Player Matchup

Kali
Kali
CattoSenpai
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Neith
Neith
Eduardoadm87
Neith
Level 10
God Stats
0W - 4L
1,393 SR
Queue Stats
26W - 35L
1,299 Elo+
Solo
Geb
Geb
Mobizzle23
Geb
Level 21
God Stats
4W - 5L
1,414 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo
Cabrakan
Cabrakan
chandler123456
Cabrakan
Level 16
God Stats
4W - 3L
1,700 SR
Queue Stats
30W - 30L
1,419 Elo+
Solo
Bellona
Bellona
shawttyybaee
Bellona
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 15L
1,620 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,367 Elo+

VS

Team Averages
Level 22
1,566 SR
1,446 Elo+
Jormungandr
Jormungandr
Cribb Knight
Jormungandr
Level 24
God Stats
29W - 24L
1,535 SR
Queue Stats
38W - 40L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OMN1P0T3NT_BL00D
Morgan Le Fay
Level 27
God Stats
13W - 7L
1,671 SR
Queue Stats
64W - 56L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
R-J-T-D-S
Xbalanque
Level 29
God Stats
10W - 12L
1,398 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouTube-Polarver
Tsukuyomi
Level 21
God Stats
3W - 1L
1,608 SR
Queue Stats
82W - 80L
1,520 Elo+
Solo
Olorun
Olorun
crustysweatboi
Olorun
Level 8
God Stats
3W - 0L
1,618 SR
Queue Stats
4W - 2L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,078
337
424
7,463
2,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 5 / 3
7,595
362
4,470
11,966
5,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 5
8,225
392
5,433
20,247
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
15
8 / 7 / 0
10,270
489
15,885
18,782
11,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
shawttyybaee
Bellona
18
8 / 2 / 3
11,389
542
13,411
16,663
16,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cribb Knight
Jormungandr
13
0 / 1 / 7
8,518
406
7,967
11,717
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
OMN1P0T3NT_BL00D
Morgan Le Fay
17
10 / 3 / 3
11,149
531
20,653
15,171
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
R-J-T-D-S
Xbalanque
14
4 / 2 / 5
9,711
462
5,032
9,696
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
18
1 / 6 / 1
10,696
509
10,324
17,258
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 5
11,348
540
10,858
14,099
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
16
Kills
20
21
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Jormungandr
Cribb Knight
Jormungandr
0
1
7
3.5
L
0
5
3
0.3
L
0
4
5
0.63
W
Morgan Le Fay
OMN1P0T3NT_BL00D
Morgan Le Fay
10
3
3
3.83
W
Xbalanque
R-J-T-D-S
Xbalanque
4
2
5
3.25
W
Tsukuyomi
1
6
1
0.25
L
Cabrakan
8
7
0
1.14
W
5
4
5
1.88
L
Bellona
shawttyybaee
Bellona
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
54,834
75,121
Taken
67,941
49,441
Mitigated
34,683
15,674
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
424
226
0
559
7,463
2,400
378
2,330
5,133
0
18,807
W
Jormungandr
Cribb Knight
Jormungandr
7,967
1,483
381
1,291
11,717
10,243
579
4,544
7,173
30,552
0
L
4,470
1,392
0
2,875
11,966
5,733
95
7,496
4,380
0
24,834
L
5,433
671
0
3,734
20,247
13,355
84
12,399
7,376
24,384
0
W
Morgan Le Fay
OMN1P0T3NT_BL00D
Morgan Le Fay
20,653
869
609
2,976
15,171
6,240
806
6,497
8,674
79,246
0
W
Xbalanque
R-J-T-D-S
Xbalanque
5,032
2,416
366
2,984
9,696
3,499
1,390
3,280
6,416
0
33,116
W
Tsukuyomi
10,324
3,297
0
4,653
17,258
8,831
2,709
1,493
15,765
0
88,223
L
Cabrakan
15,885
2,267
162
4,800
18,782
11,740
204
12,225
6,305
50,657
0
W
10,858
4,247
1,714
4,821
14,099
5,870
2,245
5,504
8,595
71,854
0
L
Bellona
shawttyybaee
Bellona
13,411
5,384
0
3,544
16,663
16,213
742
4,214
12,449
0
70,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
51,422
331
Minions Killed
470
0
Camps Cleared
0
1,630,380
Distance Traveled
1,845,213
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,078
337
41
2
0
230,010
0
W
Jormungandr
8,518
406
46
2
0
410,832
0
L
Neith
7,595
362
44
2
0
280,669
0
L
Geb
8,225
392
27
1
0
390,270
7
W
Morgan Le Fay
11,149
531
101
5
0
346,990
1
W
Xbalanque
9,711
462
57
3
0
373,253
0
W
Tsukuyomi
10,696
509
135
6
0
348,639
7
L
Cabrakan
10,270
489
80
4
0
344,094
1
W
Olorun
11,348
540
131
6
0
365,499
3
L
Bellona
11,389
542
139
7
0
385,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role