Player Matchup

Fenrir
Fenrir
Silver V
Acro XI
Fenrir
Silver V
Level 56
God Stats
5W - 1L
1,715 SR
Queue Stats
189W - 203L
635 MMR
Solo
Sylvanus
Sylvanus
Silver V
DoNotDistrb
Sylvanus
Silver V
Level 127
God Stats
2W - 3L
1,405 SR
Queue Stats
208W - 222L
536 MMR
Solo
Persephone
Persephone
Silver III
EternaI Fox
Persephone
Silver III
Level 87
God Stats
3W - 3L
1,208 SR
Queue Stats
221W - 258L
790 MMR
Solo
Skadi
Skadi
Silver IV
JR1405Q
Skadi
Silver IV
Level 107
God Stats
22W - 22L
1,500 SR
Queue Stats
449W - 467L
649 MMR
Solo
Nike
Nike
Silver III
SC_SUPER_COSTAL_
Nike
Silver III
Level 160
God Stats
58W - 48L
1,576 SR
Queue Stats
276W - 299L
813 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,481 SR
685 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,599 SR
967 MMR
King Arthur
King Arthur
Bronze IV
 
King Arthur
Bronze IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
HonoredYouth
Rama
Silver IV
Level 101
God Stats
3W - 4L
1,822 SR
Queue Stats
109W - 139L
611 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
LDubE7Th
Ratatoskr
Silver III
Level 68
God Stats
11W - 7L
1,625 SR
Queue Stats
450W - 432L
899 MMR
Solo
Vulcan
Vulcan
Silver II
Weak3n9611
Vulcan
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,012 MMR
Party 1
Sobek
Sobek
Silver IV
soydeoro04
Sobek
Silver IV
Level 67
God Stats
1W - 2L
1,549 SR
Queue Stats
195W - 210L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acro XI
Fenrir
18
8 / 2 / 5
11,703
557
10,015
15,565
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Sylvanus
DoNotDistrb
Sylvanus
15
3 / 0 / 11
10,907
519
9,371
23,371
21,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
EternaI Fox
Persephone
17
3 / 1 / 12
12,239
583
18,986
12,065
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
JR1405Q
Skadi
19
9 / 3 / 5
12,508
596
21,403
15,115
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 8
12,420
591
14,374
12,705
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
TiamatAwilixGilgameshCthulhuNemesis

VS

Bans
AthenaArachneIzanamiCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 0
6,782
323
4,374
22,769
7,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 8 / 2
7,060
336
4,826
14,079
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
LDubE7Th
Ratatoskr
15
2 / 4 / 0
9,384
447
6,916
14,663
5,841
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Weak3n9611
Vulcan
13
1 / 6 / 1
8,481
404
7,523
14,274
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
13
2 / 5 / 2
8,718
415
8,034
29,646
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
30
Kills
6
6
Deaths
30
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
0
0
W
Fenrir
Acro XI
Fenrir
8
2
5
5.25
W
Sylvanus
DoNotDistrb
Sylvanus
3
0
11
8.5
W
Persephone
EternaI Fox
Persephone
3
1
12
9
L
1
8
2
0.25
W
Skadi
JR1405Q
Skadi
9
3
5
3.83
L
Ratatoskr
LDubE7Th
Ratatoskr
2
4
0
0.5
W
7
0
8
11
L
Vulcan
Weak3n9611
Vulcan
1
6
1
0.25
L
Sobek
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,149
Damage
31,673
78,821
Taken
95,431
54,813
Mitigated
38,018
38,662
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,374
480
0
2,883
22,769
7,867
0
2,937
19,832
0
25,491
W
Fenrir
Acro XI
Fenrir
10,015
1,193
0
7,048
15,565
10,703
713
3,001
12,564
0
76,259
W
Sylvanus
DoNotDistrb
Sylvanus
9,371
2,457
4,733
13,873
23,371
21,821
943
3,074
20,297
37,240
0
W
Persephone
EternaI Fox
Persephone
18,986
1,464
265
4,200
12,065
5,104
1,695
5,263
6,801
81,190
0
L
4,826
4,014
0
1,396
14,079
3,180
0
3,453
10,626
0
28,362
W
Skadi
JR1405Q
Skadi
21,403
12,358
0
5,451
15,115
6,603
3,862
3,312
11,803
0
113,805
L
Ratatoskr
LDubE7Th
Ratatoskr
6,916
1,269
0
3,483
14,663
5,841
0
3,326
11,337
0
51,002
W
14,374
875
0
3,092
12,705
10,582
1,462
906
11,799
0
76,132
L
Vulcan
Weak3n9611
Vulcan
7,523
3,168
0
2,396
14,274
5,627
180
8,190
6,084
44,876
0
L
Sobek
8,034
976
187
10,258
29,646
15,503
0
10,451
19,195
29,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
40,425
598
Minions Killed
332
0
Camps Cleared
0
1,859,430
Distance Traveled
1,534,079
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,782
323
40
2
0
275,601
2
W
Fenrir
11,703
557
125
6
0
383,588
4
W
Sylvanus
10,907
519
47
2
0
333,707
3
W
Persephone
12,239
583
130
6
0
397,807
0
L
Rama
7,060
336
66
3
0
210,824
0
W
Skadi
12,508
596
161
8
0
362,221
0
L
Ratatoskr
9,384
447
105
5
0
381,621
2
W
Nike
12,420
591
135
6
0
382,107
2
L
Vulcan
8,481
404
78
4
0
269,130
2
L
Sobek
8,718
415
43
2
0
396,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role