Player Matchup

Sol
Sol
Nejslu7a
Sol
Level 19
God Stats
11W - 11L
1,637 SR
Queue Stats
61W - 57L
1,522 Elo+
Solo
Thor
Thor
TI_KILL_O55
Thor
Level 4
God Stats
1W - 3L
1,250 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 1
Neith
Neith
littleRoguе
Neith
Level 28
God Stats
1W - 1L
1,599 SR
Queue Stats
8W - 7L
1,607 Elo+
Solo
Loki
Loki
simolimo263
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Yemoja
Yemoja
stonkexchange
Yemoja
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
184W - 168L
1,535 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,559 Elo+

VS

Team Averages
Level 21
1,600 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Altair3301
Gilgamesh
Level 27
God Stats
3W - 0L
1,889 SR
Queue Stats
124W - 108L
1,661 Elo+
Solo
Terra
Terra
FenWhoHowls
Terra
Level 29
God Stats
27W - 17L
1,585 SR
Queue Stats
177W - 163L
1,497 Elo+
Solo
Poseidon
Poseidon
G0DSkilleD
Poseidon
Level 7
God Stats
2W - 3L
1,331 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo
Nemesis
Nemesis
JavierManuel2000
Nemesis
Level 18
God Stats
5W - 2L
1,673 SR
Queue Stats
42W - 25L
1,608 Elo+
Solo
Medusa
Medusa
Mephashm
Medusa
Level 23
God Stats
24W - 16L
1,521 SR
Queue Stats
123W - 138L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
4,480
448
3,611
8,545
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

6
0 / 7 / 1
4,223
422
1,825
7,505
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,565
457
2,359
6,286
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 9 / 0
3,702
370
1,054
5,966
1,697
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 4 / 0
4,701
470
1,940
7,432
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Altair3301
Gilgamesh
12
9 / 0 / 2
7,134
713
7,985
6,695
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 5
6,199
620
3,121
4,660
1,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
G0DSkilleD
Poseidon
12
9 / 0 / 2
7,460
746
7,342
4,270
1,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 4
6,598
660
4,402
6,497
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Mephashm
Medusa
10
2 / 0 / 6
5,807
581
3,302
3,965
1,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
28
30
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Altair3301
Gilgamesh
9
0
2
10
W
3
0
5
5.5
W
Poseidon
G0DSkilleD
Poseidon
9
0
2
10
W
5
1
4
7
W
Medusa
Mephashm
Medusa
2
0
6
5
L
1
7
0
0.14
L
0
7
1
0.07
L
0
3
0
0
L
0
9
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,789
Damage
26,152
35,734
Taken
26,087
11,544
Mitigated
9,608
6,406
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Altair3301
Gilgamesh
7,985
2,323
0
2,243
6,695
2,693
909
663
5,972
0
38,932
W
3,121
673
191
2,366
4,660
1,940
90
1,284
3,376
12,040
0
W
Poseidon
G0DSkilleD
Poseidon
7,342
1,428
0
1,905
4,270
1,333
1,047
1,487
2,783
45,190
0
W
4,402
2,144
0
3,812
6,497
2,446
290
1,547
4,920
0
32,727
W
Medusa
Mephashm
Medusa
3,302
885
0
1,440
3,965
1,196
58
570
3,365
0
33,358
L
3,611
1,476
0
2,134
8,545
2,099
265
3,983
4,562
19,546
0
L
1,825
502
0
349
7,505
2,016
0
962
6,543
0
13,081
L
2,359
491
0
2,577
6,286
1,355
0
780
5,506
0
24,253
L
1,054
507
0
105
5,966
1,697
0
970
4,996
0
4,558
L
1,940
455
88
1,153
7,432
4,377
0
3,768
3,664
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
33,198
131
Minions Killed
317
0
Camps Cleared
0
828,328
Distance Traveled
994,857
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,134
713
63
6
0
185,306
1
W
Terra
6,199
620
32
3
0
210,826
4
W
Poseidon
7,460
746
96
10
0
180,304
1
W
Nemesis
6,598
660
77
8
0
233,118
2
W
Medusa
5,807
581
49
5
0
185,303
0
L
Sol
4,480
448
35
4
0
142,479
1
L
Thor
4,223
422
25
3
0
196,877
0
L
Neith
4,565
457
41
4
0
150,170
1
L
Loki
3,702
370
8
1
0
173,355
0
L
Yemoja
4,701
470
22
2
0
165,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role