Player Matchup

Ra
Ra
PatatoMaster35
Ra
Level 20
God Stats
6W - 9L
1,349 SR
Queue Stats
7W - 12L
1,173 Elo+
Party 1
Odin
Odin
Syntenics
Odin
Level 24
God Stats
8W - 9L
1,430 SR
Queue Stats
55W - 51L
1,340 Elo+
Solo
Nemesis
Nemesis
Unpalumpa
Nemesis
Level 18
God Stats
4W - 2L
1,484 SR
Queue Stats
11W - 17L
1,224 Elo+
Party 1
Anubis
Anubis
boskito10
Anubis
Level 29
God Stats
16W - 20L
1,433 SR
Queue Stats
100W - 125L
1,299 Elo+
Party 2
Apollo
Apollo
elgreto
Apollo
Level 28
God Stats
6W - 15L
1,202 SR
Queue Stats
69W - 108L
1,303 Elo+
Party 2
Team Averages
Level 24
1,380 SR
1,268 Elo+

VS

Team Averages
Level 13
1,420 SR
1,217 Elo+
Khepri
Khepri
CapitanSarkazm
Khepri
Level 27
God Stats
4W - 2L
1,650 SR
Queue Stats
15W - 12L
1,462 Elo+
Solo
Ah Puch
Ah Puch
HouhenHeim
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,203 Elo+
Solo
Rama
Rama
Saftigt
Rama
Level 17
God Stats
2W - 3L
1,127 SR
Queue Stats
13W - 12L
1,100 Elo+
Solo
Nemesis
Nemesis
TheVeteran2
Nemesis
Level 8
God Stats
2W - 5L
1,324 SR
Queue Stats
2W - 7L
1,105 Elo+
Solo
Osiris
Osiris
shumnov
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 6
12,399
590
14,566
15,031
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
2 / 2 / 6
10,808
515
8,281
12,894
12,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Unpalumpa
Nemesis
16
2 / 3 / 9
10,492
500
3,886
13,320
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
boskito10
Anubis
19
13 / 7 / 8
12,832
611
32,820
21,698
10,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
elgreto
Apollo
17
7 / 8 / 10
11,346
540
12,745
15,673
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 11
10,445
497
11,125
21,700
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
HouhenHeim
Ah Puch
14
1 / 9 / 2
9,241
440
5,251
16,158
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Saftigt
Rama
16
8 / 7 / 5
10,752
512
16,416
16,805
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TheVeteran2
Nemesis
17
10 / 4 / 3
11,207
534
13,527
17,757
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
shumnov
Osiris
15
3 / 9 / 8
9,679
461
7,534
18,927
9,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
35
Kills
26
26
Deaths
35
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
L
Ah Puch
HouhenHeim
Ah Puch
1
9
2
0.22
W
11
6
6
2.33
L
Rama
Saftigt
Rama
8
7
5
1.5
W
Odin
2
2
6
2.5
L
Nemesis
TheVeteran2
Nemesis
10
4
3
2.88
W
Nemesis
Unpalumpa
Nemesis
2
3
9
2.17
W
Anubis
boskito10
Anubis
13
7
8
2.43
W
Apollo
elgreto
Apollo
7
8
10
1.5
L
Osiris
shumnov
Osiris
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,298
Damage
53,853
78,616
Taken
91,347
44,255
Mitigated
41,095
20,745
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,125
1,352
111
1,763
21,700
16,507
0
11,036
10,664
39,716
0
L
Ah Puch
HouhenHeim
Ah Puch
5,251
326
0
2,325
16,158
3,987
1,716
9,869
6,289
36,824
0
W
14,566
3,155
1,835
3,992
15,031
7,707
1,929
1,970
13,061
74,694
0
L
Rama
Saftigt
Rama
16,416
9,463
0
3,609
16,805
4,310
2,472
9,568
7,237
0
58,230
W
Odin
8,281
2,862
681
1,193
12,894
12,510
3,277
2,130
10,764
732
45,661
L
Nemesis
TheVeteran2
Nemesis
13,527
6,769
0
5,235
17,757
6,620
408
8,214
9,543
0
58,662
W
Nemesis
Unpalumpa
Nemesis
3,886
1,329
0
573
13,320
6,282
0
1,996
11,324
0
68,721
W
Anubis
boskito10
Anubis
32,820
3,833
0
10,821
21,698
10,585
852
6,123
15,575
88,346
0
W
Apollo
elgreto
Apollo
12,745
8,556
0
1,650
15,673
7,171
901
4,157
11,516
0
41,309
L
Osiris
shumnov
Osiris
7,534
3,931
0
2,244
18,927
9,671
0
9,011
9,916
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,877
Gold Earned
51,324
491
Minions Killed
359
0
Camps Cleared
0
1,884,949
Distance Traveled
1,637,070
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,445
497
51
2
0
345,150
9
L
Ah Puch
9,241
440
75
4
0
214,794
1
W
Ra
12,399
590
130
6
0
367,797
1
L
Rama
10,752
512
97
5
0
337,239
0
W
Odin
10,808
515
88
4
0
408,616
0
L
Nemesis
11,207
534
87
4
0
365,811
1
W
Nemesis
10,492
500
115
5
0
422,932
1
W
Anubis
12,832
611
110
5
0
320,555
0
W
Apollo
11,346
540
48
2
0
365,049
0
L
Osiris
9,679
461
49
2
0
374,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role