Player Matchup

Gilgamesh
Gilgamesh
Dientedesable03
Gilgamesh
Level 26
God Stats
4W - 3L
1,635 SR
Queue Stats
18W - 18L
1,382 Elo+
Party 1
Medusa
Medusa
ImNotAprO316
Medusa
Level 49
God Stats
1W - 0L
1,736 SR
Queue Stats
19W - 17L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kupa101
Morgan Le Fay
Level 24
God Stats
54W - 34L
1,653 SR
Queue Stats
124W - 61L
1,660 Elo+
Solo
Team Averages
Level 33
1,674 SR
1,511 Elo+

VS

Team Averages
Level 31
1,308 SR
1,278 Elo+
Cerberus
Cerberus
Acelouu
Cerberus
Level 24
God Stats
9W - 16L
1,383 SR
Queue Stats
42W - 66L
1,342 Elo+
Party 2
Merlin
Merlin
Venriss
Merlin
Level 64
God Stats
10W - 25L
1,314 SR
Queue Stats
39W - 56L
1,392 Elo+
Party 2
Neith
Neith
xSynthec
Neith
Level 5
God Stats
2W - 9L
1,227 SR
Queue Stats
2W - 11L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dientedesable03
Gilgamesh
16
7 / 2 / 9
11,509
719
9,032
12,739
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
6 / 2 / 10
11,785
737
18,739
12,801
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kupa101
Morgan Le Fay
17
6 / 1 / 4
11,760
735
15,105
8,172
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acelouu
Cerberus
14
5 / 5 / 0
10,439
652
8,349
22,313
21,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Venriss
Merlin
12
0 / 6 / 3
8,853
553
6,707
12,467
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
xSynthec
Neith
12
0 / 8 / 3
8,558
535
4,764
13,380
4,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
5
5
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acelouu
Cerberus
5
5
0
1
W
Gilgamesh
Dientedesable03
Gilgamesh
7
2
9
5.75
W
Medusa
6
2
10
5.5
L
Merlin
Venriss
Merlin
0
6
3
0.25
W
Morgan Le Fay
kupa101
Morgan Le Fay
6
1
4
8
L
Neith
xSynthec
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
19,820
33,712
Taken
48,160
17,870
Mitigated
31,087
9,859
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acelouu
Cerberus
8,349
755
0
1,857
22,313
21,936
0
4,525
17,143
27,588
0
W
Gilgamesh
Dientedesable03
Gilgamesh
9,032
2,109
0
2,140
12,739
10,259
409
4,639
6,458
0
23,635
W
Medusa
18,739
9,755
0
3,856
12,801
4,339
1,782
7,186
5,285
0
63,512
L
Merlin
Venriss
Merlin
6,707
216
0
721
12,467
4,166
0
4,948
6,991
31,051
0
W
Morgan Le Fay
kupa101
Morgan Le Fay
15,105
684
0
3,863
8,172
3,272
191
2,275
5,705
72,647
0
L
Neith
xSynthec
Neith
4,764
1,860
0
550
13,380
4,985
0
4,549
8,379
0
25,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
27,850
213
Minions Killed
143
0
Camps Cleared
0
782,992
Distance Traveled
749,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,439
652
42
3
0
282,735
4
W
Gilgamesh
11,509
719
29
2
0
259,007
0
W
Medusa
11,785
737
97
6
0
263,732
0
L
Merlin
8,853
553
58
4
0
231,871
1
W
Morgan Le Fay
11,760
735
87
5
0
260,253
2
L
Neith
8,558
535
43
3
0
234,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role