Player Matchup

Tsukuyomi
Tsukuyomi
P1CH3NK0_HUN
Tsukuyomi
Level 106
God Stats
4W - 1L
1,547 SR
Queue Stats
112W - 131L
1,387 Elo+
Solo
Anhur
Anhur
Xunflaina
Anhur
Level 122
God Stats
6W - 10L
1,529 SR
Queue Stats
271W - 337L
1,354 Elo+
Solo
Chaac
Chaac
XxFachhaldexX
Chaac
Level 119
God Stats
27W - 36L
1,442 SR
Queue Stats
667W - 742L
1,401 Elo+
Solo
Chang'e
Chang'e
clubh000
Chang'e
Level 84
God Stats
22W - 17L
1,512 SR
Queue Stats
90W - 96L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
youriplooster
Kuzenbo
Level 114
God Stats
1W - 0L
1,329 SR
Queue Stats
137W - 129L
1,471 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,408 Elo+

VS

Team Averages
Level 84
1,520 SR
1,409 Elo+
Hercules
Hercules
Gctf-CleptoMaNe
Hercules
Level 124
God Stats
256W - 263L
1,520 SR
Queue Stats
259W - 271L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
S-Ptrs
Gilgamesh
Level 49
God Stats
1W - 2L
1,719 SR
Queue Stats
14W - 22L
1,440 Elo+
Solo
Poseidon
Poseidon
Snicki69
Poseidon
Level 54
God Stats
17W - 31L
1,423 SR
Queue Stats
17W - 31L
1,368 Elo+
Solo
Danzaburou
Danzaburou
hoekmeister
Danzaburou
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 105L
1,393 Elo+
Solo
Discordia
Discordia
x__Miisha
Discordia
Level 84
God Stats
13W - 23L
1,437 SR
Queue Stats
224W - 233L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
P1CH3NK0_HUN
Tsukuyomi
20
0 / 8 / 2
12,229
453
6,019
23,887
9,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Xunflaina
Anhur
20
5 / 4 / 2
14,398
533
15,670
22,409
9,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 3 / 3
12,812
475
23,552
28,333
31,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
clubh000
Chang'e
19
8 / 6 / 4
12,986
481
21,330
25,587
9,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
18
3 / 1 / 4
11,349
420
10,855
25,192
38,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 0 / 8
12,016
445
10,004
30,837
36,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
S-Ptrs
Gilgamesh
20
8 / 2 / 9
13,435
498
24,456
24,958
13,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Snicki69
Poseidon
19
1 / 6 / 5
12,046
446
17,121
17,035
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
hoekmeister
Danzaburou
18
4 / 2 / 5
12,233
453
11,703
12,783
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
x__Miisha
Discordia
18
3 / 8 / 8
11,969
443
22,835
17,445
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
18
Kills
21
22
Deaths
18
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
0
8
9
W
Tsukuyomi
P1CH3NK0_HUN
Tsukuyomi
0
8
2
0.13
L
Gilgamesh
S-Ptrs
Gilgamesh
8
2
9
6.25
L
Poseidon
Snicki69
Poseidon
1
6
5
0.58
W
Anhur
Xunflaina
Anhur
5
4
2
1.5
W
2
3
3
1.17
W
Chang'e
clubh000
Chang'e
8
6
4
1.67
L
Danzaburou
hoekmeister
Danzaburou
4
2
5
3.25
L
Discordia
x__Miisha
Discordia
3
8
8
0.88
W
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,426
Damage
86,119
125,408
Taken
103,058
97,574
Mitigated
69,053
49,315
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,004
2,988
0
6,743
30,837
36,299
92
6,934
23,129
0
44,506
W
Tsukuyomi
P1CH3NK0_HUN
Tsukuyomi
6,019
1,257
0
9,149
23,887
9,194
877
3,382
20,251
0
98,744
L
Gilgamesh
S-Ptrs
Gilgamesh
24,456
7,944
0
3,834
24,958
13,708
799
8,611
15,801
0
102,387
L
Poseidon
Snicki69
Poseidon
17,121
2,326
802
5,092
17,035
5,529
190
3,738
13,069
89,391
0
W
Anhur
Xunflaina
Anhur
15,670
8,064
0
9,270
22,409
9,159
2,858
6,204
16,063
0
131,767
W
23,552
2,547
0
11,248
28,333
31,110
1,081
12,021
16,058
0
96,452
W
Chang'e
clubh000
Chang'e
21,330
968
7,642
12,006
25,587
9,429
789
9,093
15,910
99,288
0
L
Danzaburou
hoekmeister
Danzaburou
11,703
3,197
0
5,200
12,783
7,176
429
3,794
8,647
0
53,804
L
Discordia
x__Miisha
Discordia
22,835
377
0
2,259
17,445
6,341
0
8,032
8,787
79,492
0
W
Kuzenbo
10,855
3,524
0
0
25,192
38,682
68
7,629
17,170
35,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
61,699
728
Minions Killed
531
0
Camps Cleared
0
2,479,086
Distance Traveled
2,543,325
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,016
445
73
3
0
491,204
0
W
Tsukuyomi
12,229
453
161
6
0
481,109
2
L
Gilgamesh
13,435
498
116
4
0
561,376
1
L
Poseidon
12,046
446
150
6
0
498,377
0
W
Anhur
14,398
533
202
7
0
423,600
1
W
Chaac
12,812
475
157
6
0
515,197
4
W
Chang'e
12,986
481
160
6
0
522,425
4
L
Danzaburou
12,233
453
75
3
0
498,106
1
L
Discordia
11,969
443
117
4
0
494,262
4
W
Kuzenbo
11,349
420
48
2
0
536,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role