Player Matchup

Zeus
Zeus
BadMOTE
Zeus
Level 29
God Stats
10W - 5L
1,687 SR
Queue Stats
199W - 212L
1,431 Elo+
Solo
Nemesis
Nemesis
Gauhz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Hemolele
Cthulhu
Level 7
God Stats
14W - 14L
1,604 SR
Queue Stats
35W - 39L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
Kaminari09
The Morrigan
Level 25
God Stats
9W - 12L
1,511 SR
Queue Stats
39W - 40L
1,386 Elo+
Solo
Neith
Neith
Tivi420
Neith
Level 18
God Stats
111W - 112L
1,531 SR
Queue Stats
272W - 298L
1,400 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,442 Elo+

VS

Team Averages
Level 15
1,471 SR
1,437 Elo+
Hercules
Hercules
Bethranil
Hercules
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
50W - 45L
1,389 Elo+
Solo
Ares
Ares
Bruixeria
Ares
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 49L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Dancermioko
Baron Samedi
Level 17
God Stats
1W - 4L
1,221 SR
Queue Stats
47W - 44L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Dockling
Kukulkan
Level 24
God Stats
6W - 4L
1,437 SR
Queue Stats
111W - 102L
1,507 Elo+
Solo
Neith
Neith
Sosnooly18
Neith
Level 10
God Stats
10W - 9L
1,460 SR
Queue Stats
20W - 22L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BadMOTE
Zeus
16
2 / 4 / 5
10,003
1,000
15,388
12,132
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Gauhz
Nemesis
15
4 / 9 / 3
10,404
1,040
12,170
19,108
8,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
Hemolele
Cthulhu
15
1 / 10 / 5
9,557
956
8,942
23,465
10,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Kaminari09
The Morrigan
16
1 / 14 / 4
9,834
983
11,414
16,053
6,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Tivi420
Neith
15
1 / 9 / 1
9,151
915
7,725
16,514
6,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bethranil
Hercules
19
7 / 2 / 28
11,957
1,196
7,159
19,599
22,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
18
14 / 0 / 18
12,586
1,259
17,837
9,690
10,767
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Dancermioko
Baron Samedi
18
10 / 2 / 20
12,059
1,206
16,214
10,263
4,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Dockling
Kukulkan
18
7 / 2 / 21
12,323
1,232
16,090
5,115
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
19
8 / 3 / 23
12,181
1,218
23,826
14,130
6,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
156
9
Kills
46
46
Deaths
9
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Zeus
BadMOTE
Zeus
2
4
5
1.13
W
Hercules
Bethranil
Hercules
7
2
28
10.5
W
Ares
14
0
18
23
W
Baron Samedi
Dancermioko
Baron Samedi
10
2
20
10
W
Kukulkan
Dockling
Kukulkan
7
2
21
8.75
L
Nemesis
Gauhz
Nemesis
4
9
3
0.61
L
Cthulhu
Hemolele
Cthulhu
1
10
5
0.35
L
The Morrigan
Kaminari09
The Morrigan
1
14
4
0.21
W
Neith
8
3
23
6.5
L
Neith
Tivi420
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,639
Damage
81,126
87,272
Taken
58,797
36,463
Mitigated
47,042
5,361
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BadMOTE
Zeus
15,388
1,587
0
1,068
12,132
4,417
0
6,034
6,098
48,191
0
W
Hercules
Bethranil
Hercules
7,159
1,685
0
4,530
19,599
22,849
0
11,882
7,717
0
12,799
W
Ares
17,837
649
0
0
9,690
10,767
0
5,707
3,983
25,550
0
W
Baron Samedi
Dancermioko
Baron Samedi
16,214
3,023
3,564
4,238
10,263
4,991
0
6,671
3,592
38,866
0
W
Kukulkan
Dockling
Kukulkan
16,090
1,647
789
400
5,115
2,162
0
3,386
1,729
48,328
0
L
Nemesis
Gauhz
Nemesis
12,170
5,627
0
784
19,108
8,586
0
8,650
10,458
0
19,565
L
Cthulhu
Hemolele
Cthulhu
8,942
527
0
874
23,465
10,002
0
17,144
6,321
22,569
0
L
The Morrigan
Kaminari09
The Morrigan
11,414
1,805
0
0
16,053
6,623
0
9,035
7,002
31,627
0
W
Neith
23,826
11,466
0
3,872
14,130
6,273
0
8,098
6,032
0
47,035
L
Neith
Tivi420
Neith
7,725
4,303
330
2,305
16,514
6,835
0
9,262
7,252
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
61,106
184
Minions Killed
215
7
Camps Cleared
6
864,955
Distance Traveled
938,324
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,003
1,000
48
5
0
173,961
0
W
Hercules
11,957
1,196
14
1
0
227,851
0
W
Ares
12,586
1,259
16
2
2
204,263
3
W
Baron Samedi
12,059
1,206
45
5
0
160,508
1
W
Kukulkan
12,323
1,232
83
8
3
175,079
2
L
Nemesis
10,404
1,040
7
1
2
187,679
0
L
Cthulhu
9,557
956
34
3
2
206,992
0
L
The Morrigan
9,834
983
46
5
3
162,282
0
W
Neith
12,181
1,218
57
6
1
170,623
0
L
Neith
9,151
915
49
5
0
134,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role