Player Matchup

Thanatos
Thanatos
DarkPonchik
Thanatos
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Jeussarn
Nu Wa
Level 27
God Stats
21W - 20L
1,528 SR
Queue Stats
48W - 34L
1,470 Elo+
Party 2
Odin
Odin
Jonttoz
Odin
Level 20
God Stats
2W - 1L
1,528 SR
Queue Stats
5W - 5L
1,289 Elo+
Party 2
Merlin
Merlin
Scoobyrat
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,537 Elo+
Party 2
Geb
Geb
THELIVEWATT
Geb
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 71L
1,416 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,457 Elo+

VS

Team Averages
Level 17
1,465 SR
1,498 Elo+
Chernobog
Chernobog
KIHSY
Chernobog
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 10L
1,558 Elo+
Party 1
Susano
Susano
R4FL3R
Susano
Level 7
God Stats
2W - 7L
1,298 SR
Queue Stats
10W - 9L
1,480 Elo+
Solo
Izanami
Izanami
TosterToZiomal
Izanami
Level 24
God Stats
57W - 38L
1,645 SR
Queue Stats
119W - 97L
1,557 Elo+
Party 1
Zeus
Zeus
XerixFr
Zeus
Level 20
God Stats
0W - 1L
1,259 SR
Queue Stats
8W - 13L
1,478 Elo+
Solo
Hel
Hel
skar159
Hel
Level 25
God Stats
7W - 7L
1,621 SR
Queue Stats
86W - 74L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkPonchik
Thanatos
19
3 / 7 / 15
12,641
903
10,533
16,562
7,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Jeussarn
Nu Wa
20
18 / 4 / 20
17,486
1,249
37,777
13,809
5,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Jonttoz
Odin
20
5 / 3 / 27
14,234
1,017
19,989
19,240
24,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Scoobyrat
Merlin
20
13 / 6 / 20
15,696
1,121
31,037
15,325
6,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 1 / 27
14,306
1,022
13,111
22,229
27,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KIHSY
Chernobog
20
3 / 6 / 13
13,673
977
10,508
18,502
5,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
R4FL3R
Susano
19
8 / 7 / 7
14,266
1,019
18,540
27,407
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 5 / 8
14,154
1,011
21,661
21,440
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
XerixFr
Zeus
20
2 / 12 / 12
13,245
946
19,675
24,585
7,920
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
19
2 / 10 / 11
13,296
950
10,582
24,489
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
72
40
Kills
21
21
Deaths
40
109
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkPonchik
Thanatos
3
7
15
1.5
W
Nu Wa
Jeussarn
Nu Wa
18
4
20
7
W
Odin
Jonttoz
Odin
5
3
27
6.17
L
Chernobog
KIHSY
Chernobog
3
6
13
1.58
L
Susano
R4FL3R
Susano
8
7
7
1.64
W
Merlin
Scoobyrat
Merlin
13
6
20
3.83
W
1
1
27
14.5
L
6
5
8
2
L
Zeus
XerixFr
Zeus
2
12
12
0.67
L
Hel
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,447
Damage
80,966
87,165
Taken
116,423
72,566
Mitigated
37,622
10,862
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkPonchik
Thanatos
10,533
3,077
0
4,965
16,562
7,398
0
5,981
10,581
0
20,175
W
Nu Wa
Jeussarn
Nu Wa
37,777
7,647
0
854
13,809
5,831
0
5,890
7,919
78,386
0
W
Odin
Jonttoz
Odin
19,989
4,726
0
0
19,240
24,982
0
4,957
14,283
0
28,496
L
Chernobog
KIHSY
Chernobog
10,508
7,342
0
1,900
18,502
5,889
0
12,770
5,732
0
30,608
L
Susano
R4FL3R
Susano
18,540
4,562
207
900
27,407
8,163
0
20,039
7,368
0
40,928
W
Merlin
Scoobyrat
Merlin
31,037
1,623
0
867
15,325
6,684
0
7,074
8,251
52,832
0
W
13,111
1,008
1,554
2,622
22,229
27,671
0
6,355
15,874
33,780
0
L
21,661
17,843
0
2,742
21,440
7,010
0
14,536
6,904
0
61,552
L
Zeus
XerixFr
Zeus
19,675
1,983
0
515
24,585
7,920
0
16,052
8,533
44,188
0
L
Hel
10,582
584
6,230
5,540
24,489
8,640
0
18,528
5,961
33,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,363
Gold Earned
68,634
233
Minions Killed
283
5
Camps Cleared
4
1,373,623
Distance Traveled
1,195,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,641
903
18
1
2
247,975
0
W
Nu Wa
17,486
1,249
108
8
1
246,131
0
W
Odin
14,234
1,017
18
1
1
292,107
0
L
Chernobog
13,673
977
35
3
2
245,512
0
L
Susano
14,266
1,019
41
3
0
286,413
0
W
Merlin
15,696
1,121
60
4
1
262,177
0
W
Geb
14,306
1,022
29
2
0
325,233
0
L
Izanami
14,154
1,011
99
7
0
218,069
0
L
Zeus
13,245
946
46
3
2
208,518
0
L
Hel
13,296
950
62
4
0
237,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role