
26,408
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
XCrispy v2
Cernunnos
17
4 / 11 / 2
11,430
879
13,268
18,173
5,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 19
12,445
957
10,389
14,608
5,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
IceEmp3ror
Scylla
20
34 / 1 / 8
20,277
1,560
67,191
15,357
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Xavierflow23
Cthulhu
13
0 / 0 / 0
7,890
607
0
0
0
Izanami
elsiiibeau
Izanami
20
5 / 3 / 20
13,687
1,053
16,954
11,032
4,136
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
ks1748
Neith
19
0 / 2 / 17
12,059
928
563
8,631
3,338

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
12
Kills
43
43
Deaths
12
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
9
1.5
L
Neith
Casca1961
Neith
3
9
4
0.56
W
4
6
19
2.25
L
1
7
7
0.64
W
Scylla
IceEmp3ror
Scylla
34
1
8
38
L
Izanami
TheLastSmok
Izanami
4
13
5
0.5
L
Cernunnos
XCrispy v2
Cernunnos
4
11
2
0.45
W
Cthulhu
Xavierflow23
Cthulhu
0
0
0
0
W
Izanami
elsiiibeau
Izanami
5
3
20
5
W
Neith
ks1748
Neith
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
95,097
102,202
Taken
49,628
57,775
Mitigated
19,693
4,034
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,872
553
0
1,075
19,337
19,865
0
11,657
7,680
19,708
0
L
Neith
Casca1961
Neith
7,139
3,245
0
533
15,642
5,783
0
11,760
3,671
0
16,465
W
10,389
3,261
0
41
14,608
5,868
0
4,695
9,913
0
13,370
L
4,649
101
0
0
22,642
19,866
0
10,593
12,049
14,218
0
W
Scylla
IceEmp3ror
Scylla
67,191
7,693
0
6,108
15,357
6,351
0
3,489
11,868
111,648
0
L
Izanami
TheLastSmok
Izanami
13,201
9,679
0
1,831
26,408
7,241
0
21,020
5,235
0
57,938
L
Cernunnos
XCrispy v2
Cernunnos
13,268
6,278
0
595
18,173
5,020
0
12,161
6,012
0
25,917
W
Cthulhu
Xavierflow23
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
elsiiibeau
Izanami
16,954
10,153
0
756
11,032
4,136
0
1,394
9,638
0
48,328
W
Neith
ks1748
Neith
563
255
0
0
8,631
3,338
0
1,943
6,688
0
6,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,025
Gold Earned
66,358
180
Minions Killed
213
4
Camps Cleared
5
997,909
Distance Traveled
797,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,747
981
1
0
0
241,672
0
L
Neith
11,191
861
30
2
1
133,347
0
W
Awilix
12,445
957
12
1
2
192,198
0
L
Ares
11,468
882
21
2
2
251,424
0
W
Scylla
20,277
1,560
102
8
3
254,110
0
L
Izanami
12,189
938
106
8
1
194,607
0
L
Cernunnos
11,430
879
22
2
0
176,859
0
W
Cthulhu
7,890
607
0
0
0
0
0
W
Izanami
13,687
1,053
82
6
0
173,409
2
W
Neith
12,059
928
17
1
0
178,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role