Player Matchup

Raijin
Raijin
Boubou08
Raijin
Level 10
God Stats
1W - 3L
1,432 SR
Queue Stats
34W - 55L
1,495 Elo+
Solo
Cthulhu
Cthulhu
KingFrogMax
Cthulhu
Level 11
God Stats
2W - 3L
1,771 SR
Queue Stats
10W - 29L
1,480 Elo+
Solo
Skadi
Skadi
Kolbae
Skadi
Level 28
God Stats
16W - 9L
1,666 SR
Queue Stats
33W - 26L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Shingeki--no
Baron Samedi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 82L
1,297 Elo+
Solo
Thor
Thor
Tier1noob
Thor
Level 20
God Stats
2W - 4L
1,583 SR
Queue Stats
54W - 56L
1,423 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,452 Elo+

VS

Team Averages
Level 16
1,566 SR
1,496 Elo+
Vulcan
Vulcan
ABidenSniff
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Anhur
Anhur
FeedwitAnhur
Anhur
Level 13
God Stats
14W - 14L
1,672 SR
Queue Stats
25W - 27L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
TRAPIDIOS
Sun Wukong
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,234 Elo+
Solo
Fenrir
Fenrir
Trillis2008
Fenrir
Level 13
God Stats
2W - 4L
1,347 SR
Queue Stats
10W - 11L
1,501 Elo+
Solo
Anubis
Anubis
gurthquakegod
Anubis
Level 28
God Stats
38W - 11L
1,809 SR
Queue Stats
53W - 33L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boubou08
Raijin
11
3 / 3 / 2
6,610
551
4,905
5,157
1,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
KingFrogMax
Cthulhu
10
0 / 6 / 5
5,649
471
2,871
8,461
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Kolbae
Skadi
10
3 / 4 / 3
6,022
502
4,859
6,641
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Shingeki--no
Baron Samedi
8
0 / 8 / 0
4,950
413
963
8,709
2,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
5 / 1 / 2
6,547
546
2,234
6,088
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
11 / 0 / 0
9,172
764
11,343
4,940
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 4
7,781
648
5,831
8,106
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TRAPIDIOS
Sun Wukong
12
0 / 3 / 2
6,963
580
612
7,476
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
3 / 2 / 0
6,653
554
2,540
5,037
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 6
6,918
577
5,497
6,026
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
22
22
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
11
0
0
11
L
Raijin
Boubou08
Raijin
3
3
2
1.33
W
6
2
4
4
L
Cthulhu
KingFrogMax
Cthulhu
0
6
5
0.42
L
Skadi
Kolbae
Skadi
3
4
3
1.13
L
Baron Samedi
Shingeki--no
Baron Samedi
0
8
0
0
W
Sun Wukong
TRAPIDIOS
Sun Wukong
0
3
2
0.33
L
Thor
5
1
2
6
W
Fenrir
3
2
0
1.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
25,823
35,056
Taken
31,585
10,478
Mitigated
10,496
2,743
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,343
2,803
0
2,218
4,940
1,791
1,864
1,242
3,668
59,827
0
L
Raijin
Boubou08
Raijin
4,905
433
0
90
5,157
1,371
45
1,862
3,295
34,537
0
W
5,831
3,865
0
3,557
8,106
2,277
3,218
1,107
6,789
0
30,071
L
Cthulhu
KingFrogMax
Cthulhu
2,871
274
0
643
8,461
3,677
175
4,216
4,245
19,253
0
L
Skadi
Kolbae
Skadi
4,859
2,139
0
1,239
6,641
1,225
458
2,682
3,959
0
31,707
L
Baron Samedi
Shingeki--no
Baron Samedi
963
93
0
260
8,709
2,570
552
6,971
1,738
12,581
0
W
Sun Wukong
TRAPIDIOS
Sun Wukong
612
0
0
1,338
7,476
2,861
984
2,252
5,224
0
36,088
L
Thor
2,234
337
0
511
6,088
1,635
0
1,109
4,979
0
22,536
W
Fenrir
2,540
623
349
991
5,037
1,551
32
2,338
2,699
0
20,710
W
5,497
683
0
1,663
6,026
2,016
1,186
1,350
4,466
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
37,487
233
Minions Killed
345
0
Camps Cleared
0
1,076,186
Distance Traveled
1,125,312
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,172
764
111
9
0
259,554
0
L
Raijin
6,610
551
75
6
0
188,696
0
W
Anhur
7,781
648
58
5
0
207,182
0
L
Cthulhu
5,649
471
35
3
0
238,404
1
L
Skadi
6,022
502
57
5
0
211,355
2
L
Baron Samedi
4,950
413
18
2
0
184,233
0
W
Sun Wukong
6,963
580
83
7
0
216,079
0
L
Thor
6,547
546
48
4
0
253,498
0
W
Fenrir
6,653
554
38
3
0
240,952
5
W
Anubis
6,918
577
55
5
0
201,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role